Player Matchup

Apollo
Apollo
Gold III
CAMERONISM
Apollo
Gold III
Level 95
God Stats
6W - 4L
1,806 SR
Queue Stats
89W - 80L
1,500 MMR
Party 2
Cerberus
Cerberus
Gold I
DLJack100
Cerberus
Gold I
Level 157
God Stats
3W - 3L
1,709 SR
Queue Stats
187W - 186L
1,633 MMR
Solo
Eset
Eset
Platinum II
MoneySyn4DatWin
Eset
Platinum II
Level 81
God Stats
11W - 3L
2,054 SR
Queue Stats
167W - 160L
1,758 MMR
Party 2
Geb
Geb
Gold I
Natanel
Geb
Gold I
Level 124
God Stats
6W - 5L
1,573 SR
Queue Stats
67W - 60L
1,603 MMR
Party 3
Bastet
Bastet
Platinum V
Radzôr
Bastet
Platinum V
Level 156
God Stats
6W - 8L
1,215 SR
Queue Stats
213W - 213L
1,649 MMR
Party 3
Team Averages
Platinum V
Platinum V
Average Tier
Level 123
1,671 SR
1,628 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 124
1,667 SR
1,628 MMR
Chang'e
Chang'e
Gold I
BLADEABYSS05
Chang'e
Gold I
Level 143
God Stats
1W - 4L
1,500 SR
Queue Stats
499W - 508L
1,617 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
BUILDTHEWALLXD
Sun Wukong
Silver I
Level 95
God Stats
8W - 6L
1,759 SR
Queue Stats
22W - 16L
1,543 MMR
Party 1
Ares
Ares
Gold I
Ichimаru
Ares
Gold I
Level 105
God Stats
3W - 2L
1,753 SR
Queue Stats
134W - 126L
1,610 MMR
Solo
Anhur
Anhur
Silver II
swolehouse
Anhur
Silver II
Level 158
God Stats
5W - 6L
1,500 SR
Queue Stats
225W - 218L
1,635 MMR
Solo
Chaac
Chaac
Gold IV
togger
Chaac
Gold IV
Level 120
God Stats
5W - 2L
1,825 SR
Queue Stats
55W - 46L
1,736 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
CAMERONISM
Apollo
13
1 / 3 / 7
7,671
548
4,403
9,189
2,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
DLJack100
Cerberus
13
0 / 1 / 0
7,380
527
3,577
11,263
10,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

15
15 / 0 / 7
9,844
703
20,242
8,463
3,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Geb
12
2 / 0 / 14
7,849
561
5,333
8,623
7,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
Radzôr
Bastet
16
9 / 0 / 7
9,484
677
11,383
10,157
3,517
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
ArtioLokiAtlasCliodhna

VS

Bans
AwilixOdinIzanamiGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BLADEABYSS05
Chang'e
10
0 / 7 / 0
5,824
416
3,743
9,701
1,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
BUILDTHEWALLXD
Sun Wukong
10
1 / 7 / 0
6,220
444
3,482
12,663
3,563
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ares
8
0 / 7 / 1
5,914
422
1,871
14,523
7,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anhur
12
2 / 4 / 0
7,044
503
6,745
10,082
2,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
togger
Chaac
14
1 / 2 / 0
8,051
575
9,746
12,385
10,101
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
5
27
Kills
4
4
Deaths
27
35
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Chang'e
BLADEABYSS05
Chang'e
0
7
0
0
L
Sun Wukong
BUILDTHEWALLXD
Sun Wukong
1
7
0
0.14
W
Apollo
CAMERONISM
Apollo
1
3
7
1.5
W
Cerberus
DLJack100
Cerberus
0
1
0
0
L
Ares
0
7
1
0.07
W
15
0
7
18.5
W
Geb
2
0
14
9
W
Bastet
Radzôr
Bastet
9
0
7
12.5
L
Anhur
2
4
0
0.5
L
Chaac
togger
Chaac
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,938
Damage
25,587
47,695
Taken
59,354
26,915
Mitigated
25,171
15,941
Healing
12,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
BLADEABYSS05
Chang'e
3,743
382
167
1,804
9,701
1,740
0
5,973
3,728
29,240
0
L
Sun Wukong
BUILDTHEWALLXD
Sun Wukong
3,482
454
0
591
12,663
3,563
0
5,476
7,187
0
37,257
W
Apollo
CAMERONISM
Apollo
4,403
1,904
0
2,315
9,189
2,388
98
493
8,696
0
55,869
W
Cerberus
DLJack100
Cerberus
3,577
522
0
5,725
11,263
10,017
0
0
11,263
45,441
0
L
Ares
1,871
95
146
2,264
14,523
7,665
0
7,069
7,454
13,055
0
W
20,242
4,513
273
1,922
8,463
3,695
481
3,121
5,342
67,782
5,598
W
Geb
5,333
674
755
2,100
8,623
7,298
0
1,150
7,473
15,523
4,463
W
Bastet
Radzôr
Bastet
11,383
3,403
0
2,851
10,157
3,517
22
850
9,307
0
69,374
L
Anhur
6,745
2,929
0
2,141
10,082
2,102
504
3,186
6,896
0
44,334
L
Chaac
togger
Chaac
9,746
3,478
0
5,789
12,385
10,101
0
4,855
6,999
0
62,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,228
Gold Earned
33,053
496
Minions Killed
368
0
Camps Cleared
0
1,479,139
Distance Traveled
1,285,833
25
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,824
416
53
4
0
249,610
4
L
Sun Wukong
6,220
444
67
5
0
272,222
4
W
Apollo
7,671
548
111
8
0
273,348
8
W
Cerberus
7,380
527
132
9
0
268,083
4
L
Ares
5,914
422
16
1
0
219,884
3
W
Eset
9,844
703
122
9
0
295,105
6
W
Geb
7,849
561
23
2
0
308,989
3
W
Bastet
9,484
677
108
8
0
333,614
4
L
Anhur
7,044
503
97
7
0
254,085
6
L
Chaac
8,051
575
135
10
0
290,032
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role