Player Matchup

Vamana
Vamana
C88chiemanT
Vamana
Level 119
God Stats
7W - 4L
1,516 SR
Queue Stats
49W - 48L
1,160 Elo+
Party 1
Sylvanus
Sylvanus
MonkeyDaddio
Sylvanus
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,435 Elo+
Solo
Ratatoskr
Ratatoskr
OrigamiMM
Ratatoskr
Level 49
God Stats
5W - 6L
1,492 SR
Queue Stats
51W - 30L
1,627 Elo+
Solo
Scylla
Scylla
forlorn9194
Scylla
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
skitzo204
Jing Wei
Level 103
God Stats
1W - 0L
1,258 SR
Queue Stats
85W - 79L
1,550 Elo+
Party 1
Team Averages
Level 66
1,453 SR
1,454 Elo+

VS

Team Averages
Level 116
1,617 SR
1,561 Elo+
Athena
Athena
FATASSASIN79
Athena
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 68L
1,512 Elo+
Party 2
Tsukuyomi
Tsukuyomi
KrazyPin-Guin
Tsukuyomi
Level 108
God Stats
0W - 1L
1,843 SR
Queue Stats
75W - 53L
1,580 Elo+
Party 3
Osiris
Osiris
MakaveliMac
Osiris
Level 94
God Stats
5W - 5L
1,531 SR
Queue Stats
60W - 60L
1,583 Elo+
Party 2
Sol
Sol
PIZOP
Sol
Level 160
God Stats
2W - 5L
1,511 SR
Queue Stats
24W - 31L
1,584 Elo+
Solo
Artemis
Artemis
yellowyello_w
Artemis
Level 108
God Stats
1W - 2L
1,701 SR
Queue Stats
63W - 50L
1,546 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
12
0 / 2 / 5
6,792
755
6,558
10,628
4,652
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sylvanus
MonkeyDaddio
Sylvanus
12
2 / 0 / 5
6,632
737
5,358
7,014
5,254
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ratatoskr
OrigamiMM
Ratatoskr
13
3 / 0 / 4
7,024
780
4,285
7,385
2,780
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Scylla
14
4 / 2 / 3
7,417
824
7,437
5,275
2,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
skitzo204
Jing Wei
13
2 / 1 / 3
6,839
760
2,650
5,159
1,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
11
0 / 3 / 2
5,989
665
5,451
9,685
5,989
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
KrazyPin-Guin
Tsukuyomi
14
3 / 2 / 1
7,182
798
10,019
6,285
2,401
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
12
1 / 4 / 1
6,526
725
5,939
10,664
7,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sol
PIZOP
Sol
11
0 / 0 / 0
5,890
654
1,905
683
171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Artemis
13
1 / 2 / 2
6,693
744
5,554
4,533
1,416
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
11
11
Kills
5
5
Deaths
11
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Vamana
0
2
5
1.25
L
Athena
0
3
2
0.33
L
Tsukuyomi
KrazyPin-Guin
Tsukuyomi
3
2
1
1.75
L
Osiris
1
4
1
0.38
W
Sylvanus
MonkeyDaddio
Sylvanus
2
0
5
4.5
W
Ratatoskr
OrigamiMM
Ratatoskr
3
0
4
5
L
Sol
PIZOP
Sol
0
0
0
0
W
Scylla
4
2
3
2.75
W
Jing Wei
skitzo204
Jing Wei
2
1
3
3.5
L
Artemis
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,288
Damage
28,868
35,461
Taken
31,850
16,359
Mitigated
17,799
10,962
Healing
3,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
6,558
4,022
861
2,737
10,628
4,652
0
2,469
8,159
0
19,097
L
Athena
5,451
1,435
0
1,519
9,685
5,989
0
3,756
5,826
11,308
0
L
Tsukuyomi
KrazyPin-Guin
Tsukuyomi
10,019
2,204
0
613
6,285
2,401
0
1,714
4,498
0
28,827
L
Osiris
5,939
1,454
0
822
10,664
7,822
0
4,698
5,777
133
11,989
W
Sylvanus
MonkeyDaddio
Sylvanus
5,358
2,802
1,678
1,992
7,014
5,254
484
2,340
4,674
11,857
0
W
Ratatoskr
OrigamiMM
Ratatoskr
4,285
1,501
0
2,096
7,385
2,780
339
1,384
6,001
0
16,389
L
Sol
PIZOP
Sol
1,905
44
0
528
683
171
0
175
488
11,717
0
W
Scylla
7,437
1,027
0
209
5,275
2,063
948
910
4,365
28,989
0
W
Jing Wei
skitzo204
Jing Wei
2,650
1,876
0
1,389
5,159
1,610
0
376
4,783
0
20,256
L
Artemis
5,554
2,001
0
250
4,533
1,416
0
1,973
2,466
0
19,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,704
Gold Earned
32,280
175
Minions Killed
139
0
Camps Cleared
0
910,864
Distance Traveled
823,675
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
6,792
755
36
4
0
189,927
0
L
Athena
5,989
665
19
2
0
183,399
0
L
Tsukuyomi
7,182
798
38
4
0
205,225
1
L
Osiris
6,526
725
14
2
0
179,345
0
W
Sylvanus
6,632
737
17
2
0
157,831
4
W
Ratatoskr
7,024
780
38
4
0
222,871
3
L
Sol
5,890
654
20
2
0
76,788
1
W
Scylla
7,417
824
46
5
0
171,381
1
W
Jing Wei
6,839
760
38
4
0
168,854
0
L
Artemis
6,693
744
48
5
0
178,918
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role