Player Matchup

Charybdis
Charybdis
BigBenediX
Charybdis
Level 86
God Stats
22W - 16L
1,540 SR
Queue Stats
61W - 58L
1,702 Elo+
Solo
Discordia
Discordia
BrainsNoSkill
Discordia
Level 149
God Stats
0W - 1L
1,700 SR
Queue Stats
10W - 15L
1,481 Elo+
Party 1
Poseidon
Poseidon
Rdawg97
Poseidon
Level 101
God Stats
22W - 9L
1,765 SR
Queue Stats
64W - 65L
1,564 Elo+
Party 1
Ares
Ares
ShadowNith
Ares
Level 108
God Stats
8W - 9L
1,500 SR
Queue Stats
266W - 250L
1,623 Elo+
Solo
Gilgamesh
Gilgamesh
vApproximate
Gilgamesh
Level 142
God Stats
7W - 3L
1,829 SR
Queue Stats
122W - 89L
1,732 Elo+
Solo
Team Averages
Level 117
1,667 SR
1,620 Elo+

VS

Team Averages
Level 155
1,594 SR
1,584 Elo+
Bastet
Bastet
Aceanio
Bastet
Level 147
God Stats
10W - 2L
1,722 SR
Queue Stats
11W - 3L
1,781 Elo+
Solo
Charybdis
Charybdis
MacPixelHypicrit
Charybdis
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
145W - 147L
1,527 Elo+
Solo
Merlin
Merlin
SuperNumbers
Merlin
Level 160
God Stats
9W - 7L
1,500 SR
Queue Stats
249W - 167L
1,521 Elo+
Party 2
Sol
Sol
Zuramp902
Sol
Level 160
God Stats
6W - 2L
1,748 SR
Queue Stats
381W - 332L
1,591 Elo+
Solo
Sun Wukong
Sun Wukong
scatmancon2
Sun Wukong
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 6L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BigBenediX
Charybdis
18
0 / 4 / 3
9,955
711
6,438
14,634
4,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
BrainsNoSkill
Discordia
16
0 / 3 / 4
9,269
662
7,445
8,894
3,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Poseidon
Rdawg97
Poseidon
17
5 / 5 / 0
10,323
737
9,665
9,574
3,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

15
1 / 6 / 5
9,377
670
9,473
17,023
12,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gilgamesh
vApproximate
Gilgamesh
16
3 / 4 / 2
9,711
694
10,202
21,434
13,041
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Aceanio
Bastet
19
3 / 3 / 10
11,211
801
11,583
13,274
4,113
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
19
3 / 1 / 12
11,503
822
10,840
10,950
3,513
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Merlin
19
3 / 2 / 11
11,320
809
14,106
8,259
2,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
6 / 3 / 9
11,460
819
12,373
11,487
3,618
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
scatmancon2
Sun Wukong
20
7 / 0 / 9
11,753
840
13,296
14,729
10,550
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
73
9
Kills
22
22
Deaths
9
14
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Bastet
Aceanio
Bastet
3
3
10
2.67
L
Charybdis
BigBenediX
Charybdis
0
4
3
0.38
L
Discordia
BrainsNoSkill
Discordia
0
3
4
0.67
W
Charybdis
3
1
12
9
L
Poseidon
Rdawg97
Poseidon
5
5
0
1
L
1
6
5
0.58
W
Merlin
3
2
11
4.25
W
6
3
9
3.5
W
Sun Wukong
scatmancon2
Sun Wukong
7
0
9
11.5
L
Gilgamesh
vApproximate
Gilgamesh
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,223
Damage
62,198
71,559
Taken
58,699
36,247
Mitigated
24,539
12,257
Healing
21,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Aceanio
Bastet
11,583
1,589
0
5,269
13,274
4,113
620
5,413
7,861
0
56,408
L
Charybdis
BigBenediX
Charybdis
6,438
3,077
0
5,064
14,634
4,936
0
6,970
7,472
0
49,758
L
Discordia
BrainsNoSkill
Discordia
7,445
123
0
1,316
8,894
3,110
0
1,350
7,333
39,807
0
W
Charybdis
10,840
5,082
0
1,813
10,950
3,513
2,056
5,377
5,573
0
34,607
L
Poseidon
Rdawg97
Poseidon
9,665
1,537
0
729
9,574
3,070
0
4,602
4,789
40,598
0
L
9,473
269
121
1,743
17,023
12,090
0
5,934
10,778
14,289
0
W
Merlin
14,106
522
0
1,838
8,259
2,745
2,094
3,996
4,263
62,435
0
W
12,373
4,270
0
3,925
11,487
3,618
6,704
6,766
4,721
31,589
2,515
W
Sun Wukong
scatmancon2
Sun Wukong
13,296
1,395
363
8,717
14,729
10,550
589
5,031
9,698
167
32,294
L
Gilgamesh
vApproximate
Gilgamesh
10,202
3,358
0
3,284
21,434
13,041
0
6,560
14,117
0
24,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,635
Gold Earned
57,247
309
Minions Killed
325
0
Camps Cleared
0
1,370,017
Distance Traveled
1,512,195
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
11,211
801
90
6
0
324,383
3
L
Charybdis
9,955
711
109
8
0
246,764
1
L
Discordia
9,269
662
65
5
0
272,341
1
W
Charybdis
11,503
822
67
5
0
274,246
1
L
Poseidon
10,323
737
87
6
0
289,650
1
L
Ares
9,377
670
12
1
0
257,582
2
W
Merlin
11,320
809
89
6
0
288,700
0
W
Sol
11,460
819
43
3
0
288,798
2
W
Sun Wukong
11,753
840
36
3
0
336,068
4
L
Gilgamesh
9,711
694
36
3
0
303,680
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role