Player Matchup

Chernobog
Chernobog
EaglesTheory
Chernobog
Level 11
God Stats
7W - 5L
1,715 SR
Queue Stats
32W - 32L
1,471 Elo+
Party 1
Zeus
Zeus
Hadengel
Zeus
Level 118
God Stats
13W - 14L
1,456 SR
Queue Stats
192W - 217L
1,390 Elo+
Solo
Cthulhu
Cthulhu
TheBigSeamen420
Cthulhu
Level 18
God Stats
2W - 3L
1,500 SR
Queue Stats
6W - 7L
1,394 Elo+
Party 1
Da Ji
Da Ji
mvppman
Da Ji
Level 18
God Stats
3W - 2L
1,874 SR
Queue Stats
38W - 35L
1,506 Elo+
Party 1
Pele
Pele
squeescu3
Pele
Level 38
God Stats
0W - 3L
1,500 SR
Queue Stats
63W - 81L
1,502 Elo+
Party 1
Team Averages
Level 41
1,609 SR
1,453 Elo+

VS

Team Averages
Level 82
1,494 SR
1,503 Elo+
Merlin
Merlin
 
Merlin
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
MinksGri
Agni
Level 141
God Stats
6W - 7L
1,289 SR
Queue Stats
195W - 173L
1,534 Elo+
Solo
Hachiman
Hachiman
Pastaccioli
Hachiman
Level 49
God Stats
14W - 12L
1,498 SR
Queue Stats
25W - 26L
1,474 Elo+
Solo
Khepri
Khepri
Vikold
Khepri
Level 48
God Stats
33W - 25L
1,660 SR
Queue Stats
159W - 154L
1,538 Elo+
Solo
Thor
Thor
lomaty
Thor
Level 45
God Stats
177W - 179L
1,524 SR
Queue Stats
178W - 182L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
EaglesTheory
Chernobog
15
1 / 3 / 4
9,336
1,167
11,418
11,575
3,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zeus
14
0 / 2 / 3
8,608
1,076
2,489
2,839
889
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 5 / 2
8,889
1,111
6,401
16,078
14,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Da Ji
mvppman
Da Ji
14
1 / 4 / 3
9,032
1,129
8,105
9,448
3,597
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Pele
15
3 / 6 / 2
9,833
1,229
7,399
14,324
4,238
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

213

VS

Team 2 Tickets

295

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
7 / 1 / 11
11,245
1,406
13,870
5,621
1,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Agni
16
7 / 0 / 10
11,057
1,382
13,301
5,130
1,681
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hachiman
Pastaccioli
Hachiman
16
2 / 1 / 12
9,818
1,227
10,158
4,390
1,344
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Khepri
Vikold
Khepri
16
2 / 2 / 14
10,842
1,355
5,837
14,012
13,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thor
lomaty
Thor
15
2 / 2 / 9
9,177
1,147
6,887
9,090
4,281
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
76
6
Kills
20
20
Deaths
6
14
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
7
1
11
12.5
L
Chernobog
EaglesTheory
Chernobog
1
3
4
1
L
Zeus
0
2
3
0.75
W
Agni
7
0
10
12
W
Hachiman
Pastaccioli
Hachiman
2
1
12
8
L
1
5
2
0.4
W
Khepri
Vikold
Khepri
2
2
14
4.5
W
Thor
lomaty
Thor
2
2
9
3.25
L
Da Ji
mvppman
Da Ji
1
4
3
0.63
L
Pele
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,812
Damage
50,053
54,264
Taken
38,243
26,820
Mitigated
23,161
5,393
Healing
5,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
13,870
879
0
520
5,621
1,858
0
941
4,580
39,304
0
L
Chernobog
EaglesTheory
Chernobog
11,418
8,114
0
1,192
11,575
3,942
0
6,423
5,152
0
22,323
L
Zeus
2,489
80
0
0
2,839
889
0
1,320
1,519
15,455
0
W
Agni
13,301
756
0
0
5,130
1,681
0
1,569
3,529
27,104
0
W
Hachiman
Pastaccioli
Hachiman
10,158
7,061
0
767
4,390
1,344
0
596
3,794
0
22,988
L
6,401
470
315
496
16,078
14,154
0
10,318
5,760
12,523
0
W
Khepri
Vikold
Khepri
5,837
425
223
1,983
14,012
13,997
0
2,973
10,653
11,435
0
W
Thor
lomaty
Thor
6,887
726
0
1,780
9,090
4,281
0
2,079
6,797
0
11,195
L
Da Ji
mvppman
Da Ji
8,105
2,303
0
247
9,448
3,597
0
5,675
3,773
0
20,642
L
Pele
7,399
1,636
0
3,143
14,324
4,238
0
9,272
5,052
0
25,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,698
Gold Earned
52,139
163
Minions Killed
145
7
Camps Cleared
3
808,853
Distance Traveled
877,996
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,245
1,406
61
8
1
167,092
0
L
Chernobog
9,336
1,167
32
4
3
162,346
0
L
Zeus
8,608
1,076
43
5
1
111,240
1
W
Agni
11,057
1,382
27
3
2
169,868
0
W
Hachiman
9,818
1,227
41
5
0
166,253
0
L
Cthulhu
8,889
1,111
32
4
1
179,225
3
W
Khepri
10,842
1,355
7
1
0
178,188
1
W
Thor
9,177
1,147
9
1
0
196,595
1
L
Da Ji
9,032
1,129
22
3
1
180,128
2
L
Pele
9,833
1,229
34
4
1
175,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role