Player Matchup

Morgan Le Fay
Morgan Le Fay
MeekaJamander
Morgan Le Fay
Level 87
God Stats
0W - 3L
1,301 SR
Queue Stats
149W - 154L
1,442 Elo+
Party 1
Apollo
Apollo
TheAshBourne
Apollo
Level 61
God Stats
1W - 1L
1,720 SR
Queue Stats
89W - 94L
1,419 Elo+
Party 1
Bellona
Bellona
elliibo
Bellona
Level 67
God Stats
20W - 23L
1,555 SR
Queue Stats
192W - 219L
1,446 Elo+
Solo
He Bo
He Bo
erickrpg1
He Bo
Level 109
God Stats
0W - 1L
1,191 SR
Queue Stats
2W - 5L
1,315 Elo+
Solo
Susano
Susano
sirwolfmp
Susano
Level 105
God Stats
8W - 8L
1,613 SR
Queue Stats
27W - 28L
1,480 Elo+
Solo
Team Averages
Level 86
1,476 SR
1,420 Elo+

VS

Team Averages
Level 99
1,559 SR
1,415 Elo+
Da Ji
Da Ji
Fox_Alistair
Da Ji
Level 65
God Stats
3W - 0L
1,588 SR
Queue Stats
43W - 56L
1,535 Elo+
Party 2
Zeus
Zeus
FunkyHernia
Zeus
Level 132
God Stats
2W - 1L
1,782 SR
Queue Stats
28W - 34L
1,234 Elo+
Solo
Cerberus
Cerberus
GeneralQuick30
Cerberus
Level 89
God Stats
8W - 1L
1,813 SR
Queue Stats
59W - 53L
1,334 Elo+
Party 3
Vamana
Vamana
SparringGold
Vamana
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
71W - 62L
1,422 Elo+
Party 3
Charybdis
Charybdis
SteamKat
Charybdis
Level 103
God Stats
1W - 1L
1,113 SR
Queue Stats
88W - 73L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
MeekaJamander
Morgan Le Fay
14
1 / 9 / 4
9,215
614
8,477
17,478
7,131
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apollo
18
3 / 8 / 4
11,262
751
11,471
20,472
7,924
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
elliibo
Bellona
17
2 / 5 / 6
10,412
694
11,886
19,288
17,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

He Bo
erickrpg1
He Bo
19
8 / 9 / 5
12,106
807
13,307
14,446
5,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
sirwolfmp
Susano
15
2 / 6 / 6
9,437
629
7,915
12,117
4,149
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 3 / 13
12,016
801
8,913
12,014
5,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

19
11 / 3 / 7
12,153
810
18,969
8,639
3,190
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
17
1 / 4 / 17
11,325
755
10,733
21,606
21,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Vamana
19
10 / 5 / 12
12,004
800
17,945
19,728
18,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Charybdis
SteamKat
Charybdis
20
7 / 1 / 10
12,797
853
15,741
13,604
5,677
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
96
16
Kills
37
37
Deaths
16
25
Assists
59
Player
Kills
Deaths
Assists
KDA
W
8
3
13
4.83
W
11
3
7
4.83
W
Cerberus
1
4
17
2.38
L
Morgan Le Fay
MeekaJamander
Morgan Le Fay
1
9
4
0.33
W
Vamana
10
5
12
3.2
W
Charybdis
SteamKat
Charybdis
7
1
10
12
L
Apollo
3
8
4
0.63
L
Bellona
elliibo
Bellona
2
5
6
1
L
He Bo
erickrpg1
He Bo
8
9
5
1.17
L
Susano
sirwolfmp
Susano
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,056
Damage
72,301
83,801
Taken
75,591
41,545
Mitigated
53,377
4,632
Healing
19,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,913
1,962
0
387
12,014
5,030
3,324
3,664
8,274
82
24,179
W
18,969
2,318
0
733
8,639
3,190
2,446
2,832
5,642
47,550
0
W
Cerberus
10,733
437
233
5,476
21,606
21,177
759
5,447
15,927
26,361
0
L
Morgan Le Fay
MeekaJamander
Morgan Le Fay
8,477
1,441
69
833
17,478
7,131
124
5,351
11,873
21,993
0
W
Vamana
17,945
8,913
0
6,252
19,728
18,303
554
8,230
11,137
107
32,853
W
Charybdis
SteamKat
Charybdis
15,741
7,221
0
6,009
13,604
5,677
2,899
3,754
9,850
0
82,457
L
Apollo
11,471
8,225
0
1,102
20,472
7,924
378
5,652
14,491
0
54,824
L
Bellona
elliibo
Bellona
11,886
1,580
0
1,998
19,288
17,271
0
10,917
8,087
7,129
25,519
L
He Bo
erickrpg1
He Bo
13,307
71
0
630
14,446
5,070
256
4,500
9,660
26,440
0
L
Susano
sirwolfmp
Susano
7,915
1,899
0
0
12,117
4,149
0
3,333
8,611
0
20,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,432
Gold Earned
60,295
222
Minions Killed
297
0
Camps Cleared
0
1,271,576
Distance Traveled
1,504,593
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
12,016
801
27
2
0
336,726
0
W
Zeus
12,153
810
66
4
0
248,787
3
W
Cerberus
11,325
755
39
3
0
317,054
1
L
Morgan Le Fay
9,215
614
46
3
0
239,540
0
W
Vamana
12,004
800
32
2
0
304,248
0
W
Charybdis
12,797
853
133
9
0
297,778
0
L
Apollo
11,262
751
72
5
0
287,236
1
L
Bellona
10,412
694
49
3
0
283,299
2
L
He Bo
12,106
807
31
2
0
234,990
0
L
Susano
9,437
629
24
2
0
226,511
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role