Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
ClutchGodDom1
Ares
Level 39
God Stats
1W - 5L
1,690 SR
Queue Stats
116W - 116L
1,625 Elo+
Solo
Cupid
Cupid
HighCTheG
Cupid
Level 104
God Stats
2W - 3L
1,610 SR
Queue Stats
20W - 20L
1,474 Elo+
Solo
Sol
Sol
Machenegun
Sol
Level 86
God Stats
28W - 28L
1,684 SR
Queue Stats
308W - 319L
1,560 Elo+
Solo
Thanatos
Thanatos
Pаnda
Thanatos
Level 149
God Stats
4W - 4L
1,500 SR
Queue Stats
333W - 284L
1,632 Elo+
Party 1
Team Averages
Level 107
1,597 SR
1,558 Elo+

VS

Team Averages
Level 74
1,546 SR
1,537 Elo+
Bakasura
Bakasura
 
Bakasura
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
 
Hel
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
DragonGamer12
Amaterasu
Level 38
God Stats
3W - 1L
1,841 SR
Queue Stats
136W - 73L
1,707 Elo+
Solo
Tyr
Tyr
OGvaseline
Tyr
Level 37
God Stats
5W - 4L
1,361 SR
Queue Stats
23W - 30L
1,452 Elo+
Solo
Olorun
Olorun
inyohead
Olorun
Level 54
God Stats
27W - 26L
1,530 SR
Queue Stats
72W - 94L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
6
0 / 0 / 0
3,314
663
889
2,880
1,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

5
1 / 1 / 2
3,562
712
2,649
3,927
1,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cupid
HighCTheG
Cupid
1
0 / 0 / 0
2,511
502
0
0
0
6
1 / 3 / 3
3,754
751
4,035
3,862
1,003
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
Pаnda
Thanatos
6
2 / 2 / 0
3,637
727
1,666
2,771
906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
7
2 / 0 / 2
4,046
809
1,600
3,216
1,164
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hel
 
Hel
5
3 / 3 / 1
3,923
785
2,513
4,054
1,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Amaterasu
DragonGamer12
Amaterasu
5
1 / 1 / 2
3,757
751
1,980
4,235
1,452
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 0 / 1
3,898
780
1,029
2,532
800
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Olorun
inyohead
Olorun
7
0 / 0 / 0
3,813
763
901
1,576
438
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
12
4
Kills
6
6
Deaths
4
5
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
0
0
0
W
Bakasura
 
Bakasura
2
0
2
3
W
Hel
 
Hel
3
3
1
1.17
L
1
1
2
2
W
Amaterasu
DragonGamer12
Amaterasu
1
1
2
2
L
Cupid
HighCTheG
Cupid
0
0
0
0
L
1
3
3
0.83
W
0
0
1
0.5
L
Thanatos
Pаnda
Thanatos
2
2
0
1
W
Olorun
inyohead
Olorun
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,239
Damage
8,023
13,440
Taken
15,613
4,515
Mitigated
5,030
5,121
Healing
6,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
889
215
0
1,158
2,880
1,107
0
0
2,822
12,288
0
W
Bakasura
 
Bakasura
1,600
1,046
0
1,474
3,216
1,164
0
701
2,515
0
14,034
W
Hel
 
Hel
2,513
303
264
1,581
4,054
1,176
0
2,451
1,603
10,187
0
L
2,649
542
0
1,157
3,927
1,499
0
1,112
2,757
6,963
0
W
Amaterasu
DragonGamer12
Amaterasu
1,980
976
452
1,391
4,235
1,452
0
2,922
1,313
0
6,649
L
Cupid
HighCTheG
Cupid
0
0
0
0
0
0
0
0
0
0
0
L
4,035
2,110
0
1,062
3,862
1,003
992
1,646
2,008
15,851
0
W
1,029
335
0
1,284
2,532
800
0
889
1,643
0
16,225
L
Thanatos
Pаnda
Thanatos
1,666
557
0
1,744
2,771
906
0
354
2,176
0
12,657
W
Olorun
inyohead
Olorun
901
561
0
494
1,576
438
2,018
610
966
21,205
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,778
Gold Earned
19,437
88
Minions Killed
159
0
Camps Cleared
0
415,663
Distance Traveled
517,606
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
3,314
663
26
5
0
109,116
3
W
Bakasura
4,046
809
40
8
0
116,935
1
W
Hel
3,923
785
26
5
0
93,988
0
L
Ares
3,562
712
5
1
0
103,504
0
W
Amaterasu
3,757
751
9
2
0
109,228
0
L
Cupid
2,511
502
0
0
0
0
0
L
Sol
3,754
751
33
7
0
94,214
0
W
Tyr
3,898
780
41
8
0
106,393
2
L
Thanatos
3,637
727
24
5
0
108,829
2
W
Olorun
3,813
763
43
9
0
91,062
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role