Player Matchup

Thanatos
Thanatos
Issidor94
Thanatos
Level 11
God Stats
0W - 4L
1,143 SR
Queue Stats
22W - 42L
1,344 Elo+
Solo
Merlin
Merlin
TriCsNeOn
Merlin
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 24L
1,541 Elo+
Party 2
Ra
Ra
YochuShaka
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,193 Elo+
Solo
Kumbhakarna
Kumbhakarna
edufall
Kumbhakarna
Level 28
God Stats
0W - 2L
1,856 SR
Queue Stats
3W - 5L
1,513 Elo+
Party 2
Da Ji
Da Ji
matasanos1313
Da Ji
Level 29
God Stats
0W - 2L
1,856 SR
Queue Stats
9W - 9L
1,573 Elo+
Party 2
Team Averages
Level 38
1,571 SR
1,433 Elo+

VS

Team Averages
Level 40
1,586 SR
1,564 Elo+
Kali
Kali
Akantor_127
Kali
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Artemis
Artemis
BullseyeBobby
Artemis
Level 29
God Stats
14W - 4L
1,722 SR
Queue Stats
52W - 36L
1,468 Elo+
Party 1
Ra
Ra
Cysgodo
Ra
Level 98
God Stats
4W - 2L
1,419 SR
Queue Stats
210W - 165L
1,613 Elo+
Party 1
Mulan
Mulan
DeMunkey22
Mulan
Level 37
God Stats
8W - 5L
1,618 SR
Queue Stats
66W - 50L
1,654 Elo+
Party 1
Atlas
Atlas
yetpopel
Atlas
Level 22
God Stats
40W - 29L
1,674 SR
Queue Stats
60W - 57L
1,582 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Issidor94
Thanatos
12
0 / 7 / 2
6,063
674
2,342
7,502
2,462
Mace

Mace

+10
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
TriCsNeOn
Merlin
12
0 / 1 / 2
6,363
707
5,899
3,955
1,218
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
0 / 7 / 1
5,636
626
2,966
6,698
1,913
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
edufall
Kumbhakarna
10
1 / 3 / 1
6,052
672
2,102
10,655
5,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
1 / 4 / 1
5,921
658
4,004
7,339
2,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 9
7,528
836
1,364
5,761
2,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
15
8 / 0 / 5
8,701
967
10,030
3,459
1,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
6 / 1 / 7
8,138
904
8,992
4,512
1,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
12
1 / 2 / 8
6,721
747
2,395
6,270
2,668
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Atlas
yetpopel
Atlas
13
5 / 0 / 10
8,011
890
3,588
7,766
4,946
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
60
2
Kills
21
22
Deaths
3
7
Assists
39
Player
Kills
Deaths
Assists
KDA
W
1
0
9
5.5
W
Artemis
8
0
5
10.5
W
6
1
7
9.5
W
Mulan
1
2
8
2.5
L
Thanatos
Issidor94
Thanatos
0
7
2
0.14
L
Merlin
TriCsNeOn
Merlin
0
1
2
1
L
0
7
1
0.07
L
Kumbhakarna
edufall
Kumbhakarna
1
3
1
0.5
L
1
4
1
0.38
W
Atlas
yetpopel
Atlas
5
0
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,313
Damage
26,369
36,149
Taken
27,768
13,622
Mitigated
13,325
2,520
Healing
8,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,364
484
0
2,127
5,761
2,363
1,429
1,475
4,286
0
20,029
W
Artemis
10,030
4,516
0
1,663
3,459
1,585
1,599
1,214
2,245
0
33,694
W
8,992
527
936
1,607
4,512
1,763
2,897
1,550
2,962
32,241
0
W
Mulan
2,395
218
0
559
6,270
2,668
786
2,784
3,486
0
6,253
L
Thanatos
Issidor94
Thanatos
2,342
0
0
681
7,502
2,462
0
3,596
3,784
0
5,991
L
Merlin
TriCsNeOn
Merlin
5,899
421
0
250
3,955
1,218
0
723
3,174
24,918
0
L
2,966
819
82
408
6,698
1,913
0
3,788
2,720
9,718
0
L
Kumbhakarna
edufall
Kumbhakarna
2,102
176
147
752
10,655
5,793
0
2,131
8,360
4,567
0
L
4,004
410
0
200
7,339
2,236
0
1,666
5,531
0
9,160
W
Atlas
yetpopel
Atlas
3,588
498
1,360
594
7,766
4,946
261
3,944
3,822
4,681
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,035
Gold Earned
39,099
82
Minions Killed
179
0
Camps Cleared
0
849,205
Distance Traveled
958,663
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
7,528
836
54
6
0
199,189
1
W
Artemis
8,701
967
58
6
0
179,026
2
W
Ra
8,138
904
56
6
0
196,443
0
W
Mulan
6,721
747
6
1
0
191,200
3
L
Thanatos
6,063
674
5
1
0
175,552
0
L
Merlin
6,363
707
47
5
0
190,636
3
L
Ra
5,636
626
18
2
0
117,987
0
L
Kumbhakarna
6,052
672
0
0
0
189,235
2
L
Da Ji
5,921
658
12
1
0
175,795
0
W
Atlas
8,011
890
5
1
0
192,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role