Player Matchup

Poseidon
Poseidon
HexOfTheRitual
Poseidon
Level 121
God Stats
12W - 13L
1,286 SR
Queue Stats
204W - 183L
1,427 Elo+
Party 1
Sol
Sol
Lord Satanos
Sol
Level 48
God Stats
2W - 6L
1,308 SR
Queue Stats
7W - 8L
1,373 Elo+
Party 1
Cthulhu
Cthulhu
Serenity25
Cthulhu
Level 8
God Stats
27W - 26L
1,452 SR
Queue Stats
27W - 31L
1,349 Elo+
Party 1
Chiron
Chiron
areallygoodname
Chiron
Level 109
God Stats
5W - 6L
1,178 SR
Queue Stats
176W - 174L
1,413 Elo+
Party 1
Arachne
Arachne
sourd1322
Arachne
Level 105
God Stats
16W - 9L
1,528 SR
Queue Stats
26W - 21L
1,585 Elo+
Party 1
Team Averages
Level 78
1,350 SR
1,429 Elo+

VS

Team Averages
Level 47
1,485 SR
1,373 Elo+
Tyr
Tyr
 
Tyr
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Eggy33
Poseidon
Level 27
God Stats
2W - 7L
1,463 SR
Queue Stats
170W - 179L
1,323 Elo+
Party 2
Cliodhna
Cliodhna
GrimeBot
Cliodhna
Level 39
God Stats
3W - 2L
1,676 SR
Queue Stats
138W - 150L
1,397 Elo+
Party 2
Hou Yi
Hou Yi
Ironmike1232
Hou Yi
Level 38
God Stats
0W - 2L
1,500 SR
Queue Stats
200W - 211L
1,323 Elo+
Party 2
Ymir
Ymir
TroubleOnix
Ymir
Level 29
God Stats
0W - 2L
1,285 SR
Queue Stats
6W - 15L
1,323 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
20
8 / 1 / 6
12,276
585
16,236
8,436
3,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
1 / 3 / 6
9,673
461
8,981
11,979
3,695
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
Serenity25
Cthulhu
13
0 / 2 / 14
9,261
441
2,483
12,519
12,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
10 / 2 / 10
11,703
557
11,907
9,514
3,405
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arachne
sourd1322
Arachne
18
7 / 2 / 9
11,733
559
11,880
16,729
7,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
17
1 / 2 / 1
10,625
506
10,036
19,324
16,584
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Poseidon
Eggy33
Poseidon
17
2 / 3 / 3
10,548
502
9,978
7,884
2,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
GrimeBot
Cliodhna
16
3 / 5 / 4
10,353
493
8,266
13,813
5,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hou Yi
13
1 / 8 / 1
9,002
429
4,863
12,332
2,774
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
3 / 8 / 4
8,795
419
3,316
20,230
15,904
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
23
26
Kills
10
10
Deaths
26
45
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
2
1
0.75
L
Poseidon
Eggy33
Poseidon
2
3
3
1.17
L
Cliodhna
GrimeBot
Cliodhna
3
5
4
1
W
Poseidon
8
1
6
11
L
Hou Yi
1
8
1
0.19
W
1
3
6
1.33
W
Cthulhu
Serenity25
Cthulhu
0
2
14
3.5
L
3
8
4
0.63
W
10
2
10
7.5
W
Arachne
sourd1322
Arachne
7
2
9
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,487
Damage
36,459
59,177
Taken
73,583
29,897
Mitigated
43,250
25,942
Healing
15,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
10,036
963
0
6,721
19,324
16,584
0
8,661
10,590
0
66,923
L
Poseidon
Eggy33
Poseidon
9,978
413
0
490
7,884
2,783
508
2,241
5,429
94,726
0
L
Cliodhna
GrimeBot
Cliodhna
8,266
327
0
5,210
13,813
5,205
0
4,002
9,613
0
75,040
W
Poseidon
16,236
2,454
0
3,970
8,436
3,024
0
1,919
6,517
102,662
0
L
Hou Yi
4,863
948
0
915
12,332
2,774
2,237
5,128
7,165
0
52,845
W
8,981
3,428
0
4,586
11,979
3,695
62
2,320
9,659
47,714
0
W
Cthulhu
Serenity25
Cthulhu
2,483
464
1,087
3,297
12,519
12,179
305
3,377
9,142
17,165
0
L
3,316
656
204
1,667
20,230
15,904
0
6,924
13,086
24,660
3,521
W
11,907
5,125
1,879
3,773
9,514
3,405
567
1,590
7,924
0
83,207
W
Arachne
sourd1322
Arachne
11,880
8,226
0
7,350
16,729
7,594
546
3,959
12,770
0
84,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,646
Gold Earned
49,323
572
Minions Killed
574
0
Camps Cleared
0
2,140,861
Distance Traveled
2,044,888
36
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
10,625
506
140
7
0
409,409
1
L
Poseidon
10,548
502
167
8
0
426,775
6
L
Cliodhna
10,353
493
129
6
0
478,861
10
W
Poseidon
12,276
585
188
9
0
442,208
11
L
Hou Yi
9,002
429
99
5
0
341,535
6
W
Sol
9,673
461
88
4
0
350,743
8
W
Cthulhu
9,261
441
29
1
0
438,882
1
L
Ymir
8,795
419
39
2
0
388,308
5
W
Chiron
11,703
557
140
7
0
429,605
8
W
Arachne
11,733
559
127
6
0
479,423
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role