Player Matchup

Chang'e
Chang'e
Hatiku-_-
Chang'e
Level 12
God Stats
3W - 5L
1,249 SR
Queue Stats
9W - 15L
1,305 Elo+
Party 1
Atlas
Atlas
Sikada_V
Atlas
Level 37
God Stats
3W - 0L
1,341 SR
Queue Stats
34W - 26L
1,444 Elo+
Solo
Agni
Agni
Valadoor
Agni
Level 42
God Stats
4W - 5L
1,429 SR
Queue Stats
83W - 99L
1,302 Elo+
Solo
Chiron
Chiron
WhoDatNation922
Chiron
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 21L
1,214 Elo+
Party 1
Hun Batz
Hun Batz
xHocusbrocus
Hun Batz
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 43
1,404 SR
1,353 Elo+

VS

Team Averages
Level 37
1,526 SR
1,459 Elo+
Nemesis
Nemesis
Clunkycashew293
Nemesis
Level 17
God Stats
1W - 9L
1,201 SR
Queue Stats
75W - 157L
1,099 Elo+
Solo
Odin
Odin
KloudX3
Odin
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ah Puch
Ah Puch
ZiggyCuff7
Ah Puch
Level 64
God Stats
3W - 5L
1,677 SR
Queue Stats
44W - 46L
1,739 Elo+
Solo
Cerberus
Cerberus
mL Alkamino
Cerberus
Level 29
God Stats
9W - 7L
1,625 SR
Queue Stats
94W - 84L
1,449 Elo+
Party 2
Hou Yi
Hou Yi
mL Nycto
Hou Yi
Level 50
God Stats
29W - 16L
1,626 SR
Queue Stats
118W - 97L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Hatiku-_-
Chang'e
18
3 / 9 / 8
12,637
665
6,830
19,494
10,393
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Atlas
Sikada_V
Atlas
20
4 / 1 / 20
15,450
813
24,349
26,678
22,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Agni
19
2 / 6 / 14
13,136
691
12,496
13,241
4,843
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

20
13 / 4 / 12
16,191
852
28,185
20,312
9,117
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hun Batz
xHocusbrocus
Hun Batz
20
6 / 4 / 9
14,538
765
17,862
17,070
7,821
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 3 / 10
13,170
693
12,176
19,598
8,507
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odin
KloudX3
Odin
15
1 / 5 / 3
10,677
562
2,219
7,822
3,494
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ah Puch
ZiggyCuff7
Ah Puch
20
1 / 7 / 8
13,847
729
17,993
22,029
7,932
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
mL Alkamino
Cerberus
20
5 / 8 / 11
13,183
694
15,612
31,703
35,328
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hou Yi
mL Nycto
Hou Yi
20
11 / 6 / 9
15,269
804
28,494
26,427
10,231
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
65
28
Kills
24
24
Deaths
29
63
Assists
41
Player
Kills
Deaths
Assists
KDA
L
6
3
10
3.67
W
Chang'e
Hatiku-_-
Chang'e
3
9
8
0.78
L
Odin
KloudX3
Odin
1
5
3
0.5
W
Atlas
Sikada_V
Atlas
4
1
20
14
W
Agni
2
6
14
1.5
W
13
4
12
4.75
L
Ah Puch
ZiggyCuff7
Ah Puch
1
7
8
0.71
L
Cerberus
mL Alkamino
Cerberus
5
8
11
1.31
L
Hou Yi
mL Nycto
Hou Yi
11
6
9
2.58
W
Hun Batz
xHocusbrocus
Hun Batz
6
4
9
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,722
Damage
76,494
96,795
Taken
107,579
55,001
Mitigated
65,492
28,689
Healing
26,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,176
4,276
0
3,332
19,598
8,507
130
7,431
12,119
0
37,547
W
Chang'e
Hatiku-_-
Chang'e
6,830
1,566
3,657
3,090
19,494
10,393
96
7,660
11,834
27,731
0
L
Odin
KloudX3
Odin
2,219
851
0
228
7,822
3,494
0
4,134
3,688
0
6,644
W
Atlas
Sikada_V
Atlas
24,349
7,448
522
8,800
26,678
22,827
283
9,774
16,904
63,977
0
W
Agni
12,496
596
591
1,339
13,241
4,843
912
5,607
7,634
28,373
0
W
28,185
10,251
2,682
7,045
20,312
9,117
5,698
4,971
15,341
0
77,636
L
Ah Puch
ZiggyCuff7
Ah Puch
17,993
1,405
1,131
6,190
22,029
7,932
462
9,866
12,119
73,459
0
L
Cerberus
mL Alkamino
Cerberus
15,612
709
242
6,905
31,703
35,328
425
10,461
21,012
41,598
0
L
Hou Yi
mL Nycto
Hou Yi
28,494
11,974
199
7,912
26,427
10,231
808
11,597
14,698
0
87,743
W
Hun Batz
xHocusbrocus
Hun Batz
17,862
3,576
0
963
17,070
7,821
3,049
5,593
11,477
0
53,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,952
Gold Earned
66,146
333
Minions Killed
346
0
Camps Cleared
0
1,902,047
Distance Traveled
1,596,212
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
13,170
693
54
3
0
419,660
0
W
Chang'e
12,637
665
28
1
0
359,758
0
L
Odin
10,677
562
16
1
0
129,469
0
W
Atlas
15,450
813
70
4
0
413,498
0
W
Agni
13,136
691
46
2
0
374,025
2
W
Chiron
16,191
852
105
6
0
365,120
3
L
Ah Puch
13,847
729
117
6
0
328,300
5
L
Cerberus
13,183
694
57
3
0
353,904
2
L
Hou Yi
15,269
804
102
5
0
364,879
1
W
Hun Batz
14,538
765
84
4
0
389,646
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role