Player Matchup

Eset
Eset
AmericanMoose29
Eset
Level 82
God Stats
3W - 1L
1,697 SR
Queue Stats
6W - 5L
1,500 Elo+
Party 1
Atlas
Atlas
BadNewsBears6151
Atlas
Level 129
God Stats
3W - 1L
1,625 SR
Queue Stats
67W - 46L
1,687 Elo+
Party 1
Neith
Neith
CYRAX ANDROID
Neith
Level 95
God Stats
22W - 28L
1,429 SR
Queue Stats
193W - 187L
1,543 Elo+
Solo
Tyr
Tyr
Cӑsler
Tyr
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 20L
1,870 Elo+
Party 1
Tiamat
Tiamat
JadedRabbitOwO
Tiamat
Level 49
God Stats
14W - 7L
1,607 SR
Queue Stats
49W - 36L
1,562 Elo+
Party 1
Team Averages
Level 94
1,572 SR
1,633 Elo+

VS

Team Averages
Level 70
1,543 SR
1,491 Elo+
Rama
Rama
Ahpau--
Rama
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 49L
1,384 Elo+
Party 2
Ares
Ares
Ghostley78
Ares
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 43L
1,325 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Solmeru
Morgan Le Fay
Level 158
God Stats
13W - 19L
1,715 SR
Queue Stats
354W - 389L
1,539 Elo+
Solo
Nemesis
Nemesis
Th3sisfista
Nemesis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 169L
1,504 Elo+
Solo
Kukulkan
Kukulkan
randy_babah007
Kukulkan
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,703 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 5
5,475
913
3,623
3,570
1,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
2 / 0 / 6
5,679
947
4,618
6,121
3,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
2 / 0 / 3
5,777
963
4,561
2,847
914
Heavy Mace

Heavy Mace

+30
Physical Power

Tyr
10
3 / 0 / 4
5,726
954
4,221
5,907
4,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
0 / 2 / 3
5,294
882
2,115
3,532
1,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Ahpau--
Rama
10
0 / 2 / 2
4,904
817
1,272
3,973
1,206
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

9
0 / 4 / 2
4,707
785
2,022
5,879
3,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morgan Le Fay
Solmeru
Morgan Le Fay
11
2 / 0 / 2
5,387
898
6,705
3,607
1,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Th3sisfista
Nemesis
10
1 / 3 / 0
5,159
860
2,399
6,294
3,023
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
11
1 / 0 / 1
5,277
880
2,957
3,009
1,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
9
Kills
4
4
Deaths
9
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Rama
Ahpau--
Rama
0
2
2
0.5
W
2
2
5
2.25
W
2
0
6
5
W
2
0
3
3.5
W
Tyr
3
0
4
5
L
0
4
2
0.25
W
0
2
3
0.75
L
Morgan Le Fay
Solmeru
Morgan Le Fay
2
0
2
3
L
Nemesis
Th3sisfista
Nemesis
1
3
0
0.33
L
Kukulkan
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,138
Damage
15,355
21,977
Taken
22,762
10,692
Mitigated
9,861
5,875
Healing
3,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
Ahpau--
Rama
1,272
984
0
750
3,973
1,206
0
1,045
2,827
0
8,998
W
3,623
75
214
288
3,570
1,158
54
1,159
2,359
11,872
0
W
4,618
1,854
353
942
6,121
3,233
299
4,256
1,540
11,138
0
W
4,561
1,694
239
685
2,847
914
0
988
1,719
0
18,393
W
Tyr
4,221
473
0
2,197
5,907
4,044
52
2,354
3,280
0
12,004
L
2,022
97
0
528
5,879
3,345
0
3,109
2,590
4,867
0
W
2,115
254
0
957
3,532
1,343
0
2,023
1,395
16,927
0
L
Morgan Le Fay
Solmeru
Morgan Le Fay
6,705
175
0
1,232
3,607
1,249
0
1,691
1,840
18,429
0
L
Nemesis
Th3sisfista
Nemesis
2,399
444
452
840
6,294
3,023
0
2,364
3,641
0
9,857
L
Kukulkan
2,957
0
0
0
3,009
1,038
0
1,757
1,177
16,631
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,951
Gold Earned
25,434
124
Minions Killed
108
0
Camps Cleared
0
686,934
Distance Traveled
623,877
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
4,904
817
17
3
0
86,735
1
W
Eset
5,475
913
20
3
0
125,034
2
W
Atlas
5,679
947
11
2
0
138,692
0
W
Neith
5,777
963
36
6
0
139,490
2
W
Tyr
5,726
954
21
4
0
154,478
2
L
Ares
4,707
785
8
1
0
101,162
0
W
Tiamat
5,294
882
36
6
0
129,240
1
L
Morgan Le Fay
5,387
898
24
4
0
148,344
1
L
Nemesis
5,159
860
16
3
0
153,401
3
L
Kukulkan
5,277
880
43
7
0
134,235
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role