Player Matchup

Hercules
Hercules
BestGuyOnTeam
Hercules
Level 127
God Stats
6W - 2L
1,675 SR
Queue Stats
56W - 74L
1,355 Elo+
Party 1
Ymir
Ymir
ErichGM115
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,335 Elo+
Party 2
Neith
Neith
OldTrenchF00T
Neith
Level 100
God Stats
5W - 7L
1,361 SR
Queue Stats
9W - 15L
1,193 Elo+
Party 1
Mercury
Mercury
Tethius292
Mercury
Level 23
God Stats
0W - 2L
1,282 SR
Queue Stats
3W - 5L
1,184 Elo+
Party 2
Scylla
Scylla
nananeitor
Scylla
Level 10
God Stats
2W - 5L
1,446 SR
Queue Stats
10W - 13L
1,517 Elo+
Party 2
Team Averages
Level 53
1,453 SR
1,317 Elo+

VS

Team Averages
Level 92
1,420 SR
1,542 Elo+
Odin
Odin
BzR Excellence
Odin
Level 108
God Stats
9W - 7L
1,215 SR
Queue Stats
68W - 82L
1,444 Elo+
Party 3
Danzaburou
Danzaburou
BzR Exodus
Danzaburou
Level 125
God Stats
10W - 8L
1,467 SR
Queue Stats
72W - 67L
1,501 Elo+
Party 3
Arachne
Arachne
IX King Sosa XI
Arachne
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Athena
Athena
Kxng Wxlf7302
Athena
Level 156
God Stats
3W - 1L
1,667 SR
Queue Stats
23W - 28L
1,788 Elo+
Party 3
Baron Samedi
Baron Samedi
wardadoo
Baron Samedi
Level 28
God Stats
23W - 28L
1,251 SR
Queue Stats
396W - 455L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BestGuyOnTeam
Hercules
17
1 / 8 / 5
10,228
639
8,125
26,349
20,192
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

18
2 / 8 / 6
12,246
765
14,842
24,654
27,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
0 / 11 / 5
10,241
640
5,845
16,200
7,019
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mercury
Tethius292
Mercury
19
7 / 9 / 4
12,799
800
18,578
19,677
8,786
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
nananeitor
Scylla
16
1 / 7 / 3
9,986
624
5,932
15,302
6,007
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 2 / 25
13,278
830
22,722
17,502
18,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Danzaburou
BzR Exodus
Danzaburou
20
9 / 4 / 14
13,657
854
20,965
13,949
8,838
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
12 / 1 / 14
13,659
854
18,715
12,430
7,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
8 / 1 / 32
13,847
865
14,033
21,448
28,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
wardadoo
Baron Samedi
18
3 / 3 / 23
11,864
742
15,858
16,741
10,251
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
151
11
Kills
43
43
Deaths
11
23
Assists
108
Player
Kills
Deaths
Assists
KDA
L
Hercules
BestGuyOnTeam
Hercules
1
8
5
0.44
W
11
2
25
11.75
W
Danzaburou
BzR Exodus
Danzaburou
9
4
14
4
L
2
8
6
0.63
W
12
1
14
19
W
8
1
32
24
L
0
11
5
0.23
L
Mercury
Tethius292
Mercury
7
9
4
1
L
Scylla
nananeitor
Scylla
1
7
3
0.36
W
Baron Samedi
wardadoo
Baron Samedi
3
3
23
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,322
Damage
92,293
102,182
Taken
82,070
69,843
Mitigated
73,837
13,014
Healing
24,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
BestGuyOnTeam
Hercules
8,125
3,380
0
4,648
26,349
20,192
0
10,291
15,613
0
24,122
W
22,722
3,987
0
2,378
17,502
18,800
935
5,187
12,315
0
41,673
W
Danzaburou
BzR Exodus
Danzaburou
20,965
8,102
0
2,111
13,949
8,838
11,657
3,722
10,227
0
51,562
L
14,842
2,006
872
2,044
24,654
27,839
0
8,429
15,492
35,802
0
W
18,715
14,645
0
4,019
12,430
7,594
1,065
2,856
9,574
0
62,119
W
14,033
3,416
0
3,754
21,448
28,354
433
4,695
16,753
26,772
0
L
5,845
2,654
245
1,617
16,200
7,019
782
2,923
13,082
0
34,676
L
Mercury
Tethius292
Mercury
18,578
10,770
0
2,169
19,677
8,786
1,350
5,316
14,164
0
49,095
L
Scylla
nananeitor
Scylla
5,932
504
0
1,419
15,302
6,007
294
2,695
12,240
17,526
0
W
Baron Samedi
wardadoo
Baron Samedi
15,858
2,043
5,007
6,994
16,741
10,251
936
4,314
12,427
41,417
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,500
Gold Earned
66,305
253
Minions Killed
265
0
Camps Cleared
0
1,323,799
Distance Traveled
1,628,427
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,228
639
47
3
0
279,297
1
W
Odin
13,278
830
50
3
0
343,272
0
W
Danzaburou
13,657
854
71
4
0
302,961
1
L
Ymir
12,246
765
57
4
0
271,740
1
W
Arachne
13,659
854
80
5
0
353,358
0
W
Athena
13,847
865
23
1
0
319,424
5
L
Neith
10,241
640
57
4
0
228,618
0
L
Mercury
12,799
800
66
4
0
300,282
1
L
Scylla
9,986
624
26
2
0
243,862
0
W
Baron Samedi
11,864
742
41
3
0
309,412
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role