Player Matchup

Rama
Rama
 
Rama
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
Capn_Smi
Atlas
Level 141
God Stats
14W - 10L
1,753 SR
Queue Stats
68W - 60L
1,694 Elo+
Solo
Tiamat
Tiamat
NARU___T0AD
Tiamat
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 42L
1,599 Elo+
Party 1
Team Averages
Level 129
1,584 SR
1,598 Elo+

VS

Team Averages
Level 96
1,522 SR
1,383 Elo+
Hachiman
Hachiman
BananaKING34
Hachiman
Level 67
God Stats
4W - 3L
1,826 SR
Queue Stats
121W - 154L
1,352 Elo+
Solo
Khepri
Khepri
I_Am_JaceFace
Khepri
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,398 Elo+
Party 2
Janus
Janus
blacchus
Janus
Level 132
God Stats
0W - 2L
1,239 SR
Queue Stats
5W - 11L
1,398 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
12
4 / 2 / 7
7,850
785
6,276
6,617
2,207
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Atlas
Capn_Smi
Atlas
11
3 / 0 / 11
8,186
819
5,538
7,634
5,003
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tiamat
12
8 / 0 / 7
8,400
840
8,672
7,797
5,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BananaKING34
Hachiman
9
1 / 5 / 1
6,357
636
5,462
8,353
3,094
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

9
0 / 4 / 2
6,229
623
2,328
9,224
7,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Janus
blacchus
Janus
9
1 / 6 / 1
6,053
605
4,637
5,805
2,150
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
6
15
Kills
2
2
Deaths
15
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
4
2
7
3.75
L
Hachiman
BananaKING34
Hachiman
1
5
1
0.3
W
Atlas
Capn_Smi
Atlas
3
0
11
8.5
L
0
4
2
0.25
W
Tiamat
8
0
7
11.5
L
Janus
blacchus
Janus
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,486
Damage
12,427
22,048
Taken
23,382
12,498
Mitigated
12,736
7,201
Healing
2,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
6,276
5,366
0
684
6,617
2,207
1,411
2,879
3,738
0
22,381
L
Hachiman
BananaKING34
Hachiman
5,462
2,622
0
283
8,353
3,094
100
5,268
2,727
0
16,242
W
Atlas
Capn_Smi
Atlas
5,538
2,402
816
2,611
7,634
5,003
43
2,219
5,415
14,743
0
L
2,328
97
49
1,370
9,224
7,492
0
4,705
4,203
10,087
0
W
Tiamat
8,672
740
276
2,814
7,797
5,288
237
2,229
5,568
21,995
0
L
Janus
blacchus
Janus
4,637
151
171
350
5,805
2,150
0
3,480
2,045
13,510
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,436
Gold Earned
18,639
89
Minions Killed
64
6
Camps Cleared
1
530,926
Distance Traveled
476,652
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
7,850
785
40
4
1
171,950
0
L
Hachiman
6,357
636
25
3
0
167,446
1
W
Atlas
8,186
819
17
2
1
159,366
0
L
Khepri
6,229
623
19
2
1
145,114
0
W
Tiamat
8,400
840
32
3
4
199,610
2
L
Janus
6,053
605
20
2
0
164,092
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role