Player Matchup

Osiris
Osiris
Bronze III
Empiffrer
Osiris
Bronze III
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 5L
1,556 MMR
Party 1
Erlang Shen
Erlang Shen
Silver I
Melioooo
Erlang Shen
Silver I
Level 53
God Stats
17W - 8L
1,293 SR
Queue Stats
134W - 59L
1,690 MMR
Party 1
Atlas
Atlas
Gold III
MrrMilkkMann
Atlas
Gold III
Level 160
God Stats
9W - 12L
1,185 SR
Queue Stats
90W - 84L
1,612 MMR
Solo
Thoth
Thoth
Gold IV
johnnysml
Thoth
Gold IV
Level 158
God Stats
0W - 5L
1,495 SR
Queue Stats
280W - 270L
1,706 MMR
Solo
Skadi
Skadi
Gold V
sercho
Skadi
Gold V
Level 103
God Stats
0W - 1L
1,542 SR
Queue Stats
260W - 264L
1,641 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 124
1,403 SR
1,641 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 141
1,660 SR
1,616 MMR
Ravana
Ravana
Platinum III
 
Ravana
Platinum III
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Persephone
Persephone
Platinum IV
Chief Jwsm20
Persephone
Platinum IV
Level 157
God Stats
19W - 20L
1,598 SR
Queue Stats
375W - 376L
1,692 MMR
Solo
Athena
Athena
Gold IV
Koggins
Athena
Gold IV
Level 145
God Stats
10W - 6L
1,721 SR
Queue Stats
185W - 175L
1,688 MMR
Solo
Cerberus
Cerberus
Gold IV
YoshiMain
Cerberus
Gold IV
Level 159
God Stats
16W - 12L
1,767 SR
Queue Stats
155W - 170L
1,603 MMR
Solo
Apollo
Apollo
Gold V
yalmers-
Apollo
Gold V
Level 107
God Stats
4W - 3L
1,715 SR
Queue Stats
230W - 226L
1,599 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Empiffrer
Osiris
17
4 / 5 / 4
10,455
523
15,577
16,652
16,520
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Erlang Shen
Melioooo
Erlang Shen
18
6 / 7 / 1
10,751
538
14,220
19,668
9,670
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
0 / 4 / 5
8,832
442
7,699
17,638
13,052
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thoth
johnnysml
Thoth
18
1 / 3 / 2
10,456
523
3,951
10,637
3,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
sercho
Skadi
16
0 / 7 / 0
10,099
505
8,682
14,486
2,542
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bans
BastetArtioKali

VS

Bans
LokiCliodhnaGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
19
5 / 3 / 13
12,143
607
10,385
11,454
5,333
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Persephone
Chief Jwsm20
Persephone
20
13 / 1 / 5
13,993
700
21,594
10,121
3,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Athena
Koggins
Athena
16
2 / 3 / 17
10,737
537
6,587
17,780
16,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cerberus
YoshiMain
Cerberus
17
1 / 4 / 8
10,884
544
11,071
19,329
18,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apollo
yalmers-
Apollo
20
5 / 0 / 6
12,978
649
10,051
12,954
5,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
75
11
Kills
26
26
Deaths
11
12
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
5
3
13
3.83
W
Persephone
Chief Jwsm20
Persephone
13
1
5
15.5
L
Osiris
Empiffrer
Osiris
4
5
4
1.2
W
Athena
Koggins
Athena
2
3
17
3.5
L
Erlang Shen
Melioooo
Erlang Shen
6
7
1
0.93
L
0
4
5
0.63
W
Cerberus
YoshiMain
Cerberus
1
4
8
1.25
L
Thoth
johnnysml
Thoth
1
3
2
0.67
L
Skadi
sercho
Skadi
0
7
0
0
W
Apollo
yalmers-
Apollo
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,129
Damage
59,688
79,081
Taken
71,638
45,653
Mitigated
49,332
17,186
Healing
20,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
10,385
2,596
0
1,706
11,454
5,333
0
1,661
9,793
0
96,057
W
Persephone
Chief Jwsm20
Persephone
21,594
945
0
2,680
10,121
3,697
378
3,495
6,625
97,414
0
L
Osiris
Empiffrer
Osiris
15,577
5,288
168
1,280
16,652
16,520
635
8,959
7,112
0
52,766
W
Athena
Koggins
Athena
6,587
1,571
791
2,622
17,780
16,322
0
4,542
13,238
24,151
0
L
Erlang Shen
Melioooo
Erlang Shen
14,220
6,511
0
5,693
19,668
9,670
0
9,382
9,993
0
95,928
L
7,699
3,353
2,728
3,275
17,638
13,052
0
8,707
8,846
27,034
0
W
Cerberus
YoshiMain
Cerberus
11,071
752
0
5,297
19,329
18,830
184
532
18,797
57,914
0
L
Thoth
johnnysml
Thoth
3,951
395
0
1,622
10,637
3,869
0
6,646
3,991
84,185
0
L
Skadi
sercho
Skadi
8,682
4,177
0
2,420
14,486
2,542
0
4,599
9,887
0
80,030
W
Apollo
yalmers-
Apollo
10,051
5,331
0
7,644
12,954
5,150
1,988
1,420
11,335
0
116,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,593
Gold Earned
60,735
591
Minions Killed
647
0
Camps Cleared
0
1,898,292
Distance Traveled
1,991,146
20
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
12,143
607
140
7
0
421,613
5
W
Persephone
13,993
700
149
7
0
398,492
12
L
Osiris
10,455
523
93
5
0
390,924
0
W
Athena
10,737
537
29
1
0
460,056
7
L
Erlang Shen
10,751
538
140
7
0
384,342
2
L
Atlas
8,832
442
40
2
0
392,706
8
W
Cerberus
10,884
544
133
7
0
311,822
2
L
Thoth
10,456
523
167
8
0
379,803
4
L
Skadi
10,099
505
151
8
0
350,517
6
W
Apollo
12,978
649
196
10
0
399,163
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role