Player Matchup

Cernunnos
Cernunnos
Feach
Cernunnos
Level 90
God Stats
2W - 5L
1,418 SR
Queue Stats
22W - 35L
1,365 Elo+
Party 1
Chang'e
Chang'e
LusioBL
Chang'e
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 8L
1,373 Elo+
Party 1
Yemoja
Yemoja
ludo_brb
Yemoja
Level 16
God Stats
16W - 23L
1,357 SR
Queue Stats
21W - 34L
1,310 Elo+
Party 1
Team Averages
Level 41
1,425 SR
1,350 Elo+

VS

Team Averages
Level 72
1,498 SR
1,604 Elo+
Tsukuyomi
Tsukuyomi
Bo_cHiLLa
Tsukuyomi
Level 157
God Stats
11W - 14L
1,621 SR
Queue Stats
511W - 740L
1,399 Elo+
Solo
Freya
Freya
BronzeTraccer
Freya
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 0L
1,906 Elo+
Party 2
Gilgamesh
Gilgamesh
HaZe Jojo420
Gilgamesh
Level 40
God Stats
2W - 1L
1,373 SR
Queue Stats
49W - 78L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Feach
Cernunnos
15
0 / 7 / 3
10,767
538
15,196
20,445
9,085
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
LusioBL
Chang'e
17
4 / 5 / 2
12,259
613
20,839
18,725
8,040
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
ludo_brb
Yemoja
18
2 / 2 / 4
13,201
660
12,926
18,178
23,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Bo_cHiLLa
Tsukuyomi
17
2 / 6 / 6
13,028
651
10,657
15,077
5,329
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
10 / 0 / 4
14,555
728
27,851
27,841
21,087
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
HaZe Jojo420
Gilgamesh
17
2 / 0 / 9
12,437
622
11,442
21,841
17,537
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
33
6
Kills
14
14
Deaths
6
9
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Bo_cHiLLa
Tsukuyomi
2
6
6
0.83
W
10
0
4
12
L
Cernunnos
Feach
Cernunnos
0
7
3
0.21
W
Gilgamesh
HaZe Jojo420
Gilgamesh
2
0
9
6.5
L
Chang'e
LusioBL
Chang'e
4
5
2
1
L
Yemoja
ludo_brb
Yemoja
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,961
Damage
49,950
57,348
Taken
64,759
40,203
Mitigated
43,953
20,907
Healing
18,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Bo_cHiLLa
Tsukuyomi
10,657
1,867
241
1,664
15,077
5,329
211
9,544
5,533
65
54,223
W
27,851
9,723
0
14,953
27,841
21,087
1,611
14,565
13,276
76,526
0
L
Cernunnos
Feach
Cernunnos
15,196
7,050
0
4,968
20,445
9,085
0
11,690
8,755
0
46,456
W
Gilgamesh
HaZe Jojo420
Gilgamesh
11,442
2,137
0
2,006
21,841
17,537
597
10,690
11,151
0
41,616
L
Chang'e
LusioBL
Chang'e
20,839
637
3,050
5,723
18,725
8,040
0
9,417
9,308
55,481
0
L
Yemoja
ludo_brb
Yemoja
12,926
1,084
1,459
5,707
18,178
23,078
240
7,525
10,653
36,917
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,227
Gold Earned
40,020
179
Minions Killed
211
3
Camps Cleared
12
994,927
Distance Traveled
1,110,572
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
13,028
651
99
5
4
326,595
2
W
Freya
14,555
728
79
4
5
364,470
2
L
Cernunnos
10,767
538
66
3
2
303,476
4
W
Gilgamesh
12,437
622
33
2
3
419,507
2
L
Chang'e
12,259
613
82
4
1
340,530
3
L
Yemoja
13,201
660
31
2
0
350,921
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role