Player Matchup

Nike
Nike
 
Nike
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
ChicharoSama
Chronos
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 62L
1,276 Elo+
Party 1
Xbalanque
Xbalanque
Dac12
Xbalanque
Level 108
God Stats
0W - 3L
1,306 SR
Queue Stats
166W - 170L
1,483 Elo+
Solo
Serqet
Serqet
HawkeyeMan1
Serqet
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 73L
1,628 Elo+
Solo
Nemesis
Nemesis
offtention
Nemesis
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 98L
1,084 Elo+
Solo
Team Averages
Level 120
1,461 SR
1,394 Elo+

VS

Team Averages
Level 138
1,479 SR
1,389 Elo+
Nu Wa
Nu Wa
BigDUSTY
Nu Wa
Level 149
God Stats
4W - 1L
1,500 SR
Queue Stats
264W - 302L
1,372 Elo+
Solo
Fafnir
Fafnir
BobMcButerpants
Fafnir
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 22L
1,271 Elo+
Party 2
Anhur
Anhur
FrozenRonin
Anhur
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 16L
1,271 Elo+
Party 2
Nox
Nox
ImShego
Nox
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 19L
1,579 Elo+
Party 2
Ganesha
Ganesha
JudeOfAllTrades
Ganesha
Level 148
God Stats
2W - 3L
1,394 SR
Queue Stats
225W - 207L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
12
1 / 4 / 4
7,184
718
4,508
10,308
9,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chronos
ChicharoSama
Chronos
16
3 / 1 / 2
8,213
821
13,060
5,910
2,247
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Xbalanque
Dac12
Xbalanque
14
0 / 3 / 3
7,190
719
7,821
10,061
3,531
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Serqet
12
0 / 5 / 3
6,783
678
3,045
9,874
5,252
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Nemesis
offtention
Nemesis
13
1 / 3 / 1
7,167
717
3,547
9,669
3,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
BigDUSTY
Nu Wa
16
7 / 0 / 8
9,212
921
10,320
3,257
1,444
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
2 / 1 / 12
8,577
858
5,476
12,190
15,353
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 1 / 10
8,660
866
9,044
10,256
4,618
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nox
14
3 / 2 / 11
8,611
861
7,347
3,895
1,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 1 / 16
8,968
897
8,795
12,663
14,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
73
5
Kills
16
16
Deaths
5
13
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
1
4
4
0.75
W
Nu Wa
BigDUSTY
Nu Wa
7
0
8
11
W
2
1
12
8
L
Chronos
ChicharoSama
Chronos
3
1
2
4
L
Xbalanque
Dac12
Xbalanque
0
3
3
0.5
W
4
1
10
9
L
Serqet
0
5
3
0.3
W
Nox
3
2
11
4.25
W
0
1
16
8
L
Nemesis
offtention
Nemesis
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,981
Damage
40,982
45,822
Taken
42,261
23,885
Mitigated
37,484
17,125
Healing
18,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
4,508
295
182
1,421
10,308
9,674
0
6,271
3,851
0
9,911
W
Nu Wa
BigDUSTY
Nu Wa
10,320
2,048
1,634
728
3,257
1,444
1,020
1,380
1,848
21,262
0
W
5,476
1,418
2,416
4,578
12,190
15,353
532
3,382
8,529
7,815
0
L
Chronos
ChicharoSama
Chronos
13,060
2,379
1,108
2,260
5,910
2,247
0
3,359
2,485
35,307
0
L
Xbalanque
Dac12
Xbalanque
7,821
3,483
796
3,731
10,061
3,531
0
7,874
2,087
0
19,533
W
9,044
2,564
2,759
3,161
10,256
4,618
1,177
2,164
7,564
0
17,637
L
Serqet
3,045
479
1,847
2,090
9,874
5,252
0
7,104
2,690
0
5,387
W
Nox
7,347
417
197
12
3,895
1,691
1,067
2,221
1,674
15,744
0
W
8,795
430
277
2,836
12,663
14,378
219
3,913
8,355
26,021
0
L
Nemesis
offtention
Nemesis
3,547
741
887
2,803
9,669
3,181
0
6,854
2,771
0
10,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,537
Gold Earned
44,028
111
Minions Killed
109
0
Camps Cleared
0
931,342
Distance Traveled
1,056,087
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
7,184
718
6
1
0
184,934
1
W
Nu Wa
9,212
921
30
3
0
206,367
1
W
Fafnir
8,577
858
9
1
0
219,593
2
L
Chronos
8,213
821
52
5
0
206,979
1
L
Xbalanque
7,190
719
30
3
0
144,985
0
W
Anhur
8,660
866
29
3
0
226,151
1
L
Serqet
6,783
678
7
1
0
195,184
3
W
Nox
8,611
861
40
4
0
194,390
0
W
Ganesha
8,968
897
1
0
0
209,586
3
L
Nemesis
7,167
717
16
2
0
199,260
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role