Player Matchup

Apollo
Apollo
Platinum V
ItzStallonè
Apollo
Platinum V
Level 156
God Stats
12W - 7L
1,534 SR
Queue Stats
118W - 107L
1,649 MMR
Solo
Thanatos
Thanatos
Platinum III
JunglePhobic
Thanatos
Platinum III
Level 153
God Stats
10W - 4L
1,915 SR
Queue Stats
197W - 198L
1,714 MMR
Solo
Chaac
Chaac
Gold IV
togger
Chaac
Gold IV
Level 120
God Stats
5W - 2L
1,500 SR
Queue Stats
55W - 46L
1,690 MMR
Solo
Anubis
Anubis
Gold I
x1SSUESx
Anubis
Gold I
Level 149
God Stats
4W - 2L
1,696 SR
Queue Stats
221W - 215L
1,729 MMR
Solo
Ares
Ares
Platinum IV
zDarthDaddy
Ares
Platinum IV
Level 102
God Stats
5W - 1L
1,756 SR
Queue Stats
93W - 94L
1,711 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 136
1,680 SR
1,699 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 129
1,696 SR
1,662 MMR
Hun Batz
Hun Batz
Gold V
 
Hun Batz
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Gold V
JetterCheddar
Chiron
Gold V
Level 141
God Stats
3W - 1L
1,892 SR
Queue Stats
15W - 12L
1,626 MMR
Solo
King Arthur
King Arthur
Gold V
MrScootyMcBooty
King Arthur
Gold V
Level 89
God Stats
40W - 37L
1,650 SR
Queue Stats
96W - 96L
1,656 MMR
Solo
Khepri
Khepri
Silver I
Ritchie455
Khepri
Silver I
Level 149
God Stats
8W - 2L
1,940 SR
Queue Stats
76W - 64L
1,644 MMR
Party 1
Agni
Agni
Gold II
Whisperrrr
Agni
Gold II
Level 104
God Stats
1W - 2L
1,500 SR
Queue Stats
87W - 74L
1,885 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
11
2 / 0 / 3
6,327
633
5,348
3,861
1,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
JunglePhobic
Thanatos
11
5 / 1 / 2
6,635
664
3,505
6,225
2,605
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chaac
togger
Chaac
12
5 / 1 / 4
7,059
706
6,775
7,225
5,939
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Anubis
x1SSUESx
Anubis
11
1 / 0 / 3
6,300
630
2,813
4,010
1,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
2 / 0 / 4
6,037
604
4,757
7,316
6,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
SerqetCamazotzCliodhnaArtio

VS

Bans
FenrirAtlasGilgameshBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
7
0 / 5 / 0
4,377
438
2,989
8,051
1,876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 3 / 0
4,570
457
2,428
6,142
884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
MrScootyMcBooty
King Arthur
8
0 / 5 / 1
4,986
499
3,777
8,099
5,643
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Khepri
Ritchie455
Khepri
8
1 / 0 / 1
5,321
532
1,687
4,432
2,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
1 / 2 / 1
5,178
518
3,496
4,148
956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
15
Kills
2
2
Deaths
15
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
0
5
0
0
W
Apollo
2
0
3
3.5
L
0
3
0
0
W
Thanatos
JunglePhobic
Thanatos
5
1
2
6
L
King Arthur
MrScootyMcBooty
King Arthur
0
5
1
0.1
L
Khepri
Ritchie455
Khepri
1
0
1
1.5
L
1
2
1
0.75
W
Chaac
togger
Chaac
5
1
4
7
W
Anubis
x1SSUESx
Anubis
1
0
3
2.5
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,198
Damage
14,377
28,637
Taken
30,872
18,031
Mitigated
11,461
16,512
Healing
8,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
2,989
676
0
2,576
8,051
1,876
0
2,264
5,787
0
20,458
W
Apollo
5,348
3,327
0
1,898
3,861
1,145
314
679
3,182
0
48,231
L
2,428
1,143
209
2,109
6,142
884
0
1,360
4,782
0
23,239
W
Thanatos
JunglePhobic
Thanatos
3,505
971
0
7,067
6,225
2,605
0
1,223
5,002
0
37,276
L
King Arthur
MrScootyMcBooty
King Arthur
3,777
551
0
1,490
8,099
5,643
0
321
7,778
0
25,546
L
Khepri
Ritchie455
Khepri
1,687
258
266
1,635
4,432
2,102
0
1,519
2,913
8,928
0
L
3,496
306
0
625
4,148
956
0
1,504
2,644
32,579
0
W
Chaac
togger
Chaac
6,775
2,115
0
3,312
7,225
5,939
0
774
6,451
0
39,703
W
Anubis
x1SSUESx
Anubis
2,813
110
0
2,332
4,010
1,897
0
1,682
2,328
46,575
0
W
4,757
162
0
1,903
7,316
6,445
0
825
6,193
10,439
2,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,358
Gold Earned
24,432
397
Minions Killed
239
0
Camps Cleared
0
1,031,961
Distance Traveled
946,969
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
4,377
438
39
4
0
192,778
2
W
Apollo
6,327
633
104
10
0
196,837
5
L
Chiron
4,570
457
62
6
0
175,813
3
W
Thanatos
6,635
664
78
8
0
252,272
0
L
King Arthur
4,986
499
58
6
0
177,002
2
L
Khepri
5,321
532
7
1
0
211,019
5
L
Agni
5,178
518
73
7
0
190,357
3
W
Chaac
7,059
706
88
9
0
199,671
1
W
Anubis
6,300
630
109
11
0
180,128
3
W
Ares
6,037
604
18
2
0
203,053
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role