Player Matchup

Ah Puch
Ah Puch
F1DDL3R
Ah Puch
Level 91
God Stats
18W - 13L
1,628 SR
Queue Stats
36W - 52L
1,362 Elo+
Solo
Amaterasu
Amaterasu
GurtleTurtle
Amaterasu
Level 68
God Stats
0W - 4L
1,197 SR
Queue Stats
25W - 35L
1,328 Elo+
Party 1
Nemesis
Nemesis
Hitorro
Nemesis
Level 47
God Stats
9W - 15L
1,469 SR
Queue Stats
23W - 34L
1,328 Elo+
Party 1
Team Averages
Level 69
1,431 SR
1,339 Elo+

VS

Team Averages
Level 64
1,384 SR
1,391 Elo+
Thoth
Thoth
Hanssel676
Thoth
Level 81
God Stats
3W - 3L
1,586 SR
Queue Stats
75W - 88L
1,390 Elo+
Party 2
Chaac
Chaac
Red_Dragons002
Chaac
Level 65
God Stats
13W - 16L
1,463 SR
Queue Stats
118W - 133L
1,382 Elo+
Party 2
Artemis
Artemis
im_wilmer1
Artemis
Level 47
God Stats
2W - 4L
1,103 SR
Queue Stats
108W - 106L
1,401 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
F1DDL3R
Ah Puch
20
2 / 5 / 3
18,813
588
39,064
31,725
8,538
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amaterasu
GurtleTurtle
Amaterasu
20
3 / 12 / 6
19,086
596
20,564
65,042
82,946
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Nemesis
Hitorro
Nemesis
20
4 / 8 / 3
18,795
587
13,450
39,066
16,245
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
20
15 / 2 / 9
23,228
726
61,520
21,513
11,457
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
2 / 3 / 17
19,909
622
20,209
38,508
65,782
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Artemis
im_wilmer1
Artemis
20
8 / 4 / 9
20,578
643
36,367
23,329
8,904
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
60
9
Kills
25
25
Deaths
9
12
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
F1DDL3R
Ah Puch
2
5
3
0.7
L
Amaterasu
GurtleTurtle
Amaterasu
3
12
6
0.5
W
Thoth
15
2
9
9.75
L
Nemesis
Hitorro
Nemesis
4
8
3
0.69
W
2
3
17
3.5
W
Artemis
im_wilmer1
Artemis
8
4
9
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,078
Damage
118,096
135,833
Taken
83,350
107,729
Mitigated
86,143
35,893
Healing
22,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
F1DDL3R
Ah Puch
39,064
337
1,562
12,904
31,725
8,538
599
18,117
13,469
173,833
0
L
Amaterasu
GurtleTurtle
Amaterasu
20,564
7,113
544
16,530
65,042
82,946
308
23,375
40,744
0
60,115
W
Thoth
61,520
974
740
2,240
21,513
11,457
1,721
8,593
12,920
152,726
0
L
Nemesis
Hitorro
Nemesis
13,450
4,524
0
4,353
39,066
16,245
456
21,777
17,007
0
61,103
W
20,209
4,119
0
13,442
38,508
65,782
329
19,580
18,928
0
59,653
W
Artemis
im_wilmer1
Artemis
36,367
19,003
0
6,359
23,329
8,904
1,873
11,324
12,005
0
117,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,694
Gold Earned
63,715
337
Minions Killed
346
11
Camps Cleared
15
1,561,402
Distance Traveled
1,678,013
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
18,813
588
218
7
6
501,267
1
L
Amaterasu
19,086
596
49
2
2
516,969
2
W
Thoth
23,228
726
156
5
3
581,281
4
L
Nemesis
18,795
587
70
2
3
543,166
4
W
Chaac
19,909
622
58
2
2
588,867
0
W
Artemis
20,578
643
132
4
10
507,865
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role