Player Matchup

Ganesha
Ganesha
ArthurBR_Gamer
Ganesha
Level 146
God Stats
1W - 1L
1,305 SR
Queue Stats
29W - 29L
1,500 Elo+
Party 3
Neith
Neith
JoaoDoAmerica
Neith
Level 29
God Stats
1W - 3L
1,567 SR
Queue Stats
23W - 43L
1,500 Elo+
Party 3
Agni
Agni
LBeleiro
Agni
Level 119
God Stats
0W - 3L
1,500 SR
Queue Stats
38W - 48L
1,797 Elo+
Party 3
Guan Yu
Guan Yu
Lusteria225
Guan Yu
Level 49
God Stats
12W - 8L
1,813 SR
Queue Stats
448W - 456L
1,499 Elo+
Solo
Susano
Susano
Yungcheezy9829
Susano
Level 51
God Stats
4W - 2L
1,347 SR
Queue Stats
76W - 90L
1,619 Elo+
Solo
Team Averages
Level 79
1,506 SR
1,583 Elo+

VS

Team Averages
Level 97
1,360 SR
1,528 Elo+
Discordia
Discordia
DeIuxing
Discordia
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 54L
1,528 Elo+
Party 1
Atlas
Atlas
EDGE-3737
Atlas
Level 125
God Stats
35W - 29L
1,277 SR
Queue Stats
578W - 578L
1,403 Elo+
Solo
Serqet
Serqet
RealisticMars0
Serqet
Level 119
God Stats
5W - 4L
1,340 SR
Queue Stats
472W - 437L
1,590 Elo+
Party 2
Jormungandr
Jormungandr
St3ph3nW1
Jormungandr
Level 129
God Stats
5W - 1L
1,500 SR
Queue Stats
564W - 538L
1,590 Elo+
Party 2
Skadi
Skadi
lts Grizzy
Skadi
Level 23
God Stats
2W - 2L
1,185 SR
Queue Stats
9W - 14L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 0
6,656
475
2,611
10,758
5,160
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
6 / 5 / 1
7,646
546
7,331
9,135
3,048
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Agni
11
1 / 5 / 3
6,402
457
3,336
7,271
1,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Guan Yu
Lusteria225
Guan Yu
11
1 / 2 / 8
6,959
497
7,666
13,611
11,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

10
5 / 2 / 1
6,863
490
3,992
6,737
1,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DeIuxing
Discordia
14
4 / 1 / 2
8,178
584
5,833
5,220
1,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Atlas
EDGE-3737
Atlas
11
1 / 5 / 4
6,632
474
6,355
11,290
6,870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
3 / 1 / 3
7,450
532
2,507
7,029
2,549
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jormungandr
St3ph3nW1
Jormungandr
13
1 / 0 / 2
7,864
562
7,442
5,008
3,231
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Skadi
12
7 / 6 / 1
7,940
567
8,478
10,520
2,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
28
13
Kills
16
16
Deaths
13
13
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Discordia
DeIuxing
Discordia
4
1
2
5
W
Atlas
EDGE-3737
Atlas
1
5
4
0.6
L
6
5
1
1.3
L
Agni
1
5
3
0.5
L
Guan Yu
Lusteria225
Guan Yu
1
2
8
2.5
W
3
1
3
4.5
W
Jormungandr
St3ph3nW1
Jormungandr
1
0
2
2
L
5
2
1
2.75
W
Skadi
7
6
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,936
Damage
30,615
47,512
Taken
39,067
23,209
Mitigated
16,805
18,510
Healing
5,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,611
437
0
4,605
10,758
5,160
0
7,041
3,511
40,255
0
W
Discordia
DeIuxing
Discordia
5,833
579
0
1,648
5,220
1,530
64
1,695
3,525
47,144
0
W
Atlas
EDGE-3737
Atlas
6,355
2,401
208
816
11,290
6,870
0
2,162
9,128
23,067
3,433
L
7,331
2,937
0
2,528
9,135
3,048
387
3,712
5,038
0
44,506
L
Agni
3,336
291
0
1,080
7,271
1,808
0
2,386
4,482
29,330
0
L
Guan Yu
Lusteria225
Guan Yu
7,666
444
1,029
6,530
13,611
11,448
0
2,373
10,924
7,514
24,605
W
2,507
141
0
410
7,029
2,549
0
1,324
5,705
0
40,225
W
Jormungandr
St3ph3nW1
Jormungandr
7,442
3,104
0
1,171
5,008
3,231
530
1,859
3,149
45,181
0
L
3,992
810
0
2,738
6,737
1,745
0
2,128
4,457
0
26,527
W
Skadi
8,478
4,008
0
1,517
10,520
2,625
136
779
9,741
0
35,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,526
Gold Earned
38,064
320
Minions Killed
354
0
Camps Cleared
0
1,211,594
Distance Traveled
1,297,347
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
6,656
475
77
6
0
239,629
4
W
Discordia
8,178
584
91
7
0
262,382
4
W
Atlas
6,632
474
43
3
0
212,112
4
L
Neith
7,646
546
91
7
0
232,241
3
L
Agni
6,402
457
51
4
0
257,437
3
L
Guan Yu
6,959
497
39
3
0
268,893
0
W
Serqet
7,450
532
80
6
0
325,333
5
W
Jormungandr
7,864
562
90
6
0
250,714
3
L
Susano
6,863
490
62
4
0
213,394
1
W
Skadi
7,940
567
50
4
0
246,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role