Player Matchup

Izanami
Izanami
Bronze III
Bajoogle
Izanami
Bronze III
Level 160
God Stats
4W - 0L
1,500 SR
Queue Stats
59W - 57L
1,546 MMR
Party 1
Apollo
Apollo
Silver I
DaTalkingBucket
Apollo
Silver I
Level 136
God Stats
2W - 5L
1,578 SR
Queue Stats
44W - 38L
1,547 MMR
Solo
Merlin
Merlin
Bronze III
MTingy
Merlin
Bronze III
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,546 MMR
Party 1
Ymir
Ymir
Silver I
Muller935
Ymir
Silver I
Level 67
God Stats
5W - 0L
1,865 SR
Queue Stats
35W - 27L
1,536 MMR
Solo
Anubis
Anubis
Gold III
Quickully
Anubis
Gold III
Level 81
God Stats
16W - 19L
1,136 SR
Queue Stats
284W - 279L
1,514 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 120
1,516 SR
1,538 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 104
1,540 SR
1,532 MMR
Awilix
Awilix
Gold II
 
Awilix
Gold II
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold IV
HazardousOOF
Janus
Gold IV
Level 87
God Stats
16W - 19L
1,700 SR
Queue Stats
175W - 182L
1,514 MMR
Solo
Freya
Freya
Silver I
LePatouPolaire
Freya
Silver I
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,555 MMR
Solo
Cerberus
Cerberus
Gold III
TURKEYSKILLS
Cerberus
Gold III
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
83W - 96L
1,544 MMR
Solo
Thanatos
Thanatos
Bronze III
sIeepyjoe
Thanatos
Bronze III
Level 59
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 22L
1,546 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bajoogle
Izanami
16
4 / 4 / 5
9,558
562
7,618
12,721
3,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
4 / 3 / 3
9,762
574
13,979
11,238
3,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Merlin
MTingy
Merlin
17
0 / 3 / 0
10,033
590
5,503
6,134
1,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
14
3 / 3 / 7
9,067
533
6,156
13,417
9,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
Quickully
Anubis
16
4 / 4 / 3
9,880
581
9,413
11,280
4,901
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
GilgameshBastetThothAtlas

VS

Bans
LokiCliodhnaArtioAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
14
1 / 3 / 6
7,982
470
5,819
16,019
5,463
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
6 / 2 / 2
9,826
578
10,600
7,815
1,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
2 / 5 / 2
8,377
493
7,438
11,793
2,658
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cerberus
TURKEYSKILLS
Cerberus
14
1 / 4 / 7
8,818
519
9,724
15,626
10,840
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
sIeepyjoe
Thanatos
14
7 / 2 / 3
8,750
515
6,043
11,042
3,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
37
15
Kills
17
17
Deaths
16
18
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
1
3
6
1.33
W
Izanami
Bajoogle
Izanami
4
4
5
1.63
W
4
3
3
1.83
L
6
2
2
3.5
L
2
5
2
0.6
W
Merlin
MTingy
Merlin
0
3
0
0
W
Ymir
3
3
7
2.17
W
Anubis
Quickully
Anubis
4
4
3
1.38
L
Cerberus
TURKEYSKILLS
Cerberus
1
4
7
1.13
L
Thanatos
sIeepyjoe
Thanatos
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,669
Damage
39,624
54,790
Taken
62,295
23,098
Mitigated
23,588
15,179
Healing
23,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
5,819
1,990
392
2,174
16,019
5,463
0
4,345
11,674
0
41,828
W
Izanami
Bajoogle
Izanami
7,618
3,959
0
4,271
12,721
3,413
0
5,744
6,789
0
68,515
W
13,979
8,586
0
3,498
11,238
3,580
1,971
6,427
4,769
0
76,342
L
10,600
136
0
1,818
7,815
1,402
0
3,083
4,732
57,197
0
L
7,438
2,871
0
3,868
11,793
2,658
0
832
10,961
52,725
0
W
Merlin
MTingy
Merlin
5,503
564
0
928
6,134
1,545
1,916
3,422
2,712
73,911
0
W
Ymir
6,156
1,344
437
2,135
13,417
9,659
0
5,105
8,200
23,578
6,957
W
Anubis
Quickully
Anubis
9,413
0
0
3,910
11,280
4,901
590
6,394
4,558
65,714
0
L
Cerberus
TURKEYSKILLS
Cerberus
9,724
461
0
3,849
15,626
10,840
0
7,468
8,158
54,483
0
L
Thanatos
sIeepyjoe
Thanatos
6,043
1,521
0
11,302
11,042
3,225
0
3,600
7,442
0
41,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,300
Gold Earned
43,753
577
Minions Killed
529
0
Camps Cleared
0
1,542,289
Distance Traveled
1,626,762
12
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
7,982
470
71
4
0
361,345
3
W
Izanami
9,558
562
113
7
0
304,850
0
W
Apollo
9,762
574
130
8
0
315,794
2
L
Janus
9,826
578
117
7
0
366,007
3
L
Freya
8,377
493
98
6
0
310,986
6
W
Merlin
10,033
590
174
10
0
319,251
1
W
Ymir
9,067
533
31
2
0
324,353
6
W
Anubis
9,880
581
129
8
0
278,041
3
L
Cerberus
8,818
519
155
9
0
297,630
6
L
Thanatos
8,750
515
88
5
0
290,794
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role