Player Matchup

King Arthur
King Arthur
Leinad2Hearts
King Arthur
Level 70
God Stats
16W - 8L
1,500 SR
Queue Stats
115W - 134L
1,338 Elo+
Party 1
Atlas
Atlas
RedRyderGaming
Atlas
Level 90
God Stats
8W - 5L
1,481 SR
Queue Stats
22W - 17L
1,239 Elo+
Party 1
Skadi
Skadi
Samayo--Okami
Skadi
Level 41
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 12L
1,229 Elo+
Solo
Agni
Agni
black_falcon_357
Agni
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,468 Elo+
Solo
Odin
Odin
juwelztown05
Odin
Level 146
God Stats
9W - 6L
1,142 SR
Queue Stats
129W - 141L
1,330 Elo+
Solo
Team Averages
Level 99
1,425 SR
1,321 Elo+

VS

Team Averages
Level 83
1,506 SR
1,385 Elo+
Achilles
Achilles
Golden Recluse
Achilles
Level 79
God Stats
0W - 1L
1,528 SR
Queue Stats
32W - 40L
1,270 Elo+
Solo
Cernunnos
Cernunnos
Jhonnysins32
Cernunnos
Level 64
God Stats
6W - 8L
1,501 SR
Queue Stats
404W - 393L
1,457 Elo+
Solo
Chaac
Chaac
Rasta1450P
Chaac
Level 87
God Stats
25W - 29L
1,422 SR
Queue Stats
345W - 344L
1,344 Elo+
Solo
Agni
Agni
SarcaPrimus
Agni
Level 57
God Stats
16W - 19L
1,515 SR
Queue Stats
46W - 54L
1,333 Elo+
Solo
Bakasura
Bakasura
wickdwitchy
Bakasura
Level 129
God Stats
10W - 8L
1,563 SR
Queue Stats
164W - 194L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Leinad2Hearts
King Arthur
18
3 / 2 / 5
11,402
570
12,525
16,263
14,526
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
2 / 2 / 3
9,693
485
14,365
19,079
26,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
4 / 2 / 4
10,141
507
11,571
9,851
3,186
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

18
6 / 2 / 3
11,451
573
12,678
10,159
3,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
6 / 2 / 5
11,052
553
9,406
12,733
4,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
16
1 / 4 / 1
9,610
481
8,157
18,544
16,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
Jhonnysins32
Cernunnos
15
2 / 3 / 3
9,412
471
12,686
19,024
7,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
15
2 / 3 / 1
8,495
425
7,636
19,599
20,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
0 / 5 / 2
9,196
460
6,862
9,563
2,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
wickdwitchy
Bakasura
16
5 / 6 / 1
10,139
507
6,549
17,189
7,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
18
21
Kills
10
10
Deaths
21
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Achilles
1
4
1
0.38
L
Cernunnos
Jhonnysins32
Cernunnos
2
3
3
1.17
W
King Arthur
Leinad2Hearts
King Arthur
3
2
5
2.75
L
Chaac
2
3
1
0.83
W
2
2
3
1.75
W
4
2
4
3
L
0
5
2
0.2
W
6
2
3
3.75
W
6
2
5
4.25
L
Bakasura
wickdwitchy
Bakasura
5
6
1
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,545
Damage
41,890
68,085
Taken
83,919
52,923
Mitigated
55,408
19,545
Healing
27,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
8,157
1,670
83
4,901
18,544
16,501
0
4,084
14,348
7,096
48,983
L
Cernunnos
Jhonnysins32
Cernunnos
12,686
4,738
0
7,572
19,024
7,630
470
7,435
11,589
0
81,026
W
King Arthur
Leinad2Hearts
King Arthur
12,525
1,442
73
1,469
16,263
14,526
1,236
2,027
13,890
16,174
61,034
L
Chaac
7,636
1,228
303
7,883
19,599
20,909
33
7,993
11,504
0
34,207
W
14,365
6,235
153
1,976
19,079
26,748
358
232
18,009
38,808
0
W
11,571
4,961
0
3,105
9,851
3,186
1,040
0
9,635
0
62,098
L
6,862
336
0
416
9,563
2,442
285
5,609
3,483
45,817
0
W
12,678
582
348
3,718
10,159
3,730
2,450
3,634
6,028
80,341
0
W
9,406
2,647
0
8,703
12,733
4,733
0
1,873
10,555
0
65,386
L
Bakasura
wickdwitchy
Bakasura
6,549
4,308
142
5,732
17,189
7,926
24
3,665
13,384
0
60,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,739
Gold Earned
46,852
563
Minions Killed
470
0
Camps Cleared
0
1,987,077
Distance Traveled
1,919,416
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,610
481
93
5
0
369,935
1
L
Cernunnos
9,412
471
134
7
0
362,595
5
W
King Arthur
11,402
570
166
8
0
431,738
0
L
Chaac
8,495
425
51
3
0
377,632
3
W
Atlas
9,693
485
38
2
0
377,077
1
W
Skadi
10,141
507
116
6
0
379,139
0
L
Agni
9,196
460
93
5
0
377,587
0
W
Agni
11,451
573
140
7
0
384,687
1
W
Odin
11,052
553
103
5
0
414,436
2
L
Bakasura
10,139
507
99
5
0
431,667
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role