Player Matchup

Hades
Hades
ChrisYahweh
Hades
Level 123
God Stats
302W - 318L
1,383 SR
Queue Stats
647W - 699L
1,457 Elo+
Solo
Achilles
Achilles
Cyatre
Achilles
Level 116
God Stats
1W - 1L
1,456 SR
Queue Stats
111W - 123L
1,559 Elo+
Party 1
Sobek
Sobek
Keythar
Sobek
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,470 Elo+
Party 2
Jing Wei
Jing Wei
MasterZefirex
Jing Wei
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,387 Elo+
Party 2
Osiris
Osiris
ZapalloEstallo
Osiris
Level 25
God Stats
5W - 4L
1,726 SR
Queue Stats
97W - 133L
1,584 Elo+
Party 1
Team Averages
Level 70
1,513 SR
1,492 Elo+

VS

Team Averages
Level 57
1,547 SR
1,460 Elo+
Izanami
Izanami
 
Izanami
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
 
Loki
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Ferrijit
Erlang Shen
Level 44
God Stats
3W - 3L
1,735 SR
Queue Stats
56W - 42L
1,513 Elo+
Party 3
Zeus
Zeus
lYokoLittner
Zeus
Level 38
God Stats
2W - 1L
1,500 SR
Queue Stats
89W - 101L
1,315 Elo+
Solo
Kuzenbo
Kuzenbo
peukiller22
Kuzenbo
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
57W - 41L
1,474 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 4
10,422
613
13,440
14,205
7,298
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
Cyatre
Achilles
17
6 / 3 / 4
10,318
607
11,139
15,531
9,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sobek
Keythar
Sobek
14
1 / 2 / 4
8,392
494
4,438
14,082
11,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jing Wei
MasterZefirex
Jing Wei
15
0 / 3 / 1
8,555
503
2,585
10,647
3,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
2 / 2 / 5
8,831
519
8,443
15,354
13,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
18
7 / 3 / 2
10,713
630
15,897
13,766
4,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
 
Loki
13
2 / 4 / 4
8,204
483
5,633
10,806
3,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Erlang Shen
Ferrijit
Erlang Shen
15
3 / 4 / 0
9,099
535
10,395
17,575
10,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

5
0 / 2 / 0
5,486
323
1,647
1,578
372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
peukiller22
Kuzenbo
14
1 / 1 / 7
8,795
517
8,431
10,929
13,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
26
14
Kills
13
13
Deaths
14
18
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
7
3
2
2.67
L
Loki
 
Loki
2
4
4
1
W
5
3
4
2.33
W
Achilles
Cyatre
Achilles
6
3
4
2.67
L
Erlang Shen
Ferrijit
Erlang Shen
3
4
0
0.75
W
Sobek
Keythar
Sobek
1
2
4
1.5
W
Jing Wei
MasterZefirex
Jing Wei
0
3
1
0.17
W
2
2
5
2.25
L
0
2
0
0
L
Kuzenbo
peukiller22
Kuzenbo
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,045
Damage
42,003
69,819
Taken
54,654
45,600
Mitigated
33,115
27,615
Healing
17,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
15,897
12,754
0
5,085
13,766
4,946
655
6,140
7,626
0
106,496
L
Loki
 
Loki
5,633
1,124
0
2,782
10,806
3,345
0
3,737
7,069
0
42,762
W
13,440
584
803
6,147
14,205
7,298
746
3,797
10,408
80,392
0
W
Achilles
Cyatre
Achilles
11,139
5,736
0
5,765
15,531
9,376
483
1,270
14,261
0
73,279
L
Erlang Shen
Ferrijit
Erlang Shen
10,395
6,101
0
8,163
17,575
10,866
324
3,679
13,896
0
56,486
W
Sobek
Keythar
Sobek
4,438
496
154
4,689
14,082
11,939
210
2,954
11,128
21,162
0
W
Jing Wei
MasterZefirex
Jing Wei
2,585
1,886
0
3,295
10,647
3,095
1,121
1,057
9,590
0
63,208
W
8,443
2,180
0
6,762
15,354
13,892
420
1,000
14,354
8,042
38,323
L
1,647
406
0
205
1,578
372
0
629
949
10,955
0
L
Kuzenbo
peukiller22
Kuzenbo
8,431
3,032
0
1,497
10,929
13,586
78
5,132
5,797
29,483
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,518
Gold Earned
42,297
485
Minions Killed
445
0
Camps Cleared
0
1,701,489
Distance Traveled
1,428,637
18
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,713
630
184
11
0
323,469
5
L
Loki
8,204
483
76
4
0
385,294
2
W
Hades
10,422
613
142
8
0
328,204
9
W
Achilles
10,318
607
110
6
0
364,425
3
L
Erlang Shen
9,099
535
114
7
0
287,828
4
W
Sobek
8,392
494
27
2
0
378,780
2
W
Jing Wei
8,555
503
124
7
0
300,505
2
W
Osiris
8,831
519
82
5
0
329,575
2
L
Zeus
5,486
323
24
1
0
60,053
1
L
Kuzenbo
8,795
517
47
3
0
371,993
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role