Player Matchup

Sol
Sol
Gold III
ImDeki
Sol
Gold III
Level 128
God Stats
7W - 13L
1,485 SR
Queue Stats
285W - 281L
1,428 MMR
Party 4
Vamana
Vamana
Silver I
Konbifuu
Vamana
Silver I
Level 149
God Stats
4W - 5L
1,500 SR
Queue Stats
196W - 202L
1,378 MMR
Party 2
Atlas
Atlas
Silver II
djuventino99
Atlas
Silver II
Level 149
God Stats
5W - 1L
1,500 SR
Queue Stats
82W - 83L
1,322 MMR
Party 4
Arachne
Arachne
Silver III
kyle-rim
Arachne
Silver III
Level 145
God Stats
8W - 4L
1,500 SR
Queue Stats
193W - 202L
1,378 MMR
Party 2
Agni
Agni
Gold V
oSeanny
Agni
Gold V
Level 108
God Stats
9W - 3L
1,903 SR
Queue Stats
145W - 149L
1,394 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 136
1,577 SR
1,380 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 125
1,431 SR
1,395 MMR
Da Ji
Da Ji
Gold V
 
Da Ji
Gold V
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chang'e
Chang'e
Gold V
Monkey_boy2014
Chang'e
Gold V
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 40L
1,391 MMR
Party 1
Charybdis
Charybdis
Bronze III
NauseousMonk
Charybdis
Bronze III
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 MMR
Party 3
Chaac
Chaac
Silver V
bruno_silv
Chaac
Silver V
Level 128
God Stats
7W - 11L
1,357 SR
Queue Stats
27W - 37L
1,270 MMR
Party 3
Cabrakan
Cabrakan
Bronze III
stanmanone
Cabrakan
Bronze III
Level 108
God Stats
8W - 6L
1,299 SR
Queue Stats
350W - 346L
1,315 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
ImDeki
Sol
17
4 / 2 / 4
10,785
674
9,279
8,809
2,636
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
Konbifuu
Vamana
17
3 / 1 / 1
10,314
645
9,413
16,148
7,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 0 / 12
9,485
593
4,886
9,070
10,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arachne
kyle-rim
Arachne
17
10 / 0 / 2
10,614
663
7,909
15,453
6,198
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
oSeanny
Agni
17
6 / 2 / 7
10,283
643
12,313
8,676
3,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
OdinScyllaGebThothCliodhna

VS

Bans
LokiTyrBastetKuzenboKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
11
1 / 4 / 2
7,262
454
3,759
11,150
4,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

10
0 / 5 / 1
6,768
423
4,019
8,789
2,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
NauseousMonk
Charybdis
13
1 / 4 / 1
7,728
483
3,848
10,163
2,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
15
2 / 4 / 0
8,916
557
13,228
15,583
8,436
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cabrakan
stanmanone
Cabrakan
11
1 / 7 / 3
6,952
435
5,237
14,259
14,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
12
24
Kills
5
5
Deaths
24
26
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
1
4
2
0.5
W
Sol
ImDeki
Sol
4
2
4
3
W
Vamana
Konbifuu
Vamana
3
1
1
3.5
L
0
5
1
0.1
L
Charybdis
NauseousMonk
Charybdis
1
4
1
0.38
L
Chaac
2
4
0
0.5
W
1
0
12
7
W
Arachne
kyle-rim
Arachne
10
0
2
11
W
Agni
oSeanny
Agni
6
2
7
4.75
L
Cabrakan
stanmanone
Cabrakan
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,800
Damage
30,091
58,156
Taken
59,944
29,975
Mitigated
32,901
24,378
Healing
13,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
3,759
258
0
3,569
11,150
4,204
0
3,134
8,016
0
34,796
W
Sol
ImDeki
Sol
9,279
6,144
0
5,246
8,809
2,636
3,264
863
7,888
82,574
0
W
Vamana
Konbifuu
Vamana
9,413
5,528
0
8,036
16,148
7,698
2,429
623
15,420
0
66,027
L
4,019
246
52
2,002
8,789
2,587
0
4,343
4,446
31,738
0
L
Charybdis
NauseousMonk
Charybdis
3,848
937
0
3,343
10,163
2,714
0
5,720
4,443
0
49,396
L
Chaac
13,228
3,348
0
3,530
15,583
8,436
0
4,118
11,465
0
58,989
W
4,886
1,868
256
2,857
9,070
10,344
0
2,368
6,529
19,590
0
W
Arachne
kyle-rim
Arachne
7,909
5,283
0
6,181
15,453
6,198
225
2,084
13,132
0
81,790
W
Agni
oSeanny
Agni
12,313
811
0
1,802
8,676
3,099
0
2,496
5,931
74,200
0
L
Cabrakan
stanmanone
Cabrakan
5,237
650
0
592
14,259
14,960
0
9,163
5,096
21,278
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,481
Gold Earned
37,626
566
Minions Killed
395
0
Camps Cleared
0
1,637,082
Distance Traveled
1,459,427
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,262
454
80
5
0
317,158
2
W
Sol
10,785
674
158
10
0
282,783
2
W
Vamana
10,314
645
144
9
0
316,551
1
L
Chang'e
6,768
423
85
5
0
259,700
4
L
Charybdis
7,728
483
90
6
0
276,558
6
L
Chaac
8,916
557
109
7
0
315,344
2
W
Atlas
9,485
593
23
1
0
302,245
1
W
Arachne
10,614
663
112
7
0
402,351
3
W
Agni
10,283
643
129
8
0
333,152
5
L
Cabrakan
6,952
435
31
2
0
290,667
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role