Player Matchup

Sol
Sol
DemonSorcerer62
Sol
Level 36
God Stats
0W - 5L
1,138 SR
Queue Stats
6W - 11L
1,382 Elo+
Party 1
Artio
Artio
EyesOfLoki
Artio
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,466 Elo+
Party 1
Gilgamesh
Gilgamesh
Monkey_man21849
Gilgamesh
Level 59
God Stats
1W - 5L
1,159 SR
Queue Stats
5W - 11L
1,341 Elo+
Party 1
Team Averages
Level 73
1,266 SR
1,397 Elo+

VS

Team Averages
Level 83
1,375 SR
1,482 Elo+
Heimdallr
Heimdallr
Raven_Darkness_7
Heimdallr
Level 83
God Stats
2W - 0L
1,500 SR
Queue Stats
91W - 122L
1,500 Elo+
Solo
Sol
Sol
TinyPandaXx
Sol
Level 65
God Stats
37W - 34L
1,455 SR
Queue Stats
205W - 271L
1,443 Elo+
Party 2
Nike
Nike
squidge3000
Nike
Level 100
God Stats
2W - 3L
1,169 SR
Queue Stats
184W - 242L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 1
7,316
610
4,992
4,367
1,217
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Artio
11
0 / 4 / 2
7,740
645
6,427
22,554
23,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
Monkey_man21849
Gilgamesh
11
1 / 6 / 1
7,537
628
6,120
16,244
10,052
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
14
4 / 1 / 7
9,184
765
8,937
5,490
1,938
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
7 / 0 / 3
9,535
795
15,824
10,531
3,777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 1 / 10
8,279
690
11,172
12,441
7,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
31
2
Kills
11
11
Deaths
2
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
1
1
1.5
L
Artio
0
4
2
0.25
L
Gilgamesh
Monkey_man21849
Gilgamesh
1
6
1
0.25
W
Heimdallr
4
1
7
7.5
W
7
0
3
8.5
W
0
1
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,539
Damage
35,933
43,165
Taken
28,462
35,061
Mitigated
13,338
8,513
Healing
10,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,992
813
0
1,356
4,367
1,217
220
1,202
3,097
20,961
0
L
Artio
6,427
434
1,497
4,899
22,554
23,792
0
9,329
12,699
19,185
0
L
Gilgamesh
Monkey_man21849
Gilgamesh
6,120
1,194
0
761
16,244
10,052
0
6,214
9,598
0
25,865
W
Heimdallr
8,937
2,473
0
1,846
5,490
1,938
687
3,155
2,335
0
28,386
W
15,824
5,766
0
6,317
10,531
3,777
2,014
4,420
6,111
41,080
3,426
W
11,172
1,762
0
2,546
12,441
7,623
305
4,113
8,328
4,307
23,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,593
Gold Earned
26,998
94
Minions Killed
137
5
Camps Cleared
6
698,741
Distance Traveled
663,124
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,316
610
35
3
2
161,424
0
L
Artio
7,740
645
17
1
2
296,522
5
L
Gilgamesh
7,537
628
42
4
1
240,795
5
W
Heimdallr
9,184
765
47
4
1
194,524
2
W
Sol
9,535
795
59
5
3
228,954
3
W
Nike
8,279
690
31
3
2
239,646
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role