Player Matchup

Persephone
Persephone
DHuMPTS
Persephone
Level 160
God Stats
11W - 14L
1,548 SR
Queue Stats
302W - 317L
1,575 Elo+
Party 1
Erlang Shen
Erlang Shen
Frenin
Erlang Shen
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 18L
1,587 Elo+
Party 1
Terra
Terra
NicoBR101
Terra
Level 101
God Stats
118W - 101L
1,602 SR
Queue Stats
294W - 282L
1,596 Elo+
Party 2
Ullr
Ullr
NoTisVegaz
Ullr
Level 129
God Stats
0W - 1L
1,229 SR
Queue Stats
46W - 29L
1,678 Elo+
Party 1
Da Ji
Da Ji
T3CHNOL0RD
Da Ji
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 70L
1,605 Elo+
Party 2
Team Averages
Level 126
1,476 SR
1,608 Elo+

VS

Team Averages
Level 149
1,443 SR
1,502 Elo+
Olorun
Olorun
 
Olorun
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
BrandonTKL
Hachiman
Level 145
God Stats
12W - 9L
1,195 SR
Queue Stats
102W - 109L
1,464 Elo+
Party 3
Hercules
Hercules
MarcosValquinta
Hercules
Level 160
God Stats
10W - 9L
1,715 SR
Queue Stats
608W - 537L
1,530 Elo+
Party 3
Fafnir
Fafnir
alex723
Fafnir
Level 159
God Stats
3W - 7L
1,317 SR
Queue Stats
411W - 394L
1,546 Elo+
Party 4
Mercury
Mercury
olimpico95
Mercury
Level 159
God Stats
2W - 2L
1,486 SR
Queue Stats
141W - 143L
1,470 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
DHuMPTS
Persephone
10
1 / 6 / 1
5,779
578
4,355
6,183
1,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
Frenin
Erlang Shen
10
1 / 3 / 0
5,715
572
4,142
7,034
4,189
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Terra
NicoBR101
Terra
8
1 / 3 / 0
5,536
554
3,516
8,021
4,904
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

9
0 / 4 / 0
5,152
515
2,988
7,940
1,857
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Da Ji
8
0 / 3 / 1
5,067
507
3,107
7,407
2,245
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
11
5 / 1 / 1
6,472
647
6,459
7,002
1,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
BrandonTKL
Hachiman
12
3 / 1 / 6
6,958
696
5,241
6,054
1,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
10
5 / 0 / 7
6,556
656
4,807
7,067
4,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Fafnir
alex723
Fafnir
11
2 / 1 / 2
6,066
607
2,220
6,959
5,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mercury
olimpico95
Mercury
11
4 / 0 / 3
6,702
670
4,680
6,228
1,838
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
38
3
Kills
19
19
Deaths
3
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
5
1
1
5.5
W
Hachiman
BrandonTKL
Hachiman
3
1
6
6
L
Persephone
DHuMPTS
Persephone
1
6
1
0.25
L
Erlang Shen
Frenin
Erlang Shen
1
3
0
0.33
W
Hercules
5
0
7
8.5
L
Terra
NicoBR101
Terra
1
3
0
0.33
L
0
4
0
0
L
Da Ji
0
3
1
0.17
W
Fafnir
alex723
Fafnir
2
1
2
3
W
Mercury
olimpico95
Mercury
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,108
Damage
23,407
36,585
Taken
33,310
14,487
Mitigated
15,523
10,469
Healing
14,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
6,459
3,750
32
4,520
7,002
1,814
844
1,807
4,929
37,447
0
W
Hachiman
BrandonTKL
Hachiman
5,241
2,305
0
1,951
6,054
1,774
32
2,360
3,562
0
41,869
L
Persephone
DHuMPTS
Persephone
4,355
1,049
0
985
6,183
1,292
0
1,269
4,908
28,598
0
L
Erlang Shen
Frenin
Erlang Shen
4,142
1,406
0
1,734
7,034
4,189
0
1,708
5,326
0
30,450
W
Hercules
4,807
1,622
349
3,108
7,067
4,617
0
2,357
4,608
0
14,319
L
Terra
NicoBR101
Terra
3,516
685
976
2,044
8,021
4,904
0
1,201
6,820
14,389
0
L
2,988
1,661
0
1,911
7,940
1,857
0
3,234
4,706
0
28,389
L
Da Ji
3,107
397
0
2,819
7,407
2,245
0
1,265
6,142
0
19,908
W
Fafnir
alex723
Fafnir
2,220
485
0
3,553
6,959
5,480
0
149
6,810
20,939
0
W
Mercury
olimpico95
Mercury
4,680
2,552
0
500
6,228
1,838
0
930
5,290
0
41,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,249
Gold Earned
32,754
252
Minions Killed
277
0
Camps Cleared
0
988,573
Distance Traveled
1,020,248
11
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
6,472
647
60
6
0
166,083
4
W
Hachiman
6,958
696
95
10
0
207,192
7
L
Persephone
5,779
578
62
6
0
195,467
4
L
Erlang Shen
5,715
572
62
6
0
199,097
2
W
Hercules
6,556
656
17
2
0
200,205
3
L
Terra
5,536
554
15
2
0
222,595
3
L
Ullr
5,152
515
68
7
0
175,800
1
L
Da Ji
5,067
507
45
5
0
195,614
1
W
Fafnir
6,066
607
40
4
0
200,757
6
W
Mercury
6,702
670
65
7
0
246,011
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role