Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
Augustin666
Hun Batz
Level 160
God Stats
5W - 4L
1,273 SR
Queue Stats
330W - 274L
1,704 Elo+
Party 2
Chaac
Chaac
F1oW QGTM
Chaac
Level 148
God Stats
11W - 7L
1,500 SR
Queue Stats
451W - 445L
1,510 Elo+
Party 1
Skadi
Skadi
Tabbykatsy
Skadi
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 56L
1,500 Elo+
Party 2
Hera
Hera
silkacid01
Hera
Level 159
God Stats
9W - 8L
1,500 SR
Queue Stats
522W - 519L
1,497 Elo+
Party 1
Team Averages
Level 126
1,455 SR
1,542 Elo+

VS

Team Averages
Level 97
1,569 SR
1,606 Elo+
Janus
Janus
 
Janus
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Artio
Artio
CoastwardKarma3
Artio
Level 114
God Stats
6W - 5L
1,711 SR
Queue Stats
247W - 156L
1,711 Elo+
Party 3
Osiris
Osiris
Deathkiller4911
Osiris
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,690 Elo+
Solo
Rama
Rama
Loshyone
Rama
Level 145
God Stats
13W - 7L
1,632 SR
Queue Stats
315W - 218L
1,677 Elo+
Party 3
Ganesha
Ganesha
shobanakhatrisho
Ganesha
Level 129
God Stats
2W - 5L
1,500 SR
Queue Stats
664W - 746L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
17
6 / 3 / 6
10,344
940
17,415
8,302
4,153
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
Augustin666
Hun Batz
16
10 / 4 / 8
10,391
945
15,130
9,987
5,279
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chaac
F1oW QGTM
Chaac
16
1 / 2 / 13
8,836
803
9,426
11,827
11,524
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Skadi
12
1 / 1 / 6
7,991
726
5,850
3,162
1,163
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
1 / 1 / 6
8,360
760
9,341
3,355
1,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
1 / 6 / 4
7,420
675
4,237
9,225
2,634
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 3 / 6
8,210
746
7,769
14,724
16,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate

Breastplate

+20
Physical Protection

15
5 / 2 / 2
8,434
767
5,525
13,062
13,111
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rama
12
1 / 5 / 4
7,324
666
6,149
9,225
3,248
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 3 / 6
7,329
666
4,769
15,806
8,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
32
19
Kills
10
11
Deaths
19
39
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
6
3
6
3
L
Janus
 
Janus
1
6
4
0.5
W
Hun Batz
Augustin666
Hun Batz
10
4
8
3.5
L
3
3
6
2
L
5
2
2
3
W
Chaac
F1oW QGTM
Chaac
1
2
13
3.75
L
Rama
1
5
4
0.6
W
Skadi
1
1
6
4
L
0
3
6
1
W
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,162
Damage
28,449
36,633
Taken
62,042
23,485
Mitigated
43,444
10,103
Healing
16,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
17,415
2,958
825
1,579
8,302
4,153
2,012
3,344
4,854
0
38,175
L
Janus
 
Janus
4,237
306
717
201
9,225
2,634
0
1,283
7,724
10,490
0
W
Hun Batz
Augustin666
Hun Batz
15,130
2,315
181
1,473
9,987
5,279
243
2,879
6,929
0
26,484
L
7,769
390
3,209
4,037
14,724
16,286
0
2,765
11,666
13,150
0
L
5,525
1,574
1,238
746
13,062
13,111
0
2,647
10,103
0
15,117
W
Chaac
F1oW QGTM
Chaac
9,426
984
958
4,234
11,827
11,524
634
5,966
5,533
0
14,416
L
Rama
6,149
4,859
685
468
9,225
3,248
0
190
8,904
0
17,095
W
Skadi
5,850
1,619
449
404
3,162
1,163
1,155
1,622
1,442
0
10,448
L
4,769
472
766
4,387
15,806
8,165
0
1,870
13,592
21,520
0
W
9,341
2,596
0
0
3,355
1,366
784
2,152
1,100
15,765
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,922
Gold Earned
38,717
116
Minions Killed
134
0
Camps Cleared
0
995,302
Distance Traveled
940,260
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,344
940
44
4
0
197,820
2
L
Janus
7,420
675
21
2
0
166,046
0
W
Hun Batz
10,391
945
29
3
0
192,051
1
L
Artio
8,210
746
32
3
0
209,782
0
L
Osiris
8,434
767
34
3
0
215,999
0
W
Chaac
8,836
803
10
1
0
185,758
0
L
Rama
7,324
666
40
4
0
167,484
0
W
Skadi
7,991
726
11
1
0
215,423
1
L
Ganesha
7,329
666
7
1
0
180,949
2
W
Hera
8,360
760
22
2
0
204,250
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role