Player Matchup

Poseidon
Poseidon
Destracont
Poseidon
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,539 Elo+
Party 2
Odin
Odin
FerriFer 12
Odin
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 49L
1,441 Elo+
Solo
Rama
Rama
Firesheep
Rama
Level 118
God Stats
1W - 2L
1,752 SR
Queue Stats
17W - 16L
1,689 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Janwarii
Morgan Le Fay
Level 25
God Stats
5W - 12L
1,313 SR
Queue Stats
16W - 32L
1,543 Elo+
Solo
Atlas
Atlas
Nacho15
Atlas
Level 17
God Stats
1W - 1L
1,736 SR
Queue Stats
3W - 6L
1,333 Elo+
Party 2
Team Averages
Level 38
1,560 SR
1,509 Elo+

VS

Team Averages
Level 92
1,557 SR
1,521 Elo+
Hou Yi
Hou Yi
Boladefuego
Hou Yi
Level 132
God Stats
12W - 9L
1,707 SR
Queue Stats
205W - 213L
1,492 Elo+
Party 1
Atlas
Atlas
Rise777
Atlas
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
168W - 168L
1,514 Elo+
Solo
Artemis
Artemis
elvilli30
Artemis
Level 48
God Stats
15W - 13L
1,519 SR
Queue Stats
53W - 53L
1,501 Elo+
Party 1
Zeus
Zeus
jrczeus
Zeus
Level 67
God Stats
26W - 16L
1,569 SR
Queue Stats
64W - 70L
1,557 Elo+
Party 1
Merlin
Merlin
lehmunayde
Merlin
Level 67
God Stats
22W - 17L
1,492 SR
Queue Stats
59W - 42L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Destracont
Poseidon
17
2 / 7 / 2
9,608
739
7,325
12,613
5,714
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
3 / 3 / 2
9,157
704
7,341
18,018
13,618
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Rama
15
2 / 2 / 1
8,860
682
5,032
10,643
4,317
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morgan Le Fay
Janwarii
Morgan Le Fay
15
1 / 8 / 2
8,460
651
5,606
14,221
8,606
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Atlas
Nacho15
Atlas
14
0 / 6 / 4
8,621
663
8,306
18,841
18,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
19
11 / 0 / 8
11,406
877
20,265
11,757
5,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atlas
Rise777
Atlas
16
1 / 0 / 15
9,697
746
8,864
12,169
14,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
elvilli30
Artemis
17
5 / 2 / 5
9,863
759
6,609
6,952
3,120
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
jrczeus
Zeus
16
5 / 3 / 13
10,061
774
19,726
9,575
3,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Merlin
lehmunayde
Merlin
17
4 / 3 / 9
9,904
762
12,728
9,554
4,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
76
8
Kills
26
26
Deaths
8
11
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
11
0
8
15
L
Poseidon
Destracont
Poseidon
2
7
2
0.43
L
3
3
2
1.33
L
Rama
2
2
1
1.25
L
Morgan Le Fay
Janwarii
Morgan Le Fay
1
8
2
0.25
L
Atlas
Nacho15
Atlas
0
6
4
0.33
W
Atlas
Rise777
Atlas
1
0
15
8.5
W
Artemis
elvilli30
Artemis
5
2
5
3.75
W
Zeus
jrczeus
Zeus
5
3
13
3.83
W
Merlin
lehmunayde
Merlin
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,610
Damage
68,192
74,336
Taken
50,007
50,549
Mitigated
30,990
8,488
Healing
12,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
20,265
11,462
0
2,917
11,757
5,292
0
5,110
6,647
0
56,920
L
Poseidon
Destracont
Poseidon
7,325
433
135
2,437
12,613
5,714
164
7,588
4,797
42,067
0
L
7,341
1,774
70
1,585
18,018
13,618
0
8,993
8,947
0
24,479
L
Rama
5,032
2,861
0
889
10,643
4,317
108
5,401
5,046
0
22,461
L
Morgan Le Fay
Janwarii
Morgan Le Fay
5,606
1,045
53
1,150
14,221
8,606
215
8,100
5,835
20,755
0
L
Atlas
Nacho15
Atlas
8,306
3,045
0
2,169
18,841
18,294
0
10,154
8,393
18,570
0
W
Atlas
Rise777
Atlas
8,864
3,056
603
3,371
12,169
14,533
20
5,431
6,738
18,027
0
W
Artemis
elvilli30
Artemis
6,609
2,670
0
2,254
6,952
3,120
1,423
2,873
4,079
0
31,436
W
Zeus
jrczeus
Zeus
19,726
2,332
210
1,460
9,575
3,874
0
3,720
5,855
36,360
0
W
Merlin
lehmunayde
Merlin
12,728
618
92
1,420
9,554
4,171
0
4,103
5,451
41,223
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,706
Gold Earned
50,931
215
Minions Killed
262
0
Camps Cleared
0
1,268,757
Distance Traveled
1,413,635
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
11,406
877
89
7
0
308,303
3
L
Poseidon
9,608
739
102
8
0
261,121
0
L
Odin
9,157
704
33
3
0
271,296
1
L
Rama
8,860
682
30
2
0
248,214
0
L
Morgan Le Fay
8,460
651
39
3
0
222,389
1
L
Atlas
8,621
663
11
1
0
265,737
3
W
Atlas
9,697
746
19
1
0
293,706
2
W
Artemis
9,863
759
50
4
0
277,188
1
W
Zeus
10,061
774
36
3
0
271,603
0
W
Merlin
9,904
762
68
5
0
262,835
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role