Player Matchup

Ganesha
Ganesha
Gold V
DavidBSC14
Ganesha
Gold V
Level 149
God Stats
2W - 2L
1,500 SR
Queue Stats
178W - 164L
1,616 MMR
Solo
Skadi
Skadi
Silver I
Empiffrer
Skadi
Silver I
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 5L
1,556 MMR
Party 1
Zeus
Zeus
Gold II
LETALTAVOMx
Zeus
Gold II
Level 118
God Stats
31W - 22L
1,755 SR
Queue Stats
246W - 245L
1,642 MMR
Solo
Susano
Susano
Gold IV
Melioooo
Susano
Gold IV
Level 53
God Stats
12W - 6L
1,500 SR
Queue Stats
134W - 59L
1,689 MMR
Party 1
Amaterasu
Amaterasu
Gold V
Nymphade
Amaterasu
Gold V
Level 143
God Stats
4W - 1L
1,870 SR
Queue Stats
82W - 56L
1,629 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 122
1,625 SR
1,627 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 143
1,557 SR
1,627 MMR
Sun Wukong
Sun Wukong
Gold V
AbsurdPwillis52
Sun Wukong
Gold V
Level 148
God Stats
17W - 15L
1,273 SR
Queue Stats
206W - 204L
1,626 MMR
Solo
Gilgamesh
Gilgamesh
Silver I
Brady87
Gilgamesh
Silver I
Level 137
God Stats
0W - 1L
1,715 SR
Queue Stats
30W - 32L
1,613 MMR
Solo
Ares
Ares
Gold IV
Khikara
Ares
Gold IV
Level 143
God Stats
11W - 4L
1,823 SR
Queue Stats
126W - 125L
1,646 MMR
Solo
Chernobog
Chernobog
Gold III
MrrMilkkMann
Chernobog
Gold III
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
90W - 84L
1,612 MMR
Solo
Merlin
Merlin
Gold II
xeroAU
Merlin
Gold II
Level 127
God Stats
54W - 50L
1,476 SR
Queue Stats
134W - 121L
1,636 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DavidBSC14
Ganesha
19
0 / 1 / 19
12,648
506
6,154
16,349
18,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Skadi
Empiffrer
Skadi
20
3 / 6 / 11
13,998
560
12,976
14,848
5,473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
7 / 1 / 6
14,116
565
17,159
8,575
3,525
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Susano
Melioooo
Susano
20
13 / 3 / 11
16,524
661
25,828
27,179
12,232
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
Nymphade
Amaterasu
20
4 / 3 / 11
13,270
531
12,316
28,048
29,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bans
GebBastetAtlas

VS

Bans
CliodhnaMulanArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AbsurdPwillis52
Sun Wukong
19
3 / 5 / 1
13,154
526
18,146
29,892
28,047
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilgamesh
Brady87
Gilgamesh
17
1 / 9 / 5
10,853
434
8,523
22,112
7,082
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ares
Khikara
Ares
15
3 / 6 / 5
11,100
444
8,797
23,936
27,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chernobog
MrrMilkkMann
Chernobog
20
5 / 5 / 4
13,295
532
8,973
17,000
5,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
xeroAU
Merlin
19
2 / 2 / 3
12,416
497
18,627
6,718
2,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
32
27
Kills
14
14
Deaths
27
58
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AbsurdPwillis52
Sun Wukong
3
5
1
0.7
L
Gilgamesh
Brady87
Gilgamesh
1
9
5
0.39
W
Ganesha
DavidBSC14
Ganesha
0
1
19
9.5
W
Skadi
Empiffrer
Skadi
3
6
11
1.42
L
Ares
Khikara
Ares
3
6
5
0.92
W
7
1
6
10
W
Susano
Melioooo
Susano
13
3
11
6.17
L
Chernobog
MrrMilkkMann
Chernobog
5
5
4
1.4
W
Amaterasu
Nymphade
Amaterasu
4
3
11
3.17
L
Merlin
xeroAU
Merlin
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,433
Damage
63,066
94,999
Taken
99,658
69,096
Mitigated
70,117
30,545
Healing
27,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AbsurdPwillis52
Sun Wukong
18,146
4,940
76
12,788
29,892
28,047
0
5,248
24,644
0
86,510
L
Gilgamesh
Brady87
Gilgamesh
8,523
1,982
0
5,348
22,112
7,082
0
5,843
16,269
0
85,304
W
Ganesha
DavidBSC14
Ganesha
6,154
559
755
2,790
16,349
18,639
132
6,797
9,552
35,554
0
W
Skadi
Empiffrer
Skadi
12,976
6,421
0
3,400
14,848
5,473
6,465
5,677
9,171
0
113,699
L
Ares
Khikara
Ares
8,797
305
333
3,667
23,936
27,036
0
7,990
15,946
31,183
0
W
17,159
739
0
1,094
8,575
3,525
3,106
3,438
5,137
121,456
0
W
Susano
Melioooo
Susano
25,828
8,565
0
12,501
27,179
12,232
0
6,791
20,388
0
138,173
L
Chernobog
MrrMilkkMann
Chernobog
8,973
3,883
0
4,449
17,000
5,441
0
1,114
15,886
0
105,310
W
Amaterasu
Nymphade
Amaterasu
12,316
7,260
0
10,005
28,048
29,227
2,958
4,850
23,198
0
81,007
L
Merlin
xeroAU
Merlin
18,627
383
0
1,321
6,718
2,511
0
3,118
3,600
109,384
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,556
Gold Earned
60,818
741
Minions Killed
670
0
Camps Cleared
0
2,562,045
Distance Traveled
2,270,688
29
Wards Purchased
45
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
13,154
526
166
7
0
441,708
7
L
Gilgamesh
10,853
434
112
4
0
463,634
8
W
Ganesha
12,648
506
9
0
0
529,083
18
W
Skadi
13,998
560
195
8
0
449,079
0
L
Ares
11,100
444
33
1
0
455,703
12
W
Zeus
14,116
565
206
8
0
497,520
4
W
Susano
16,524
661
185
7
0
578,518
3
L
Chernobog
13,295
532
181
7
0
440,683
11
W
Amaterasu
13,270
531
146
6
0
507,845
4
L
Merlin
12,416
497
178
7
0
468,960
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role