Player Matchup

Fenrir
Fenrir
Gold I
Blitzkov
Fenrir
Gold I
Level 160
God Stats
8W - 8L
1,500 SR
Queue Stats
197W - 205L
1,889 MMR
Solo
Medusa
Medusa
Platinum I
DiligxntJr
Medusa
Platinum I
Level 128
God Stats
20W - 11L
1,567 SR
Queue Stats
137W - 115L
1,905 MMR
Party 2
Geb
Geb
Platinum III
Marм
Geb
Platinum III
Level 153
God Stats
0W - 3L
1,491 SR
Queue Stats
376W - 355L
1,777 MMR
Party 2
Zhong Kui
Zhong Kui
Platinum II
Naswipp
Zhong Kui
Platinum II
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
168W - 147L
1,967 MMR
Solo
Sun Wukong
Sun Wukong
Platinum III
Zandizull
Sun Wukong
Platinum III
Level 86
God Stats
21W - 18L
1,518 SR
Queue Stats
356W - 327L
1,854 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 137
1,515 SR
1,878 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 122
1,727 SR
1,803 MMR
Thoth
Thoth
Platinum IV
 
Thoth
Platinum IV
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Amaterasu
Amaterasu
Platinum III
HelpStepBro
Amaterasu
Platinum III
Level 89
God Stats
4W - 1L
1,886 SR
Queue Stats
206W - 203L
1,922 MMR
Party 1
Apollo
Apollo
Platinum II
LonelyLonesome
Apollo
Platinum II
Level 119
God Stats
8W - 3L
1,957 SR
Queue Stats
57W - 44L
1,948 MMR
Solo
Loki
Loki
Platinum II
TazProXD
Loki
Platinum II
Level 156
God Stats
9W - 7L
1,646 SR
Queue Stats
264W - 258L
1,905 MMR
Solo
Ganesha
Ganesha
Platinum V
wydstepbro69420
Ganesha
Platinum V
Level 107
God Stats
81W - 76L
1,646 SR
Queue Stats
220W - 222L
1,740 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Blitzkov
Fenrir
17
3 / 6 / 3
10,216
511
7,484
18,543
8,930
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
DiligxntJr
Medusa
17
2 / 4 / 2
10,285
514
11,765
13,464
3,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Geb
Marм
Geb
13
2 / 6 / 4
8,782
439
6,549
19,716
15,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zhong Kui
Naswipp
Zhong Kui
16
2 / 8 / 2
10,056
503
11,568
16,378
8,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Zandizull
Sun Wukong
16
3 / 4 / 1
10,244
512
9,674
17,340
16,063
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
ArtioBastetAtlas

VS

Bans
ChronosCliodhnaCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
19
7 / 3 / 9
13,622
681
14,356
11,933
3,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
HelpStepBro
Amaterasu
20
6 / 2 / 9
13,679
684
21,177
25,207
23,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
7 / 2 / 10
13,407
670
16,520
14,018
4,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Loki
19
8 / 2 / 9
12,667
633
10,000
13,873
4,625
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
0 / 3 / 18
11,407
570
5,681
14,781
12,714
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
83
12
Kills
28
28
Deaths
12
12
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
7
3
9
3.83
L
Fenrir
Blitzkov
Fenrir
3
6
3
0.75
L
Medusa
DiligxntJr
Medusa
2
4
2
0.75
W
Amaterasu
HelpStepBro
Amaterasu
6
2
9
5.25
W
7
2
10
6
L
Geb
Marм
Geb
2
6
4
0.67
L
Zhong Kui
Naswipp
Zhong Kui
2
8
2
0.38
W
Loki
8
2
9
6.25
L
Sun Wukong
Zandizull
Sun Wukong
3
4
1
0.88
W
0
3
18
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,040
Damage
67,734
85,441
Taken
79,812
53,344
Mitigated
49,723
20,686
Healing
37,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
14,356
470
0
3,080
11,933
3,935
337
4,603
7,330
103,184
0
L
Fenrir
Blitzkov
Fenrir
7,484
2,836
0
2,605
18,543
8,930
0
5,171
13,372
0
71,421
L
Medusa
DiligxntJr
Medusa
11,765
4,963
0
4,791
13,464
3,866
0
838
12,626
0
94,281
W
Amaterasu
HelpStepBro
Amaterasu
21,177
11,702
0
16,746
25,207
23,517
0
4,108
21,099
0
97,629
W
16,520
9,808
0
8,263
14,018
4,932
6,933
2,279
11,739
0
105,743
L
Geb
Marм
Geb
6,549
909
684
4,721
19,716
15,863
0
6,758
12,958
20,406
4,773
L
Zhong Kui
Naswipp
Zhong Kui
11,568
1,253
0
2,134
16,378
8,622
0
5,491
10,887
76,826
0
W
Loki
10,000
3,926
0
2,402
13,873
4,625
4,220
4,711
9,162
0
89,880
L
Sun Wukong
Zandizull
Sun Wukong
9,674
2,755
0
5,751
17,340
16,063
0
1,750
15,561
0
67,945
W
5,681
377
850
5,906
14,781
12,714
1,190
3,831
10,347
28,226
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,583
Gold Earned
64,782
603
Minions Killed
655
0
Camps Cleared
0
1,883,147
Distance Traveled
2,048,626
22
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
13,622
681
195
10
0
395,797
5
L
Fenrir
10,216
511
115
6
0
415,364
5
L
Medusa
10,285
514
171
9
0
339,189
3
W
Amaterasu
13,679
684
163
8
0
432,628
2
W
Apollo
13,407
670
177
9
0
391,018
7
L
Geb
8,782
439
35
2
0
382,345
5
L
Zhong Kui
10,056
503
141
7
0
343,048
5
W
Loki
12,667
633
120
6
0
439,345
5
L
Sun Wukong
10,244
512
141
7
0
403,201
4
W
Ganesha
11,407
570
0
0
0
389,838
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role