Player Matchup

Medusa
Medusa
Gold III
BigBallzBrett
Medusa
Gold III
Level 146
God Stats
1W - 1L
1,753 SR
Queue Stats
22W - 25L
1,461 MMR
Solo
Cliodhna
Cliodhna
Silver II
DrMehlman
Cliodhna
Silver II
Level 135
God Stats
3W - 0L
1,769 SR
Queue Stats
41W - 44L
1,435 MMR
Solo
Agni
Agni
Gold V
TheFluffyYeti
Agni
Gold V
Level 102
God Stats
2W - 1L
1,128 SR
Queue Stats
26W - 20L
1,488 MMR
Solo
Heimdallr
Heimdallr
Silver II
YouAreAllMuted
Heimdallr
Silver II
Level 128
God Stats
255W - 210L
1,460 SR
Queue Stats
354W - 339L
1,500 MMR
Solo
Atlas
Atlas
Bronze III
eRRatiik
Atlas
Bronze III
Level 100
God Stats
4W - 0L
1,866 SR
Queue Stats
49W - 59L
1,361 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 122
1,595 SR
1,449 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 88
1,526 SR
1,489 MMR
Cerberus
Cerberus
Silver III
 
Cerberus
Silver III
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Bronze III
Akumasenshi117
Susano
Bronze III
Level 65
God Stats
3W - 3L
1,423 SR
Queue Stats
12W - 27L
1,500 MMR
Solo
Chang'e
Chang'e
Bronze III
NikoSwt
Chang'e
Bronze III
Level 69
God Stats
32W - 30L
1,551 SR
Queue Stats
237W - 281L
1,500 MMR
Solo
Ymir
Ymir
Bronze III
VxaF
Ymir
Bronze III
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 63L
1,472 MMR
Solo
Anhur
Anhur
Gold V
fixer205
Anhur
Gold V
Level 128
God Stats
9W - 6L
1,656 SR
Queue Stats
173W - 168L
1,475 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 2 / 6
10,873
680
10,261
12,488
4,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cliodhna
DrMehlman
Cliodhna
17
8 / 2 / 9
10,897
681
10,900
12,389
5,190
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
5 / 1 / 3
10,621
664
8,150
8,774
3,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
YouAreAllMuted
Heimdallr
18
2 / 4 / 1
11,404
713
14,064
12,756
4,394
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Atlas
eRRatiik
Atlas
14
2 / 1 / 13
9,748
609
7,149
16,552
14,211
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bans
GebMulanChaacKhepri

VS

Bans
BastetSun WukongThothArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
14
3 / 2 / 0
8,484
530
6,903
15,692
13,385
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
3 / 5 / 1
7,542
471
6,335
12,517
3,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Chang'e
NikoSwt
Chang'e
12
0 / 6 / 1
7,246
453
4,945
11,935
2,926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ymir
VxaF
Ymir
11
0 / 5 / 3
7,105
444
6,056
13,911
11,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anhur
fixer205
Anhur
16
4 / 3 / 2
9,288
581
5,919
10,946
2,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
17
21
Kills
10
10
Deaths
21
32
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
3
2
0
1.5
L
3
5
1
0.7
W
4
2
6
3.5
W
Cliodhna
DrMehlman
Cliodhna
8
2
9
6.25
L
Chang'e
NikoSwt
Chang'e
0
6
1
0.08
W
5
1
3
6.5
L
Ymir
VxaF
Ymir
0
5
3
0.3
W
Heimdallr
YouAreAllMuted
Heimdallr
2
4
1
0.63
W
Atlas
eRRatiik
Atlas
2
1
13
8.5
L
Anhur
fixer205
Anhur
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,524
Damage
30,158
62,959
Taken
65,001
30,853
Mitigated
33,774
26,994
Healing
15,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
6,903
167
0
4,658
15,692
13,385
382
0
15,692
48,260
0
L
6,335
541
0
2,704
12,517
3,066
0
2,254
10,263
0
38,706
W
10,261
3,830
0
5,970
12,488
4,011
3,009
2,654
9,814
0
84,743
W
Cliodhna
DrMehlman
Cliodhna
10,900
1,527
0
5,229
12,389
5,190
1,268
2,646
9,589
0
84,259
L
Chang'e
NikoSwt
Chang'e
4,945
131
1,077
3,108
11,935
2,926
0
4,981
6,954
42,836
0
W
8,150
242
0
1,826
8,774
3,047
0
3,840
4,742
82,666
0
L
Ymir
VxaF
Ymir
6,056
1,000
0
1,981
13,911
11,770
0
6,478
7,433
30,078
0
W
Heimdallr
YouAreAllMuted
Heimdallr
14,064
7,164
0
3,776
12,756
4,394
3,221
7,025
5,731
0
82,679
W
Atlas
eRRatiik
Atlas
7,149
2,172
3,018
7,175
16,552
14,211
0
4,796
11,636
22,996
0
L
Anhur
fixer205
Anhur
5,919
2,714
0
2,363
10,946
2,627
0
1,586
9,360
0
59,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,543
Gold Earned
39,665
577
Minions Killed
442
0
Camps Cleared
0
1,685,573
Distance Traveled
1,654,925
28
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,484
530
113
7
0
409,919
0
L
Susano
7,542
471
70
4
0
362,310
7
W
Medusa
10,873
680
145
9
0
335,168
5
W
Cliodhna
10,897
681
119
7
0
379,810
3
L
Chang'e
7,246
453
108
7
0
297,518
6
W
Agni
10,621
664
138
9
0
339,780
7
L
Ymir
7,105
444
43
3
0
294,730
1
W
Heimdallr
11,404
713
150
9
0
270,876
6
W
Atlas
9,748
609
25
2
0
359,939
7
L
Anhur
9,288
581
108
7
0
290,448
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role