Player Matchup

Mulan
Mulan
 
Mulan
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Persephone
Persephone
Alemp
Persephone
Level 160
God Stats
59W - 23L
1,881 SR
Queue Stats
483W - 154L
1,722 Elo+
Solo
Ne Zha
Ne Zha
VinihVentura
Ne Zha
Level 156
God Stats
61W - 29L
1,835 SR
Queue Stats
452W - 208L
1,877 Elo+
Party 2
Team Averages
Level 152
1,739 SR
1,700 Elo+

VS

Team Averages
Level 137
1,443 SR
1,623 Elo+
Medusa
Medusa
Amaderasu
Medusa
Level 159
God Stats
2W - 5L
1,348 SR
Queue Stats
164W - 191L
1,477 Elo+
Solo
Hel
Hel
MattCookie
Hel
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,697 Elo+
Party 1
Gilgamesh
Gilgamesh
zikalherme
Gilgamesh
Level 126
God Stats
3W - 2L
1,482 SR
Queue Stats
10W - 7L
1,697 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
13
3 / 2 / 8
9,324
717
5,168
8,355
7,253
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Persephone
Alemp
Persephone
17
9 / 0 / 4
10,887
837
16,417
6,401
2,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
14
2 / 3 / 8
8,934
687
5,848
5,972
2,470
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Amaderasu
Medusa
15
3 / 2 / 2
9,109
701
6,986
7,664
2,601
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
0 / 7 / 3
7,754
596
4,318
10,551
3,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
zikalherme
Gilgamesh
12
2 / 5 / 3
8,357
643
5,273
12,043
13,865
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
13
14
Kills
5
5
Deaths
14
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
3
2
8
3.5
W
Persephone
Alemp
Persephone
9
0
4
11
L
Medusa
Amaderasu
Medusa
3
2
2
2
L
0
7
3
0.21
W
Ne Zha
2
3
8
2
L
Gilgamesh
zikalherme
Gilgamesh
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,433
Damage
16,577
20,728
Taken
30,258
11,972
Mitigated
19,491
5,757
Healing
6,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
5,168
826
0
2,540
8,355
7,253
0
1,995
6,360
0
19,190
W
Persephone
Alemp
Persephone
16,417
339
51
2,990
6,401
2,249
726
1,150
5,251
49,826
0
L
Medusa
Amaderasu
Medusa
6,986
2,851
0
630
7,664
2,601
0
3,834
3,575
0
39,230
L
4,318
216
2,872
3,041
10,551
3,025
0
6,948
3,250
21,648
0
W
Ne Zha
5,848
444
0
176
5,972
2,470
486
1,724
4,248
0
32,163
L
Gilgamesh
zikalherme
Gilgamesh
5,273
439
0
53
12,043
13,865
0
5,293
6,394
0
10,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,145
Gold Earned
25,220
170
Minions Killed
130
10
Camps Cleared
3
758,713
Distance Traveled
699,182
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,324
717
38
3
1
262,479
5
W
Persephone
10,887
837
105
8
6
271,703
4
L
Medusa
9,109
701
67
5
1
257,522
2
L
Hel
7,754
596
55
4
1
220,122
0
W
Ne Zha
8,934
687
27
2
3
224,531
1
L
Gilgamesh
8,357
643
8
1
1
221,538
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role