Player Matchup

Heimdallr
Heimdallr
Gold III
 
Heimdallr
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Gold II
KibeGorna
Nu Wa
Gold II
Level 49
God Stats
37W - 27L
1,785 SR
Queue Stats
142W - 132L
1,715 MMR
Party 3
Atlas
Atlas
Platinum IV
N3TÖ
Atlas
Platinum IV
Level 159
God Stats
4W - 1L
1,646 SR
Queue Stats
147W - 138L
1,639 MMR
Solo
Chaac
Chaac
Gold III
SystemPR0
Chaac
Gold III
Level 157
God Stats
6W - 1L
1,680 SR
Queue Stats
325W - 317L
1,559 MMR
Solo
Mercury
Mercury
Gold III
ßruxaBaratuxa
Mercury
Gold III
Level 157
God Stats
8W - 6L
1,824 SR
Queue Stats
85W - 69L
1,543 MMR
Party 3
Team Averages
Gold II
Gold II
Average Tier
Level 136
1,687 SR
1,591 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 132
1,709 SR
1,616 MMR
Amaterasu
Amaterasu
Gold V
 
Amaterasu
Gold V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thoth
Thoth
Platinum V
Drαgon
Thoth
Platinum V
Level 154
God Stats
8W - 1L
2,050 SR
Queue Stats
87W - 80L
1,835 MMR
Party 2
Kuzenbo
Kuzenbo
Gold V
KevinGarvey
Kuzenbo
Gold V
Level 146
God Stats
13W - 14L
1,860 SR
Queue Stats
69W - 82L
1,552 MMR
Solo
Nemesis
Nemesis
Gold V
LeetiMMV
Nemesis
Gold V
Level 68
God Stats
2W - 4L
1,502 SR
Queue Stats
116W - 122L
1,538 MMR
Party 2
Ullr
Ullr
Gold II
Michαєℓ
Ullr
Gold II
Level 135
God Stats
11W - 7L
1,633 SR
Queue Stats
44W - 37L
1,653 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
20
1 / 0 / 8
14,143
615
14,463
13,945
5,475
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nu Wa
KibeGorna
Nu Wa
20
9 / 1 / 8
14,024
610
22,928
11,464
3,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Atlas
N3TÖ
Atlas
18
4 / 1 / 9
11,464
498
8,715
16,755
19,637
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chaac
SystemPR0
Chaac
20
5 / 3 / 7
13,768
599
18,496
27,866
25,901
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
8 / 3 / 10
13,841
602
18,101
19,602
7,461
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bans
LokiOlorunGebBastet

VS

Bans
SusanoSetCliodhnaIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
18
3 / 6 / 2
10,985
478
18,801
32,699
26,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Thoth
Drαgon
Thoth
17
3 / 8 / 0
11,107
483
6,437
15,177
4,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
KevinGarvey
Kuzenbo
13
0 / 4 / 3
8,602
374
6,115
17,893
18,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
LeetiMMV
Nemesis
18
1 / 4 / 4
10,930
475
10,474
20,995
7,704
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

18
1 / 5 / 0
10,992
478
7,351
16,847
6,311
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
17
27
Kills
8
8
Deaths
27
42
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
1
0
8
5
L
Amaterasu
 
Amaterasu
3
6
2
0.67
L
Thoth
Drαgon
Thoth
3
8
0
0.38
L
Kuzenbo
KevinGarvey
Kuzenbo
0
4
3
0.38
W
Nu Wa
KibeGorna
Nu Wa
9
1
8
13
L
Nemesis
LeetiMMV
Nemesis
1
4
4
0.75
L
1
5
0
0.2
W
Atlas
N3TÖ
Atlas
4
1
9
8.5
W
Chaac
SystemPR0
Chaac
5
3
7
2.83
W
8
3
10
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,703
Damage
49,178
89,632
Taken
103,611
62,457
Mitigated
63,315
33,835
Healing
24,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
14,463
8,118
0
7,156
13,945
5,475
5,950
2,582
11,313
0
124,501
L
Amaterasu
 
Amaterasu
18,801
9,586
0
12,608
32,699
26,024
0
10,221
22,478
0
85,300
L
Thoth
Drαgon
Thoth
6,437
168
0
636
15,177
4,720
228
6,242
8,935
71,218
0
L
Kuzenbo
KevinGarvey
Kuzenbo
6,115
1,931
0
4,271
17,893
18,556
24
5,262
12,631
26,257
0
W
Nu Wa
KibeGorna
Nu Wa
22,928
2,023
0
2,646
11,464
3,983
2,338
2,577
8,777
104,364
0
L
Nemesis
LeetiMMV
Nemesis
10,474
4,340
0
4,153
20,995
7,704
0
8,248
12,747
0
94,821
L
7,351
3,705
0
3,042
16,847
6,311
0
3,902
12,945
0
99,971
W
Atlas
N3TÖ
Atlas
8,715
2,887
357
3,349
16,755
19,637
346
3,238
13,461
35,607
2,435
W
Chaac
SystemPR0
Chaac
18,496
4,313
0
13,787
27,866
25,901
905
3,417
24,407
11,354
80,200
W
18,101
10,735
0
6,540
19,602
7,461
4,159
4,216
15,244
0
129,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,240
Gold Earned
52,616
706
Minions Killed
651
0
Camps Cleared
0
2,420,765
Distance Traveled
2,275,488
40
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
14,143
615
209
9
0
467,868
11
L
Amaterasu
10,985
478
135
6
0
432,527
3
L
Thoth
11,107
483
150
7
0
374,371
8
L
Kuzenbo
8,602
374
29
1
0
501,662
9
W
Nu Wa
14,024
610
162
7
0
444,842
13
L
Nemesis
10,930
475
161
7
0
562,173
1
L
Ullr
10,992
478
176
8
0
404,755
7
W
Atlas
11,464
498
30
1
0
482,331
5
W
Chaac
13,768
599
159
7
0
451,202
4
W
Mercury
13,841
602
146
6
0
574,522
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role