Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
AndreMD5699
Hun Batz
Level 149
God Stats
64W - 76L
1,083 SR
Queue Stats
2,230W - 2,401L
1,471 Elo+
Solo
Hercules
Hercules
Padwana
Hercules
Level 51
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 73L
1,478 Elo+
Solo
Ratatoskr
Ratatoskr
Treehuggr_
Ratatoskr
Level 135
God Stats
9W - 11L
1,500 SR
Queue Stats
458W - 468L
1,394 Elo+
Solo
Bacchus
Bacchus
hactid
Bacchus
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,721 Elo+
Solo
Team Averages
Level 100
1,417 SR
1,513 Elo+

VS

Team Averages
Level 110
1,463 SR
1,515 Elo+
Ravana
Ravana
DaddoJeff
Ravana
Level 98
God Stats
1W - 4L
1,500 SR
Queue Stats
237W - 233L
1,520 Elo+
Party 1
Osiris
Osiris
DixxsieNormous
Osiris
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 60L
1,561 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
HidekiGun
Morgan Le Fay
Level 149
God Stats
4W - 3L
1,500 SR
Queue Stats
228W - 226L
1,463 Elo+
Solo
Kali
Kali
MetalViking2836
Kali
Level 82
God Stats
1W - 2L
1,500 SR
Queue Stats
44W - 40L
1,479 Elo+
Party 1
Hou Yi
Hou Yi
ionicx
Hou Yi
Level 120
God Stats
2W - 1L
1,313 SR
Queue Stats
32W - 23L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
17
4 / 6 / 5
10,228
787
13,157
23,963
20,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hun Batz
AndreMD5699
Hun Batz
14
1 / 8 / 8
8,926
687
8,346
12,395
5,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
Padwana
Hercules
16
1 / 8 / 6
8,625
663
7,392
18,730
15,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ratatoskr
Treehuggr_
Ratatoskr
16
6 / 5 / 3
10,229
787
6,362
13,011
10,327
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
hactid
Bacchus
14
1 / 8 / 9
8,709
670
6,852
15,467
24,140
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
DaddoJeff
Ravana
17
5 / 3 / 24
10,271
790
10,702
12,058
9,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
9 / 2 / 23
11,478
883
11,788
14,914
22,393
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
HidekiGun
Morgan Le Fay
15
4 / 4 / 26
10,074
775
19,939
9,185
4,705
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
8 / 1 / 23
11,406
877
9,325
11,439
6,209
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hou Yi
ionicx
Hou Yi
17
9 / 4 / 24
11,112
855
23,136
12,005
6,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
155
13
Kills
35
35
Deaths
14
31
Assists
120
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
4
6
5
1.08
L
Hun Batz
AndreMD5699
Hun Batz
1
8
8
0.63
W
Ravana
DaddoJeff
Ravana
5
3
24
5.67
W
9
2
23
10.25
W
Morgan Le Fay
HidekiGun
Morgan Le Fay
4
4
26
4.25
W
8
1
23
19.5
L
Hercules
Padwana
Hercules
1
8
6
0.5
L
Ratatoskr
Treehuggr_
Ratatoskr
6
5
3
1.5
L
Bacchus
hactid
Bacchus
1
8
9
0.69
W
Hou Yi
ionicx
Hou Yi
9
4
24
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,109
Damage
74,890
83,566
Taken
59,601
75,796
Mitigated
49,508
19,790
Healing
24,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
13,157
289
1,384
6,846
23,963
20,170
0
6,438
17,084
31,350
0
L
Hun Batz
AndreMD5699
Hun Batz
8,346
955
153
1,203
12,395
5,770
0
2,788
9,342
0
17,915
W
Ravana
DaddoJeff
Ravana
10,702
3,251
3,232
5,614
12,058
9,729
785
3,536
8,456
0
24,453
W
11,788
2,641
1,695
2,003
14,914
22,393
697
4,103
10,375
0
20,658
W
Morgan Le Fay
HidekiGun
Morgan Le Fay
19,939
1,330
711
946
9,185
4,705
1,105
3,968
5,088
28,300
0
W
9,325
3,453
995
6,508
11,439
6,209
1,819
3,198
8,056
0
21,011
L
Hercules
Padwana
Hercules
7,392
2,806
279
5,122
18,730
15,389
0
4,707
13,417
0
17,420
L
Ratatoskr
Treehuggr_
Ratatoskr
6,362
2,259
890
2,476
13,011
10,327
0
1,585
11,169
0
9,929
L
Bacchus
hactid
Bacchus
6,852
835
253
1,184
15,467
24,140
0
3,254
11,720
15,005
0
W
Hou Yi
ionicx
Hou Yi
23,136
10,114
1,036
2,228
12,005
6,472
1,238
4,292
7,617
0
42,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,717
Gold Earned
54,341
114
Minions Killed
116
0
Camps Cleared
0
987,909
Distance Traveled
1,246,432
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,228
787
41
3
0
200,104
1
L
Hun Batz
8,926
687
16
1
0
162,942
3
W
Ravana
10,271
790
18
1
0
259,591
1
W
Osiris
11,478
883
19
1
0
269,785
0
W
Morgan Le Fay
10,074
775
21
2
0
231,073
0
W
Kali
11,406
877
17
1
0
258,933
0
L
Hercules
8,625
663
35
3
0
197,249
0
L
Ratatoskr
10,229
787
8
1
0
237,281
0
L
Bacchus
8,709
670
14
1
0
190,333
1
W
Hou Yi
11,112
855
41
3
0
227,050
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role