Player Matchup

The Morrigan
The Morrigan
Alasboro
The Morrigan
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
347W - 328L
1,580 Elo+
Party 2
Kukulkan
Kukulkan
CeciBiologici
Kukulkan
Level 87
God Stats
2W - 0L
1,176 SR
Queue Stats
38W - 32L
1,540 Elo+
Party 2
Amaterasu
Amaterasu
HerrNiko
Amaterasu
Level 144
God Stats
5W - 6L
1,500 SR
Queue Stats
346W - 337L
1,555 Elo+
Party 2
Atlas
Atlas
Lakdhar
Atlas
Level 66
God Stats
6W - 0L
1,729 SR
Queue Stats
21W - 11L
1,569 Elo+
Party 1
Hachiman
Hachiman
Vornamee
Hachiman
Level 67
God Stats
2W - 1L
1,729 SR
Queue Stats
14W - 8L
1,614 Elo+
Party 1
Team Averages
Level 90
1,527 SR
1,572 Elo+

VS

Team Averages
Level 87
1,530 SR
1,511 Elo+
Discordia
Discordia
Bushwaka
Discordia
Level 99
God Stats
14W - 11L
1,702 SR
Queue Stats
69W - 62L
1,541 Elo+
Party 3
Hachiman
Hachiman
Fozmeister08
Hachiman
Level 108
God Stats
2W - 4L
1,543 SR
Queue Stats
77W - 78L
1,555 Elo+
Party 3
Bacchus
Bacchus
Incidercat
Bacchus
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,482 Elo+
Party 3
Ao Kuang
Ao Kuang
Smutvar
Ao Kuang
Level 49
God Stats
6W - 10L
1,350 SR
Queue Stats
32W - 31L
1,436 Elo+
Solo
King Arthur
King Arthur
Xray2275
King Arthur
Level 113
God Stats
5W - 6L
1,557 SR
Queue Stats
58W - 56L
1,542 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Alasboro
The Morrigan
17
5 / 3 / 7
11,911
541
8,496
10,754
4,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
CeciBiologici
Kukulkan
19
4 / 4 / 8
12,841
584
11,490
10,967
4,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
HerrNiko
Amaterasu
19
10 / 1 / 10
13,421
610
20,091
24,271
25,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Atlas
Lakdhar
Atlas
17
2 / 0 / 15
12,201
555
7,244
19,230
23,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
Vornamee
Hachiman
20
6 / 0 / 4
13,559
616
10,454
15,886
6,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Bushwaka
Discordia
15
3 / 5 / 3
9,772
444
11,549
11,671
4,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
Fozmeister08
Hachiman
16
0 / 5 / 2
9,395
427
8,095
13,132
3,603
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
Incidercat
Bacchus
13
1 / 3 / 1
8,714
396
4,829
14,928
16,475
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ao Kuang
Smutvar
Ao Kuang
17
4 / 7 / 0
10,530
479
10,362
20,627
8,108
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Xray2275
King Arthur
15
0 / 7 / 3
9,526
433
11,256
17,659
14,987
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
17
27
Kills
8
8
Deaths
27
44
Assists
9
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
Alasboro
The Morrigan
5
3
7
2.83
L
Discordia
Bushwaka
Discordia
3
5
3
0.9
W
Kukulkan
CeciBiologici
Kukulkan
4
4
8
2
L
Hachiman
Fozmeister08
Hachiman
0
5
2
0.2
W
Amaterasu
HerrNiko
Amaterasu
10
1
10
15
L
Bacchus
Incidercat
Bacchus
1
3
1
0.5
W
Atlas
Lakdhar
Atlas
2
0
15
9.5
L
Ao Kuang
Smutvar
Ao Kuang
4
7
0
0.57
W
Hachiman
Vornamee
Hachiman
6
0
4
8
L
King Arthur
Xray2275
King Arthur
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,775
Damage
46,091
81,108
Taken
78,017
64,766
Mitigated
47,408
37,283
Healing
14,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
Alasboro
The Morrigan
8,496
1,393
0
3,919
10,754
4,469
1,010
5,793
4,651
59,885
152
L
Discordia
Bushwaka
Discordia
11,549
249
0
2,193
11,671
4,235
620
5,872
5,779
57,529
0
W
Kukulkan
CeciBiologici
Kukulkan
11,490
847
0
1,686
10,967
4,871
1,957
4,451
6,148
86,698
0
L
Hachiman
Fozmeister08
Hachiman
8,095
4,909
0
3,085
13,132
3,603
0
3,079
10,053
0
76,980
W
Amaterasu
HerrNiko
Amaterasu
20,091
10,006
0
13,415
24,271
25,351
2,493
8,585
15,636
0
75,515
L
Bacchus
Incidercat
Bacchus
4,829
578
154
3,722
14,928
16,475
0
5,128
9,785
27,225
0
W
Atlas
Lakdhar
Atlas
7,244
2,367
549
8,582
19,230
23,443
777
5,651
13,407
34,112
0
L
Ao Kuang
Smutvar
Ao Kuang
10,362
2,996
0
4,104
20,627
8,108
272
6,642
13,985
80,137
0
W
Hachiman
Vornamee
Hachiman
10,454
4,653
0
9,132
15,886
6,632
9,888
5,764
10,068
0
130,959
L
King Arthur
Xray2275
King Arthur
11,256
1,368
0
1,733
17,659
14,987
506
7,315
10,344
3,350
58,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,933
Gold Earned
47,937
596
Minions Killed
515
0
Camps Cleared
0
2,174,854
Distance Traveled
1,943,908
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
11,911
541
88
4
0
426,280
3
L
Discordia
9,772
444
115
5
0
391,686
2
W
Kukulkan
12,841
584
159
7
0
433,089
5
L
Hachiman
9,395
427
133
6
0
397,268
11
W
Amaterasu
13,421
610
115
5
0
453,995
3
L
Bacchus
8,714
396
32
1
0
381,190
0
W
Atlas
12,201
555
40
2
0
438,562
5
L
Ao Kuang
10,530
479
127
6
0
395,004
0
W
Hachiman
13,559
616
194
9
0
422,928
1
L
King Arthur
9,526
433
108
5
0
378,760
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role