Player Matchup

Sylvanus
Sylvanus
DTown Assassin6
Sylvanus
Level 160
God Stats
18W - 26L
1,655 SR
Queue Stats
104W - 112L
1,608 Elo+
Party 1
Mulan
Mulan
FlyingLion 12
Mulan
Level 151
God Stats
2W - 5L
1,401 SR
Queue Stats
131W - 150L
1,464 Elo+
Party 1
Heimdallr
Heimdallr
JuJuMooFoo
Heimdallr
Level 152
God Stats
9W - 5L
1,698 SR
Queue Stats
83W - 93L
1,477 Elo+
Party 1
Poseidon
Poseidon
Nick165
Poseidon
Level 109
God Stats
1W - 2L
1,162 SR
Queue Stats
105W - 106L
1,464 Elo+
Party 1
Scylla
Scylla
moonshinu
Scylla
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 42L
1,320 Elo+
Solo
Team Averages
Level 135
1,483 SR
1,467 Elo+

VS

Team Averages
Level 103
1,491 SR
1,442 Elo+
Achilles
Achilles
GeneralQuick30
Achilles
Level 89
God Stats
7W - 8L
1,393 SR
Queue Stats
59W - 53L
1,393 Elo+
Party 2
Scylla
Scylla
ROWAN_WARRIOR
Scylla
Level 124
God Stats
1W - 5L
1,850 SR
Queue Stats
6W - 22L
1,447 Elo+
Party 3
Chiron
Chiron
SparringGold
Chiron
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
71W - 62L
1,456 Elo+
Party 2
Neith
Neith
dawn-dawn92
Neith
Level 109
God Stats
0W - 14L
1,153 SR
Queue Stats
5W - 21L
1,408 Elo+
Party 3
Baron Samedi
Baron Samedi
tootrilltom
Baron Samedi
Level 88
God Stats
24W - 33L
1,561 SR
Queue Stats
181W - 197L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
18
1 / 0 / 11
12,266
767
3,615
5,222
6,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
5 / 2 / 17
13,123
820
19,188
20,964
15,980
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heimdallr
JuJuMooFoo
Heimdallr
20
10 / 0 / 6
13,648
853
16,143
11,560
5,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
Nick165
Poseidon
20
10 / 4 / 7
13,112
820
17,438
13,694
5,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Scylla
moonshinu
Scylla
20
7 / 2 / 10
12,642
790
19,667
12,470
4,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
18
2 / 6 / 3
10,759
672
9,057
28,594
30,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

16
0 / 8 / 2
9,854
616
4,932
15,401
4,935
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chiron
19
5 / 5 / 1
12,004
750
12,931
15,483
5,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
1 / 10 / 4
10,126
633
5,663
14,632
4,559
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baron Samedi
tootrilltom
Baron Samedi
16
0 / 4 / 2
9,569
598
4,530
13,384
6,364
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
20
33
Kills
8
8
Deaths
33
51
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
1
0
11
6.5
W
5
2
17
6.75
L
Achilles
2
6
3
0.58
W
Heimdallr
JuJuMooFoo
Heimdallr
10
0
6
13
W
Poseidon
Nick165
Poseidon
10
4
7
3.38
L
0
8
2
0.13
L
Chiron
5
5
1
1.1
L
1
10
4
0.3
W
Scylla
moonshinu
Scylla
7
2
10
6
L
Baron Samedi
tootrilltom
Baron Samedi
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,051
Damage
37,113
63,910
Taken
87,494
38,414
Mitigated
51,051
26,780
Healing
9,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
3,615
390
4,870
3,444
5,222
6,971
123
993
4,194
18,227
0
W
19,188
2,016
0
7,337
20,964
15,980
599
2,632
17,976
0
58,490
L
Achilles
9,057
536
164
1,788
28,594
30,158
0
13,736
13,793
6,917
28,067
W
Heimdallr
JuJuMooFoo
Heimdallr
16,143
6,427
0
5,425
11,560
5,396
4,814
1,501
9,856
0
63,957
W
Poseidon
Nick165
Poseidon
17,438
2,065
0
3,074
13,694
5,140
5,169
3,535
9,999
64,363
0
L
4,932
0
0
0
15,401
4,935
0
7,549
7,264
34,908
0
L
Chiron
12,931
4,150
506
2,770
15,483
5,035
0
4,781
10,376
0
49,229
L
5,663
1,760
192
1,260
14,632
4,559
0
6,128
7,951
0
32,518
W
Scylla
moonshinu
Scylla
19,667
1,000
0
2,630
12,470
4,927
1,992
2,190
10,086
42,467
0
L
Baron Samedi
tootrilltom
Baron Samedi
4,530
302
445
1,986
13,384
6,364
0
5,919
7,198
25,497
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,791
Gold Earned
52,312
362
Minions Killed
266
0
Camps Cleared
0
1,656,992
Distance Traveled
1,296,295
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
12,266
767
22
1
0
291,922
2
W
Mulan
13,123
820
77
5
0
326,588
2
L
Achilles
10,759
672
44
3
0
290,166
0
W
Heimdallr
13,648
853
101
6
0
336,007
1
W
Poseidon
13,112
820
97
6
0
335,375
1
L
Scylla
9,854
616
63
4
0
268,030
5
L
Chiron
12,004
750
73
5
0
287,313
1
L
Neith
10,126
633
48
3
0
233,722
0
W
Scylla
12,642
790
65
4
0
367,100
3
L
Baron Samedi
9,569
598
38
2
0
217,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role