Player Matchup

Ah Muzen Cab
Ah Muzen Cab
GEZOHNIDAS
Ah Muzen Cab
Level 123
God Stats
0W - 5L
1,500 SR
Queue Stats
132W - 206L
1,339 Elo+
Solo
Chang'e
Chang'e
Hadronox
Chang'e
Level 143
God Stats
0W - 2L
1,302 SR
Queue Stats
21W - 20L
1,421 Elo+
Party 2
Horus
Horus
Neumond
Horus
Level 29
God Stats
5W - 7L
1,340 SR
Queue Stats
21W - 20L
1,421 Elo+
Party 2
Team Averages
Level 98
1,381 SR
1,394 Elo+

VS

Team Averages
Level 69
1,560 SR
1,391 Elo+
Ganesha
Ganesha
FyreNight
Ganesha
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 52L
1,387 Elo+
Party 1
Nox
Nox
LethalersClan
Nox
Level 128
God Stats
10W - 13L
1,526 SR
Queue Stats
20W - 31L
1,431 Elo+
Solo
Medusa
Medusa
MinusasHD
Medusa
Level 16
God Stats
4W - 2L
1,655 SR
Queue Stats
44W - 55L
1,356 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
GEZOHNIDAS
Ah Muzen Cab
17
5 / 3 / 3
12,587
699
18,535
12,892
3,253
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chang'e
Hadronox
Chang'e
14
0 / 8 / 5
10,278
571
11,849
18,794
3,452
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
Neumond
Horus
15
4 / 6 / 3
12,381
688
5,668
21,930
19,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
FyreNight
Ganesha
18
1 / 2 / 14
13,228
735
9,534
22,389
33,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
5 / 4 / 9
12,601
700
10,426
10,211
4,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
MinusasHD
Medusa
19
10 / 3 / 5
13,758
764
24,912
12,358
6,037
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
44
9
Kills
16
17
Deaths
9
11
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Ganesha
FyreNight
Ganesha
1
2
14
4
L
Ah Muzen Cab
GEZOHNIDAS
Ah Muzen Cab
5
3
3
2.17
L
Chang'e
Hadronox
Chang'e
0
8
5
0.31
W
5
4
9
2.38
W
Medusa
MinusasHD
Medusa
10
3
5
4.17
L
Horus
Neumond
Horus
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,052
Damage
44,872
53,616
Taken
44,958
26,349
Mitigated
44,926
17,965
Healing
5,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
FyreNight
Ganesha
9,534
890
0
3,211
22,389
33,920
0
4,276
18,113
18,535
0
L
Ah Muzen Cab
GEZOHNIDAS
Ah Muzen Cab
18,535
8,762
0
1,730
12,892
3,253
291
4,900
7,992
0
62,447
L
Chang'e
Hadronox
Chang'e
11,849
228
1,492
5,018
18,794
3,452
148
8,067
10,727
41,850
0
W
10,426
599
0
1,019
10,211
4,969
901
3,792
6,419
55,724
0
W
Medusa
MinusasHD
Medusa
24,912
10,777
0
1,389
12,358
6,037
2,342
4,682
7,676
0
80,392
L
Horus
Neumond
Horus
5,668
2,865
2,907
6,818
21,930
19,644
0
7,649
14,281
0
16,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,246
Gold Earned
39,587
181
Minions Killed
230
6
Camps Cleared
10
897,700
Distance Traveled
935,490
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
13,228
735
15
1
0
301,173
5
L
Ah Muzen Cab
12,587
699
103
6
1
305,795
4
L
Chang'e
10,278
571
59
3
4
301,573
1
W
Nox
12,601
700
95
5
7
307,889
4
W
Medusa
13,758
764
120
7
3
326,428
1
L
Horus
12,381
688
19
1
1
290,332
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role