Player Matchup

Medusa
Medusa
GhostlyOmen66
Medusa
Level 29
God Stats
1W - 3L
1,764 SR
Queue Stats
4W - 11L
1,500 Elo+
Party 2
Ymir
Ymir
RebelBigfoot95
Ymir
Level 56
God Stats
5W - 6L
1,285 SR
Queue Stats
167W - 205L
1,122 Elo+
Party 2
Vulcan
Vulcan
RebelTrouble79
Vulcan
Level 97
God Stats
6W - 12L
1,459 SR
Queue Stats
41W - 51L
1,516 Elo+
Party 2
Team Averages
Level 61
1,503 SR
1,380 Elo+

VS

Team Averages
Level 50
1,266 SR
1,062 Elo+
Medusa
Medusa
Luna_Chick242
Medusa
Level 66
God Stats
0W - 2L
1,095 SR
Queue Stats
76W - 141L
1,117 Elo+
Party 1
Cthulhu
Cthulhu
Maxiimum6038
Cthulhu
Level 21
God Stats
9W - 21L
1,269 SR
Queue Stats
97W - 149L
1,172 Elo+
Party 1
Tyr
Tyr
NecronDreama
Tyr
Level 62
God Stats
0W - 4L
1,433 SR
Queue Stats
11W - 34L
896 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 4
9,791
699
11,994
8,253
3,120
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 1 / 12
9,714
694
6,829
10,168
10,194
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
9 / 2 / 6
11,260
804
18,619
6,260
2,397
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 3
8,652
618
7,220
11,490
2,884
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
Maxiimum6038
Cthulhu
12
2 / 5 / 3
8,775
627
8,023
15,859
15,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

12
1 / 5 / 3
8,750
625
3,635
16,705
11,280
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
15
Kills
5
5
Deaths
15
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
5
2
4
3.5
L
2
5
3
0.7
L
Cthulhu
Maxiimum6038
Cthulhu
2
5
3
0.7
L
1
5
3
0.5
W
1
1
12
7
W
9
2
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,442
Damage
18,878
24,681
Taken
44,054
15,711
Mitigated
29,355
7,906
Healing
6,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,994
4,889
0
2,945
8,253
3,120
1,513
1,947
6,176
0
27,163
L
7,220
4,224
0
594
11,490
2,884
946
8,025
3,465
0
25,610
L
Cthulhu
Maxiimum6038
Cthulhu
8,023
50
457
1,244
15,859
15,191
100
9,551
6,308
27,291
0
L
3,635
763
292
3,908
16,705
11,280
285
8,525
8,180
390
13,714
W
6,829
1,195
419
2,015
10,168
10,194
278
3,772
5,997
16,002
0
W
18,619
8,858
0
2,527
6,260
2,397
468
2,163
3,940
58,991
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,765
Gold Earned
26,177
123
Minions Killed
94
8
Camps Cleared
2
770,448
Distance Traveled
736,981
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,791
699
39
3
1
254,320
0
L
Medusa
8,652
618
35
3
0
234,855
3
L
Cthulhu
8,775
627
32
2
0
242,205
0
L
Tyr
8,750
625
27
2
2
259,921
2
W
Ymir
9,714
694
23
2
1
237,929
0
W
Vulcan
11,260
804
61
4
6
278,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role