Player Matchup

Bellona
Bellona
Gold II
 
Bellona
Gold II
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Gold I
Darnte1st
Arachne
Gold I
Level 63
God Stats
12W - 7L
1,642 SR
Queue Stats
64W - 60L
1,579 MMR
Solo
Chernobog
Chernobog
Silver I
Icaunais
Chernobog
Silver I
Level 155
God Stats
17W - 12L
1,637 SR
Queue Stats
150W - 138L
1,614 MMR
Party 1
Sylvanus
Sylvanus
Bronze III
MrChampik
Sylvanus
Bronze III
Level 160
God Stats
1W - 0L
1,523 SR
Queue Stats
2W - 1L
1,546 MMR
Party 1
Nu Wa
Nu Wa
Gold I
ThePanda8
Nu Wa
Gold I
Level 156
God Stats
37W - 33L
1,577 SR
Queue Stats
468W - 491L
1,606 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 136
1,576 SR
1,569 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 144
1,599 SR
1,548 MMR
Fenrir
Fenrir
Gold III
 
Fenrir
Gold III
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Silver I
 
Sobek
Silver I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Chaac
Chaac
Silver I
Ko9la
Chaac
Silver I
Level 129
God Stats
2W - 1L
1,732 SR
Queue Stats
15W - 20L
1,591 MMR
Solo
Sol
Sol
Gold III
Yingchi
Sol
Gold III
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 126L
1,557 MMR
Solo
Raijin
Raijin
Silver I
ale22gm
Raijin
Silver I
Level 160
God Stats
0W - 1L
1,763 SR
Queue Stats
71W - 54L
1,592 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
17
3 / 2 / 1
11,077
583
17,288
15,530
15,461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Arachne
Darnte1st
Arachne
20
10 / 2 / 4
12,913
680
18,815
20,936
13,102
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chernobog
Icaunais
Chernobog
19
3 / 2 / 8
12,405
653
13,926
13,570
5,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
MrChampik
Sylvanus
17
4 / 4 / 3
11,130
586
7,029
22,176
24,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nu Wa
ThePanda8
Nu Wa
18
2 / 3 / 6
11,186
589
14,164
8,645
2,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
ThothBastetMulan

VS

Bans
CliodhnaCamazotzGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
2 / 6 / 3
9,558
503
7,260
15,335
4,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
 
Sobek
15
2 / 1 / 7
9,507
500
8,169
18,473
22,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
Ko9la
Chaac
15
2 / 5 / 0
8,928
470
8,707
23,790
13,199
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sol
18
1 / 5 / 1
10,613
559
9,966
19,758
3,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Raijin
ale22gm
Raijin
17
6 / 5 / 3
10,456
550
9,713
12,934
4,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
27
22
Kills
13
13
Deaths
22
22
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
3
2
1
1.75
L
Fenrir
 
Fenrir
2
6
3
0.58
L
Sobek
 
Sobek
2
1
7
5.5
W
Arachne
Darnte1st
Arachne
10
2
4
6
W
Chernobog
Icaunais
Chernobog
3
2
8
3.5
L
Chaac
Ko9la
Chaac
2
5
0
0.4
W
Sylvanus
MrChampik
Sylvanus
4
4
3
1.38
W
Nu Wa
ThePanda8
Nu Wa
2
3
6
1.67
L
Sol
1
5
1
0.3
L
Raijin
ale22gm
Raijin
6
5
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,222
Damage
43,815
80,857
Taken
90,290
61,749
Mitigated
47,860
37,908
Healing
32,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
17,288
7,012
337
5,591
15,530
15,461
746
2,686
12,844
1,479
68,862
L
Fenrir
 
Fenrir
7,260
1,951
0
4,724
15,335
4,850
0
3,907
11,368
0
66,411
L
Sobek
 
Sobek
8,169
125
280
6,617
18,473
22,050
0
5,436
12,914
34,744
7,473
W
Arachne
Darnte1st
Arachne
18,815
12,178
0
10,943
20,936
13,102
140
6,616
14,036
0
104,694
W
Chernobog
Icaunais
Chernobog
13,926
8,684
0
7,014
13,570
5,526
4,579
5,795
7,775
0
105,362
L
Chaac
Ko9la
Chaac
8,707
1,605
233
10,022
23,790
13,199
0
1,547
21,410
304
49,962
W
Sylvanus
MrChampik
Sylvanus
7,029
1,157
2,642
8,957
22,176
24,725
442
8,414
13,762
30,654
4,920
W
Nu Wa
ThePanda8
Nu Wa
14,164
3,167
66
2,358
8,645
2,935
2,141
5,948
2,697
91,156
0
L
Sol
9,966
3,949
0
9,680
19,758
3,606
0
1,818
17,940
87,855
0
L
Raijin
ale22gm
Raijin
9,713
760
0
1,138
12,934
4,155
0
8,377
4,557
92,076
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,711
Gold Earned
49,062
623
Minions Killed
620
0
Camps Cleared
0
1,916,160
Distance Traveled
1,777,190
30
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,077
583
135
7
0
386,025
0
L
Fenrir
9,558
503
118
6
0
378,382
3
L
Sobek
9,507
500
51
3
0
394,777
6
W
Arachne
12,913
680
145
8
0
462,730
4
W
Chernobog
12,405
653
161
8
0
358,828
11
L
Chaac
8,928
470
97
5
0
388,128
7
W
Sylvanus
11,130
586
43
2
0
373,203
6
W
Nu Wa
11,186
589
139
7
0
335,374
9
L
Sol
10,613
559
176
9
0
303,702
3
L
Raijin
10,456
550
178
9
0
312,201
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role