Player Matchup

Neith
Neith
Arceu7
Neith
Level 27
God Stats
7W - 7L
1,490 SR
Queue Stats
23W - 29L
1,391 Elo+
Solo
Ah Puch
Ah Puch
Chunky9Gam3r
Ah Puch
Level 104
God Stats
5W - 6L
1,724 SR
Queue Stats
6W - 9L
1,623 Elo+
Solo
Skadi
Skadi
Gabriele1232
Skadi
Level 84
God Stats
12W - 9L
1,585 SR
Queue Stats
12W - 11L
1,544 Elo+
Solo
Bacchus
Bacchus
Raaags
Bacchus
Level 129
God Stats
5W - 3L
1,485 SR
Queue Stats
172W - 154L
1,616 Elo+
Party 2
Fenrir
Fenrir
Rdes8
Fenrir
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
173W - 163L
1,567 Elo+
Party 2
Team Averages
Level 94
1,557 SR
1,548 Elo+

VS

Team Averages
Level 96
1,437 SR
1,469 Elo+
Pele
Pele
Grifonfil
Pele
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
193W - 175L
1,550 Elo+
Solo
Odin
Odin
INAROS-JP
Odin
Level 88
God Stats
1W - 3L
1,500 SR
Queue Stats
12W - 18L
1,462 Elo+
Solo
Vulcan
Vulcan
Kyeflynn
Vulcan
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
134W - 118L
1,521 Elo+
Solo
King Arthur
King Arthur
SerTermiseus
King Arthur
Level 106
God Stats
13W - 16L
1,387 SR
Queue Stats
49W - 69L
1,407 Elo+
Party 1
Neith
Neith
Tauriel_KV
Neith
Level 108
God Stats
7W - 9L
1,299 SR
Queue Stats
47W - 67L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Arceu7
Neith
16
5 / 9 / 2
9,567
736
4,162
17,314
6,284
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Puch
Chunky9Gam3r
Ah Puch
12
0 / 7 / 3
7,830
602
5,599
9,620
3,119
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 7 / 5
9,648
742
8,728
12,843
4,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
Raaags
Bacchus
16
4 / 6 / 5
9,509
731
11,005
13,250
8,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
Rdes8
Fenrir
16
1 / 3 / 7
9,033
695
8,033
18,618
20,329
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
20
15 / 3 / 5
12,542
965
24,779
19,367
7,925
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Odin
17
5 / 3 / 16
10,203
785
11,750
12,887
12,215
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vulcan
Kyeflynn
Vulcan
17
5 / 1 / 11
10,411
801
15,142
7,066
2,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
SerTermiseus
King Arthur
18
4 / 3 / 10
10,608
816
9,179
10,004
5,119
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
17
3 / 3 / 8
10,136
780
4,387
9,293
3,827
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
82
13
Kills
32
32
Deaths
13
22
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Neith
Arceu7
Neith
5
9
2
0.67
L
Ah Puch
Chunky9Gam3r
Ah Puch
0
7
3
0.21
L
3
7
5
0.79
W
Pele
15
3
5
5.83
W
Odin
5
3
16
4.33
W
Vulcan
Kyeflynn
Vulcan
5
1
11
10.5
L
Bacchus
Raaags
Bacchus
4
6
5
1.08
L
Fenrir
Rdes8
Fenrir
1
3
7
1.5
W
King Arthur
SerTermiseus
King Arthur
4
3
10
3
W
Neith
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,527
Damage
65,237
71,645
Taken
58,617
43,200
Mitigated
31,710
6,329
Healing
14,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Arceu7
Neith
4,162
862
299
2,706
17,314
6,284
0
4,932
12,382
0
23,003
L
Ah Puch
Chunky9Gam3r
Ah Puch
5,599
209
0
456
9,620
3,119
0
2,165
7,455
13,255
0
L
8,728
3,768
0
1,179
12,843
4,841
0
2,223
10,620
0
40,062
W
Pele
24,779
8,079
0
6,523
19,367
7,925
186
5,895
13,472
0
64,389
W
Odin
11,750
2,401
0
1,316
12,887
12,215
387
5,214
7,673
57
23,976
W
Vulcan
Kyeflynn
Vulcan
15,142
3,591
0
2,000
7,066
2,624
633
2,922
4,144
36,470
0
L
Bacchus
Raaags
Bacchus
11,005
842
0
854
13,250
8,627
0
2,353
10,897
20,513
0
L
Fenrir
Rdes8
Fenrir
8,033
1,228
0
835
18,618
20,329
0
4,055
14,563
3,358
21,125
W
King Arthur
SerTermiseus
King Arthur
9,179
751
362
2,140
10,004
5,119
534
2,290
7,714
1,596
35,477
W
Neith
4,387
740
32
1,968
9,293
3,827
2,853
934
8,359
0
33,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,587
Gold Earned
53,900
183
Minions Killed
293
0
Camps Cleared
0
1,059,220
Distance Traveled
1,398,167
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,567
736
46
4
0
211,275
5
L
Ah Puch
7,830
602
19
1
0
102,727
0
L
Skadi
9,648
742
67
5
0
219,277
2
W
Pele
12,542
965
82
6
0
303,374
3
W
Odin
10,203
785
28
2
0
276,576
1
W
Vulcan
10,411
801
63
5
0
290,096
1
L
Bacchus
9,509
731
19
1
0
246,194
1
L
Fenrir
9,033
695
32
2
0
279,747
1
W
King Arthur
10,608
816
65
5
0
282,362
2
W
Neith
10,136
780
55
4
0
245,759
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role