Player Matchup

Thor
Thor
SweepyDur
Thor
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 6L
1,093 Elo+
Party 1
Mulan
Mulan
TnTBOOM2467
Mulan
Level 78
God Stats
9W - 6L
1,354 SR
Queue Stats
173W - 150L
1,542 Elo+
Party 1
Zeus
Zeus
vastro lordes 1
Zeus
Level 62
God Stats
82W - 65L
1,489 SR
Queue Stats
135W - 127L
1,455 Elo+
Party 1
Team Averages
Level 52
1,448 SR
1,363 Elo+

VS

Team Averages
Level 49
1,405 SR
1,394 Elo+
Merlin
Merlin
Sage of Royalty
Merlin
Level 94
God Stats
44W - 58L
1,450 SR
Queue Stats
299W - 325L
1,387 Elo+
Party 2
Achilles
Achilles
XD_Royalty_XD
Achilles
Level 28
God Stats
55W - 63L
1,407 SR
Queue Stats
268W - 266L
1,386 Elo+
Party 2
Hachiman
Hachiman
YoungLegend7963
Hachiman
Level 26
God Stats
5W - 13L
1,359 SR
Queue Stats
203W - 191L
1,409 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
12
6 / 7 / 7
8,395
840
5,829
10,054
3,552
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

15
7 / 0 / 12
8,965
897
10,236
7,791
5,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
7 / 2 / 7
8,668
867
12,001
4,366
1,529
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 7 / 4
7,583
758
4,830
9,102
2,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
XD_Royalty_XD
Achilles
10
1 / 8 / 7
7,001
700
2,744
12,913
7,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hachiman
12
5 / 5 / 3
8,235
824
7,650
9,071
2,883
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
23
20
Kills
9
9
Deaths
20
26
Assists
14
Player
Kills
Deaths
Assists
KDA
L
3
7
4
0.71
W
Thor
6
7
7
1.36
W
7
0
12
13
L
Achilles
XD_Royalty_XD
Achilles
1
8
7
0.56
L
Hachiman
5
5
3
1.3
W
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,066
Damage
15,224
22,211
Taken
31,086
10,774
Mitigated
13,178
3,824
Healing
5,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,830
247
261
1,346
9,102
2,887
0
3,728
5,214
20,759
0
W
Thor
5,829
1,155
0
0
10,054
3,552
0
2,064
7,757
0
15,349
W
10,236
1,350
54
3,559
7,791
5,693
0
1,174
6,497
0
28,288
L
Achilles
XD_Royalty_XD
Achilles
2,744
769
0
1,168
12,913
7,408
0
5,942
6,734
0
4,558
L
Hachiman
7,650
4,518
360
2,134
9,071
2,883
0
2,331
6,607
0
22,386
W
12,001
338
0
211
4,366
1,529
216
1,969
2,397
37,633
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,028
Gold Earned
22,819
130
Minions Killed
78
8
Camps Cleared
0
520,107
Distance Traveled
482,287
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,583
758
27
3
0
161,254
0
W
Thor
8,395
840
20
2
1
151,803
0
W
Mulan
8,965
897
36
4
2
195,360
0
L
Achilles
7,001
700
6
1
0
153,003
0
L
Hachiman
8,235
824
45
5
0
168,030
0
W
Zeus
8,668
867
74
7
5
172,944
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role