Player Matchup

Neith
Neith
Al_Uprising
Neith
Level 107
God Stats
1W - 0L
1,278 SR
Queue Stats
18W - 11L
1,627 Elo+
Party 1
Gilgamesh
Gilgamesh
AlwaysLegacy
Gilgamesh
Level 91
God Stats
14W - 15L
1,627 SR
Queue Stats
306W - 274L
1,633 Elo+
Party 2
Kali
Kali
FlawskYy
Kali
Level 128
God Stats
1W - 3L
1,264 SR
Queue Stats
176W - 137L
1,610 Elo+
Party 1
Discordia
Discordia
Streetbeast21
Discordia
Level 80
God Stats
10W - 5L
1,762 SR
Queue Stats
179W - 163L
1,661 Elo+
Party 2
Sylvanus
Sylvanus
WhiteQrow98
Sylvanus
Level 128
God Stats
4W - 3L
1,500 SR
Queue Stats
316W - 305L
1,613 Elo+
Solo
Team Averages
Level 107
1,486 SR
1,629 Elo+

VS

Team Averages
Level 105
1,590 SR
1,552 Elo+
Nemesis
Nemesis
 
Nemesis
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cernunnos
Cernunnos
GrabMyTerryFolds
Cernunnos
Level 134
God Stats
12W - 4L
1,573 SR
Queue Stats
98W - 89L
1,557 Elo+
Solo
Ares
Ares
HarbingerOfLaw
Ares
Level 133
God Stats
5W - 7L
1,770 SR
Queue Stats
110W - 93L
1,594 Elo+
Party 3
Atlas
Atlas
MrClem
Atlas
Level 84
God Stats
4W - 4L
1,608 SR
Queue Stats
60W - 53L
1,554 Elo+
Party 3
Hera
Hera
Yissus7
Hera
Level 86
God Stats
1W - 5L
1,500 SR
Queue Stats
99W - 99L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 6
7,542
629
5,919
6,433
1,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
AlwaysLegacy
Gilgamesh
14
7 / 2 / 0
8,027
669
9,510
10,745
5,975
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kali
12
3 / 1 / 6
7,249
604
7,715
9,708
2,869
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Discordia
Streetbeast21
Discordia
12
5 / 1 / 2
6,822
569
6,161
4,544
1,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
WhiteQrow98
Sylvanus
10
3 / 3 / 5
6,395
533
7,509
13,212
4,997
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
10
1 / 3 / 1
6,027
502
7,159
11,603
5,835
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cernunnos
12
3 / 3 / 2
7,084
590
6,533
9,336
2,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 3 / 6
5,504
459
4,461
9,417
4,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Atlas
MrClem
Atlas
9
0 / 5 / 6
5,861
488
5,645
12,788
7,114
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hera
Yissus7
Hera
12
4 / 5 / 2
7,146
596
6,801
6,130
1,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
25
19
Kills
8
8
Deaths
19
19
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
3
1
0.5
W
1
1
6
4
W
Gilgamesh
AlwaysLegacy
Gilgamesh
7
2
0
3.5
W
Kali
3
1
6
6
L
Cernunnos
3
3
2
1.33
L
0
3
6
1
L
Atlas
MrClem
Atlas
0
5
6
0.6
W
Discordia
Streetbeast21
Discordia
5
1
2
6
W
Sylvanus
WhiteQrow98
Sylvanus
3
3
5
1.83
L
Hera
Yissus7
Hera
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,814
Damage
30,599
44,642
Taken
49,274
16,802
Mitigated
20,980
16,177
Healing
13,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
7,159
3,249
185
2,284
11,603
5,835
0
828
10,775
0
29,517
W
5,919
2,791
0
2,857
6,433
1,820
108
2,227
4,206
0
48,583
W
Gilgamesh
AlwaysLegacy
Gilgamesh
9,510
3,203
0
2,936
10,745
5,975
306
1,333
9,412
0
45,158
W
Kali
7,715
3,060
0
3,400
9,708
2,869
0
3,560
6,148
0
41,614
L
Cernunnos
6,533
3,125
0
3,722
9,336
2,263
0
2,076
7,260
0
46,436
L
4,461
504
0
2,651
9,417
4,048
0
2,089
7,328
23,078
0
L
Atlas
MrClem
Atlas
5,645
2,443
1,701
2,573
12,788
7,114
0
4,945
7,843
17,240
0
W
Discordia
Streetbeast21
Discordia
6,161
451
0
593
4,544
1,141
0
2,667
1,877
36,502
0
W
Sylvanus
WhiteQrow98
Sylvanus
7,509
2,535
1,234
5,157
13,212
4,997
0
7,120
6,092
20,059
6,816
L
Hera
Yissus7
Hera
6,801
1,616
0
500
6,130
1,720
0
2,507
3,623
41,377
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,035
Gold Earned
31,622
385
Minions Killed
288
0
Camps Cleared
0
1,163,130
Distance Traveled
1,145,771
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,027
502
65
5
0
242,089
2
W
Neith
7,542
629
100
8
0
209,943
3
W
Gilgamesh
8,027
669
92
8
0
233,690
2
W
Kali
7,249
604
76
6
0
270,188
4
L
Cernunnos
7,084
590
89
7
0
218,258
3
L
Ares
5,504
459
42
4
0
233,419
2
L
Atlas
5,861
488
19
2
0
222,132
2
W
Discordia
6,822
569
80
7
0
238,311
0
W
Sylvanus
6,395
533
37
3
0
210,998
4
L
Hera
7,146
596
73
6
0
229,873
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role