Player Matchup

Fenrir
Fenrir
Platinum III
 
Fenrir
Platinum III
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sol
Sol
Platinum II
GREEDpXg
Sol
Platinum II
Level 103
God Stats
61W - 37L
1,764 SR
Queue Stats
251W - 198L
1,959 MMR
Party 1
Geb
Geb
Platinum IV
marktheshark87
Geb
Platinum IV
Level 137
God Stats
29W - 44L
1,265 SR
Queue Stats
296W - 365L
1,865 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 110
1,509 SR
1,774 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 123
1,824 SR
1,862 MMR
Cerberus
Cerberus
Platinum I
IRunTreYFlex
Cerberus
Platinum I
Level 105
God Stats
17W - 2L
1,924 SR
Queue Stats
26W - 8L
2,111 MMR
Party 2
Cliodhna
Cliodhna
Platinum V
LLETTERS
Cliodhna
Platinum V
Level 155
God Stats
8W - 1L
1,899 SR
Queue Stats
25W - 11L
1,875 MMR
Party 2
Cthulhu
Cthulhu
Gold V
Whisperer120
Cthulhu
Gold V
Level 109
God Stats
3W - 2L
1,649 SR
Queue Stats
13W - 8L
1,600 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
2 / 6 / 1
12,966
648
12,369
23,875
21,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
1 / 7 / 2
12,605
630
19,756
20,526
6,099
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
1 / 4 / 3
13,476
674
10,269
24,638
30,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bans
ThothCabrakanAh Muzen CabGilgameshAtlas

VS

Bans
BastetZeusOdinScyllaChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
IRunTreYFlex
Cerberus
18
5 / 1 / 10
13,565
678
11,659
26,309
34,236
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cliodhna
LLETTERS
Cliodhna
19
9 / 2 / 8
14,487
724
33,914
20,110
10,669
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Whisperer120
Cthulhu
19
3 / 1 / 14
13,745
687
13,316
20,016
26,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
49
4
Kills
17
17
Deaths
4
6
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
6
1
0.42
L
1
7
2
0.29
W
Cerberus
IRunTreYFlex
Cerberus
5
1
10
10
W
Cliodhna
LLETTERS
Cliodhna
9
2
8
6.5
W
Cthulhu
Whisperer120
Cthulhu
3
1
14
10
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,394
Damage
58,889
69,039
Taken
66,435
57,783
Mitigated
70,934
13,910
Healing
20,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
12,369
3,116
0
4,207
23,875
21,319
796
8,800
14,749
808
27,419
L
19,756
8,306
0
6,929
20,526
6,099
1,156
7,315
12,887
81,290
0
W
Cerberus
IRunTreYFlex
Cerberus
11,659
965
1,769
5,202
26,309
34,236
199
12,558
13,751
36,579
0
W
Cliodhna
LLETTERS
Cliodhna
33,914
4,065
0
8,462
20,110
10,669
2,664
12,692
7,418
0
98,123
W
Cthulhu
Whisperer120
Cthulhu
13,316
686
0
5,147
20,016
26,029
128
6,796
13,220
48,103
0
L
10,269
543
24
2,750
24,638
30,365
48
8,094
15,979
29,700
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,047
Gold Earned
41,797
169
Minions Killed
256
1
Camps Cleared
16
1,099,616
Distance Traveled
1,234,076
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,966
648
26
1
1
392,135
4
L
Sol
12,605
630
117
6
0
311,461
4
W
Cerberus
13,565
678
71
4
2
417,686
1
W
Cliodhna
14,487
724
129
6
13
402,925
0
W
Cthulhu
13,745
687
56
3
1
413,465
2
L
Geb
13,476
674
26
1
0
396,020
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role