Player Matchup

Danzaburou
Danzaburou
Omalley42
Danzaburou
Level 63
God Stats
11W - 10L
1,685 SR
Queue Stats
58W - 53L
1,580 Elo+
Party 1
Bastet
Bastet
Portab1eMonkey
Bastet
Level 147
God Stats
15W - 14L
1,674 SR
Queue Stats
268W - 281L
1,573 Elo+
Party 1
Mulan
Mulan
Pryvc
Mulan
Level 19
God Stats
20W - 21L
1,660 SR
Queue Stats
25W - 25L
1,517 Elo+
Party 1
Agni
Agni
WoolyJayster
Agni
Level 145
God Stats
9W - 10L
1,334 SR
Queue Stats
185W - 200L
1,515 Elo+
Party 1
Izanami
Izanami
willisamonster
Izanami
Level 86
God Stats
2W - 5L
1,516 SR
Queue Stats
85W - 101L
1,537 Elo+
Party 1
Team Averages
Level 92
1,574 SR
1,544 Elo+

VS

Team Averages
Level 30
1,496 SR
1,682 Elo+
Zeus
Zeus
Auto--Search
Zeus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,816 Elo+
Solo
Bakasura
Bakasura
CrckH3ad
Bakasura
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,641 Elo+
Party 2
Cupid
Cupid
DankiFranki
Cupid
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,641 Elo+
Party 2
Atlas
Atlas
TheDanManAwesome
Atlas
Level 46
God Stats
2W - 1L
1,429 SR
Queue Stats
4W - 5L
1,738 Elo+
Solo
Chaac
Chaac
UltimateCHWR
Chaac
Level 17
God Stats
2W - 5L
1,551 SR
Queue Stats
224W - 201L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Omalley42
Danzaburou
14
6 / 0 / 6
7,423
1,060
5,169
3,833
1,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

13
9 / 0 / 9
7,217
1,031
10,405
5,497
2,063
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Mulan
Pryvc
Mulan
11
0 / 3 / 11
5,722
817
4,129
7,161
3,145
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
5 / 2 / 8
6,423
918
7,344
6,909
2,433
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
2 / 2 / 8
6,223
889
4,778
5,888
2,167
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 2
5,267
752
3,116
5,210
1,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
CrckH3ad
Bakasura
11
2 / 6 / 0
5,629
804
2,744
7,898
2,666
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 4 / 2
5,096
728
1,440
6,494
2,059
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
1 / 3 / 2
5,716
817
2,637
6,756
3,744
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

12
3 / 4 / 4
5,972
853
11,118
11,249
7,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
17
22
Kills
7
7
Deaths
22
42
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
L
Bakasura
CrckH3ad
Bakasura
2
6
0
0.33
L
0
4
2
0.25
W
Danzaburou
Omalley42
Danzaburou
6
0
6
9
W
9
0
9
13.5
W
Mulan
Pryvc
Mulan
0
3
11
1.83
L
1
3
2
0.67
L
3
4
4
1.25
W
5
2
8
4.5
W
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,825
Damage
21,055
29,288
Taken
37,607
11,253
Mitigated
16,770
4,811
Healing
5,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,116
209
0
280
5,210
1,276
0
730
4,480
11,302
0
L
Bakasura
CrckH3ad
Bakasura
2,744
1,877
0
445
7,898
2,666
0
1,269
6,629
0
4,458
L
1,440
614
490
609
6,494
2,059
0
2,363
4,131
0
5,524
W
Danzaburou
Omalley42
Danzaburou
5,169
3,177
0
1,703
3,833
1,445
807
658
2,922
0
22,917
W
10,405
1,680
0
874
5,497
2,063
0
278
5,046
0
17,648
W
Mulan
Pryvc
Mulan
4,129
638
0
312
7,161
3,145
0
2,243
4,679
0
8,589
L
2,637
616
457
623
6,756
3,744
0
497
6,259
12,004
0
L
11,118
1,338
0
3,052
11,249
7,025
0
2,485
8,764
0
18,971
W
7,344
300
0
768
6,909
2,433
817
1,898
4,681
14,182
0
W
4,778
2,268
186
968
5,888
2,167
1,070
676
5,115
0
23,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,008
Gold Earned
27,680
141
Minions Killed
72
0
Camps Cleared
0
830,609
Distance Traveled
676,669
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
5,267
752
20
3
0
96,559
2
L
Bakasura
5,629
804
9
1
0
155,610
3
L
Cupid
5,096
728
7
1
0
144,589
0
W
Danzaburou
7,423
1,060
45
6
0
145,063
0
W
Bastet
7,217
1,031
13
2
0
209,553
4
W
Mulan
5,722
817
11
2
0
150,398
0
L
Atlas
5,716
817
19
3
0
134,619
0
L
Chaac
5,972
853
17
2
0
145,292
1
W
Agni
6,423
918
25
4
0
176,069
2
W
Izanami
6,223
889
47
7
0
149,526
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role