Player Matchup

Izanami
Izanami
CAndreaL
Izanami
Level 104
God Stats
4W - 2L
1,803 SR
Queue Stats
82W - 80L
1,590 Elo+
Party 1
Arachne
Arachne
Djmasterz187
Arachne
Level 48
God Stats
3W - 2L
1,755 SR
Queue Stats
405W - 444L
1,628 Elo+
Solo
Geb
Geb
MiddleC
Geb
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 59L
1,099 Elo+
Party 1
Osiris
Osiris
TempestInATeacup
Osiris
Level 160
God Stats
2W - 4L
1,848 SR
Queue Stats
540W - 508L
1,703 Elo+
Party 1
Hera
Hera
imcanceled4760
Hera
Level 110
God Stats
5W - 4L
1,344 SR
Queue Stats
113W - 141L
1,588 Elo+
Party 1
Team Averages
Level 114
1,650 SR
1,522 Elo+

VS

Team Averages
Level 72
1,623 SR
1,616 Elo+
Awilix
Awilix
Alexthe1st
Awilix
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 97L
1,571 Elo+
Party 2
Ares
Ares
Archímedes
Ares
Level 49
God Stats
15W - 5L
1,889 SR
Queue Stats
20W - 13L
1,694 Elo+
Solo
Cernunnos
Cernunnos
GuShen117
Cernunnos
Level 126
God Stats
4W - 1L
1,500 SR
Queue Stats
127W - 109L
1,627 Elo+
Solo
King Arthur
King Arthur
yereva
King Arthur
Level 14
God Stats
4W - 0L
1,700 SR
Queue Stats
22W - 6L
1,733 Elo+
Party 2
Zhong Kui
Zhong Kui
yurstepsister
Zhong Kui
Level 46
God Stats
2W - 1L
1,525 SR
Queue Stats
31W - 19L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CAndreaL
Izanami
12
0 / 2 / 2
6,576
548
4,384
7,253
1,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
Djmasterz187
Arachne
13
8 / 3 / 1
7,966
664
10,347
10,942
3,480
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Geb
9
0 / 0 / 2
5,722
477
4,235
10,566
6,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
0 / 4 / 0
6,261
522
4,080
11,746
10,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 4 / 3
6,692
558
5,102
6,564
2,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Alexthe1st
Awilix
11
3 / 4 / 3
7,043
587
4,514
9,413
3,142
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 1 / 2
6,743
562
5,574
8,693
6,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
GuShen117
Cernunnos
13
1 / 1 / 1
7,328
611
6,926
7,175
1,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
yereva
King Arthur
15
4 / 0 / 1
8,592
716
6,649
6,552
5,473
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
yurstepsister
Zhong Kui
13
4 / 3 / 3
7,867
656
9,994
11,905
7,730
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
23
9
Kills
13
13
Deaths
9
8
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Awilix
Alexthe1st
Awilix
3
4
3
1.13
W
1
1
2
2
L
Izanami
CAndreaL
Izanami
0
2
2
0.5
L
Arachne
Djmasterz187
Arachne
8
3
1
2.83
W
Cernunnos
GuShen117
Cernunnos
1
1
1
1.5
L
Geb
0
0
2
1
L
0
4
0
0
L
1
4
3
0.63
W
King Arthur
yereva
King Arthur
4
0
1
4.5
W
Zhong Kui
yurstepsister
Zhong Kui
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,148
Damage
33,657
47,071
Taken
43,738
24,153
Mitigated
24,369
14,706
Healing
14,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
Alexthe1st
Awilix
4,514
1,725
0
625
9,413
3,142
0
947
8,366
0
38,325
W
5,574
268
257
3,267
8,693
6,072
72
2,504
5,454
20,828
0
L
Izanami
CAndreaL
Izanami
4,384
2,440
0
2,010
7,253
1,833
0
1,413
5,840
0
48,981
L
Arachne
Djmasterz187
Arachne
10,347
7,303
0
3,652
10,942
3,480
9
4,558
6,384
0
40,207
W
Cernunnos
GuShen117
Cernunnos
6,926
2,910
0
3,003
7,175
1,952
0
870
6,305
0
58,009
L
Geb
4,235
399
324
3,034
10,566
6,122
0
5,592
4,974
16,556
0
L
4,080
1,748
0
4,213
11,746
10,396
0
0
11,746
0
44,225
L
5,102
1,044
0
1,473
6,564
2,322
0
4,005
2,559
34,023
0
W
King Arthur
yereva
King Arthur
6,649
2,019
0
1,551
6,552
5,473
8
289
6,259
0
53,822
W
Zhong Kui
yurstepsister
Zhong Kui
9,994
1,383
0
6,046
11,905
7,730
388
4,167
6,674
57,345
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,217
Gold Earned
37,573
363
Minions Killed
476
0
Camps Cleared
0
1,253,193
Distance Traveled
1,227,378
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
7,043
587
79
7
0
268,011
2
W
Ares
6,743
562
26
2
0
250,430
2
L
Izanami
6,576
548
104
9
0
232,444
4
L
Arachne
7,966
664
66
6
0
310,796
1
W
Cernunnos
7,328
611
114
10
0
222,778
0
L
Geb
5,722
477
24
2
0
266,831
6
L
Osiris
6,261
522
91
8
0
208,190
3
L
Hera
6,692
558
78
7
0
234,932
6
W
King Arthur
8,592
716
135
11
0
257,973
2
W
Zhong Kui
7,867
656
122
10
0
228,186
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role