Player Matchup

Erlang Shen
Erlang Shen
Garde007
Erlang Shen
Level 116
God Stats
0W - 3L
1,500 SR
Queue Stats
13W - 13L
1,726 Elo+
Party 2
Ra
Ra
Rhode
Ra
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 33L
1,679 Elo+
Party 2
Atlas
Atlas
Walking-Forest
Atlas
Level 24
God Stats
1W - 2L
1,471 SR
Queue Stats
8W - 24L
1,349 Elo+
Solo
Sylvanus
Sylvanus
goosegee
Sylvanus
Level 16
God Stats
2W - 3L
1,305 SR
Queue Stats
15W - 17L
1,316 Elo+
Party 2
Cupid
Cupid
natsudragneel536
Cupid
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,286 Elo+
Solo
Team Averages
Level 61
1,455 SR
1,471 Elo+

VS

Team Averages
Level 70
1,483 SR
1,547 Elo+
Janus
Janus
ArnGod
Janus
Level 128
God Stats
5W - 2L
1,737 SR
Queue Stats
91W - 77L
1,659 Elo+
Party 1
Odin
Odin
Evaneeno
Odin
Level 29
God Stats
7W - 3L
1,315 SR
Queue Stats
86W - 111L
1,267 Elo+
Solo
Cliodhna
Cliodhna
KierDracus
Cliodhna
Level 26
God Stats
10W - 11L
1,500 SR
Queue Stats
120W - 108L
1,609 Elo+
Party 1
Danzaburou
Danzaburou
MrGizmoCuddles
Danzaburou
Level 15
God Stats
4W - 4L
1,766 SR
Queue Stats
20W - 25L
1,521 Elo+
Solo
Ra
Ra
PiirateGod
Ra
Level 151
God Stats
4W - 4L
1,095 SR
Queue Stats
116W - 87L
1,679 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Garde007
Erlang Shen
19
7 / 6 / 4
13,523
712
17,589
28,216
21,408
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ra
20
2 / 7 / 6
13,036
686
12,810
16,787
8,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

18
2 / 5 / 5
12,151
640
20,310
22,828
13,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sylvanus
goosegee
Sylvanus
17
1 / 6 / 6
11,118
585
8,249
20,600
15,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
0 / 13 / 5
11,526
607
6,149
21,030
8,407
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
ArnGod
Janus
20
7 / 2 / 21
13,691
721
20,721
12,582
5,168
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Odin
19
5 / 3 / 17
12,936
681
12,461
18,800
16,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cliodhna
KierDracus
Cliodhna
20
9 / 3 / 18
15,433
812
19,743
18,539
8,744
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
MrGizmoCuddles
Danzaburou
20
2 / 2 / 21
13,562
714
18,639
17,937
8,303
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
14 / 2 / 15
15,324
807
25,102
14,850
7,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
129
12
Kills
37
37
Deaths
12
26
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Janus
ArnGod
Janus
7
2
21
8.75
W
Odin
5
3
17
4.5
L
Erlang Shen
Garde007
Erlang Shen
7
6
4
1.5
W
Cliodhna
KierDracus
Cliodhna
9
3
18
6
W
Danzaburou
MrGizmoCuddles
Danzaburou
2
2
21
6.25
W
14
2
15
10.75
L
Ra
2
7
6
0.71
L
2
5
5
0.9
L
Sylvanus
goosegee
Sylvanus
1
6
6
0.67
L
0
13
5
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,107
Damage
96,666
109,461
Taken
82,708
67,777
Mitigated
46,065
21,332
Healing
26,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
ArnGod
Janus
20,721
635
0
2,218
12,582
5,168
1,110
7,287
5,295
41,121
0
W
Odin
12,461
3,444
0
1,151
18,800
16,400
616
9,627
9,173
5,960
24,948
L
Erlang Shen
Garde007
Erlang Shen
17,589
7,794
1,724
5,099
28,216
21,408
0
11,817
14,458
1,784
41,288
W
Cliodhna
KierDracus
Cliodhna
19,743
2,983
0
4,925
18,539
8,744
362
8,148
10,391
0
81,227
W
Danzaburou
MrGizmoCuddles
Danzaburou
18,639
7,552
0
3,959
17,937
8,303
5,086
8,485
9,452
0
50,410
W
25,102
1,219
7,666
6,123
14,850
7,450
1,098
7,889
6,961
61,907
0
L
Ra
12,810
549
3,204
1,690
16,787
8,451
725
4,716
11,819
60,138
0
L
20,310
3,263
0
494
22,828
13,686
0
9,344
13,036
48,336
0
L
Sylvanus
goosegee
Sylvanus
8,249
2,175
3,021
4,469
20,600
15,825
287
9,968
10,270
18,879
3,056
L
6,149
2,248
127
1,504
21,030
8,407
1,173
10,834
9,925
0
34,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,354
Gold Earned
70,946
293
Minions Killed
363
0
Camps Cleared
0
1,630,684
Distance Traveled
1,955,175
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
13,691
721
48
3
0
418,804
1
W
Odin
12,936
681
35
2
0
354,747
2
L
Erlang Shen
13,523
712
34
2
0
404,762
0
W
Cliodhna
15,433
812
99
5
0
425,401
0
W
Danzaburou
13,562
714
87
5
0
340,853
3
W
Ra
15,324
807
94
5
0
415,370
3
L
Ra
13,036
686
112
6
0
315,163
4
L
Atlas
12,151
640
61
3
0
342,003
7
L
Sylvanus
11,118
585
26
1
0
315,115
0
L
Cupid
11,526
607
60
3
0
253,641
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role