Player Matchup

Achilles
Achilles
DontRaiseTaxes
Achilles
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,733 Elo+
Party 3
Vamana
Vamana
Fluechtlingson
Vamana
Level 25
God Stats
2W - 2L
1,617 SR
Queue Stats
26W - 12L
1,610 Elo+
Party 3
Hades
Hades
Nibunaras
Hades
Level 6
God Stats
1W - 1L
1,674 SR
Queue Stats
5W - 10L
1,386 Elo+
Party 1
Nox
Nox
Yebako
Nox
Level 97
God Stats
0W - 1L
1,272 SR
Queue Stats
1W - 3L
1,386 Elo+
Party 1
Hun Batz
Hun Batz
blackenedd
Hun Batz
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,386 Elo+
Party 1
Team Averages
Level 36
1,513 SR
1,500 Elo+

VS

Team Averages
Level 96
1,460 SR
1,554 Elo+
Poseidon
Poseidon
Aidiz
Poseidon
Level 9
God Stats
3W - 5L
1,082 SR
Queue Stats
10W - 19L
1,043 Elo+
Solo
King Arthur
King Arthur
Epcio
King Arthur
Level 154
God Stats
4W - 4L
1,500 SR
Queue Stats
92W - 50L
1,696 Elo+
Party 2
Sol
Sol
Golumb2137
Sol
Level 14
God Stats
6W - 1L
1,716 SR
Queue Stats
21W - 8L
1,738 Elo+
Party 2
Neith
Neith
RzecznyWonsz
Neith
Level 153
God Stats
2W - 1L
1,500 SR
Queue Stats
64W - 24L
1,746 Elo+
Party 2
Fafnir
Fafnir
spageton
Fafnir
Level 149
God Stats
3W - 1L
1,500 SR
Queue Stats
84W - 48L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
13
2 / 5 / 3
7,522
752
3,577
10,062
5,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
2 / 3 / 3
7,836
784
7,239
10,599
7,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hades
Nibunaras
Hades
14
4 / 8 / 1
7,933
793
9,848
18,469
11,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nox
Yebako
Nox
14
1 / 3 / 5
7,674
767
6,770
7,902
2,782
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
blackenedd
Hun Batz
13
1 / 7 / 1
7,115
712
6,166
12,571
4,101
Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Aidiz
Poseidon
14
2 / 2 / 8
8,237
824
6,791
7,694
2,316
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Epcio
King Arthur
15
9 / 4 / 7
9,388
939
10,990
14,769
7,482
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
4 / 2 / 9
8,852
885
14,479
8,954
2,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
10 / 2 / 7
10,559
1,056
17,454
6,568
2,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fafnir
spageton
Fafnir
15
1 / 0 / 15
8,740
874
4,124
9,107
9,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
72
10
Kills
26
26
Deaths
10
13
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Aidiz
Poseidon
2
2
8
3
L
Achilles
2
5
3
0.7
W
King Arthur
Epcio
King Arthur
9
4
7
3.13
L
2
3
3
1.17
W
4
2
9
4.25
L
Hades
Nibunaras
Hades
4
8
1
0.56
W
10
2
7
6.75
L
Nox
Yebako
Nox
1
3
5
1.17
L
Hun Batz
blackenedd
Hun Batz
1
7
1
0.21
W
Fafnir
spageton
Fafnir
1
0
15
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,600
Damage
53,838
59,603
Taken
47,092
30,844
Mitigated
25,296
9,012
Healing
13,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Aidiz
Poseidon
6,791
1,122
544
2,240
7,694
2,316
1,068
4,609
2,858
18,624
0
L
Achilles
3,577
725
0
812
10,062
5,570
0
2,653
7,271
0
11,616
W
King Arthur
Epcio
King Arthur
10,990
1,396
0
2,657
14,769
7,482
22
2,404
11,990
0
17,909
L
7,239
2,817
236
2,532
10,599
7,059
0
4,101
6,185
0
21,089
W
14,479
6,121
0
3,481
8,954
2,888
5,869
3,622
5,134
37,881
0
L
Hades
Nibunaras
Hades
9,848
1,409
314
3,378
18,469
11,332
0
11,726
6,450
19,751
0
W
17,454
8,617
0
1,372
6,568
2,684
4,480
1,426
4,924
0
55,310
L
Nox
Yebako
Nox
6,770
577
0
0
7,902
2,782
0
2,567
5,258
21,239
0
L
Hun Batz
blackenedd
Hun Batz
6,166
1,647
0
1,740
12,571
4,101
0
3,727
8,783
0
17,911
W
Fafnir
spageton
Fafnir
4,124
921
0
2,756
9,107
9,926
1,611
4,025
4,808
6,624
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,080
Gold Earned
45,776
149
Minions Killed
216
0
Camps Cleared
0
878,524
Distance Traveled
1,040,676
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
8,237
824
31
3
0
221,971
4
L
Achilles
7,522
752
28
3
0
130,238
0
W
King Arthur
9,388
939
11
1
0
215,445
0
L
Vamana
7,836
784
33
3
0
182,916
1
W
Sol
8,852
885
62
6
0
183,010
2
L
Hades
7,933
793
27
3
0
177,686
1
W
Neith
10,559
1,056
95
10
0
196,627
0
L
Nox
7,674
767
37
4
0
197,790
0
L
Hun Batz
7,115
712
24
2
0
189,894
1
W
Fafnir
8,740
874
17
2
0
223,623
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role