Player Matchup

Atlas
Atlas
ChampionsTrophy
Atlas
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,822 Elo+
Party 1
Zeus
Zeus
Fugmah Bussy
Zeus
Level 95
God Stats
7W - 1L
1,924 SR
Queue Stats
23W - 11L
1,684 Elo+
Party 3
Danzaburou
Danzaburou
Patrook
Danzaburou
Level 141
God Stats
12W - 5L
1,676 SR
Queue Stats
176W - 140L
1,582 Elo+
Solo
Gilgamesh
Gilgamesh
Uwuboogaloo
Gilgamesh
Level 124
God Stats
5W - 2L
1,746 SR
Queue Stats
81W - 59L
1,605 Elo+
Party 3
Kali
Kali
alttabaka
Kali
Level 141
God Stats
2W - 0L
1,734 SR
Queue Stats
18W - 11L
1,569 Elo+
Party 1
Team Averages
Level 115
1,716 SR
1,652 Elo+

VS

Team Averages
Level 70
1,525 SR
1,525 Elo+
Chernobog
Chernobog
EKiller93
Chernobog
Level 18
God Stats
8W - 23L
1,300 SR
Queue Stats
16W - 38L
1,316 Elo+
Party 2
Hou Yi
Hou Yi
Eduardojr21
Hou Yi
Level 120
God Stats
1W - 3L
1,500 SR
Queue Stats
65W - 65L
1,596 Elo+
Solo
Loki
Loki
Hummelbua
Loki
Level 63
God Stats
1W - 1L
1,333 SR
Queue Stats
35W - 37L
1,831 Elo+
Solo
Kukulkan
Kukulkan
NO_FATE_84
Kukulkan
Level 22
God Stats
1W - 6L
1,804 SR
Queue Stats
11W - 32L
1,199 Elo+
Party 2
Ares
Ares
SuicideSesoner
Ares
Level 129
God Stats
4W - 1L
1,688 SR
Queue Stats
169W - 163L
1,683 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 14
9,579
798
5,684
9,590
9,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
1 / 2 / 9
9,629
802
8,320
6,067
2,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Patrook
Danzaburou
18
6 / 0 / 10
10,673
889
8,509
7,535
4,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Uwuboogaloo
Gilgamesh
18
11 / 2 / 15
11,058
922
13,263
12,919
15,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kali
17
10 / 1 / 15
10,642
887
14,775
12,865
6,872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
EKiller93
Chernobog
13
0 / 9 / 3
7,718
643
4,461
11,219
4,206
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Hou Yi
15
1 / 6 / 2
8,342
695
4,848
11,625
4,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Loki
15
1 / 6 / 5
8,527
711
6,912
12,111
4,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
NO_FATE_84
Kukulkan
13
0 / 5 / 0
7,330
611
1,858
8,055
2,735
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
5 / 4 / 2
10,494
875
13,696
15,748
16,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
19
30
Kills
7
7
Deaths
30
63
Assists
12
Player
Kills
Deaths
Assists
KDA
W
2
2
14
4.5
L
Chernobog
EKiller93
Chernobog
0
9
3
0.17
L
Hou Yi
1
6
2
0.33
W
1
2
9
2.75
L
Loki
1
6
5
0.58
L
Kukulkan
NO_FATE_84
Kukulkan
0
5
0
0
W
Danzaburou
Patrook
Danzaburou
6
0
10
11
L
5
4
2
1.5
W
Gilgamesh
Uwuboogaloo
Gilgamesh
11
2
15
9.25
W
Kali
10
1
15
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,551
Damage
31,775
48,976
Taken
58,758
38,715
Mitigated
32,216
13,219
Healing
6,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,684
1,666
154
699
9,590
9,821
471
2,893
6,628
15,779
0
L
Chernobog
EKiller93
Chernobog
4,461
2,077
292
228
11,219
4,206
0
2,784
8,435
0
16,902
L
Hou Yi
4,848
1,919
0
806
11,625
4,089
710
2,870
8,755
0
33,737
W
8,320
816
0
430
6,067
2,180
637
1,443
4,586
46,563
0
L
Loki
6,912
1,759
242
766
12,111
4,889
0
1,840
10,271
0
17,599
L
Kukulkan
NO_FATE_84
Kukulkan
1,858
184
92
745
8,055
2,735
0
2,031
6,024
12,535
0
W
Danzaburou
Patrook
Danzaburou
8,509
3,985
0
4,170
7,535
4,063
3,442
3,010
4,428
0
42,357
L
13,696
586
0
3,388
15,748
16,297
0
4,479
11,269
28,250
0
W
Gilgamesh
Uwuboogaloo
Gilgamesh
13,263
3,992
0
2,328
12,919
15,779
1,181
4,933
7,729
0
34,156
W
Kali
14,775
7,673
0
5,438
12,865
6,872
2,235
3,275
9,423
0
33,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,581
Gold Earned
42,411
265
Minions Killed
184
0
Camps Cleared
0
1,342,676
Distance Traveled
1,072,316
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,579
798
11
1
0
233,446
0
L
Chernobog
7,718
643
28
2
0
193,427
0
L
Hou Yi
8,342
695
66
6
0
214,434
1
W
Zeus
9,629
802
84
7
0
264,388
0
L
Loki
8,527
711
23
2
0
225,955
2
L
Kukulkan
7,330
611
33
3
0
195,282
6
W
Danzaburou
10,673
889
86
7
0
261,560
3
L
Ares
10,494
875
34
3
0
243,218
2
W
Gilgamesh
11,058
922
48
4
0
296,348
1
W
Kali
10,642
887
36
3
0
286,934
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role