Player Matchup

Osiris
Osiris
Big_jayz71
Osiris
Level 83
God Stats
10W - 11L
1,245 SR
Queue Stats
97W - 80L
1,426 Elo+
Party 1
Arachne
Arachne
Flouly18
Arachne
Level 51
God Stats
25W - 14L
1,522 SR
Queue Stats
49W - 44L
1,424 Elo+
Party 1
Apollo
Apollo
Miron_Man16
Apollo
Level 38
God Stats
7W - 10L
1,450 SR
Queue Stats
88W - 102L
1,525 Elo+
Party 1
Ganesha
Ganesha
The_A_sian_One
Ganesha
Level 47
God Stats
6W - 3L
1,624 SR
Queue Stats
37W - 37L
1,526 Elo+
Party 1
The Morrigan
The Morrigan
The_Shaggy24
The Morrigan
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
170W - 149L
1,507 Elo+
Party 1
Team Averages
Level 68
1,468 SR
1,482 Elo+

VS

Team Averages
Level 65
1,432 SR
1,453 Elo+
Chang'e
Chang'e
BassScorpion382
Chang'e
Level 46
God Stats
4W - 7L
1,432 SR
Queue Stats
74W - 75L
1,507 Elo+
Solo
Skadi
Skadi
KnotAFurry98
Skadi
Level 37
God Stats
14W - 8L
1,470 SR
Queue Stats
31W - 30L
1,473 Elo+
Party 2
Atlas
Atlas
MrChanterz
Atlas
Level 47
God Stats
1W - 1L
1,300 SR
Queue Stats
20W - 22L
1,386 Elo+
Solo
Sun Wukong
Sun Wukong
Snoozyn_
Sun Wukong
Level 48
God Stats
1W - 4L
1,500 SR
Queue Stats
102W - 123L
1,481 Elo+
Solo
Ravana
Ravana
YmirBestGirl
Ravana
Level 146
God Stats
18W - 12L
1,460 SR
Queue Stats
115W - 122L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Big_jayz71
Osiris
15
2 / 2 / 2
8,991
599
8,618
10,059
9,163
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
Flouly18
Arachne
13
3 / 1 / 1
7,861
524
3,971
8,571
3,026
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
14
2 / 0 / 2
8,508
567
4,628
6,237
1,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 1 / 5
8,307
554
3,886
6,697
6,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

The Morrigan
The_Shaggy24
The Morrigan
16
3 / 0 / 3
9,292
619
4,543
3,926
1,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
5,211
347
1,179
3,673
949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
1 / 2 / 0
6,472
431
4,831
5,764
1,554
Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
11
0 / 3 / 1
6,494
433
3,423
14,063
7,568
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sun Wukong
Snoozyn_
Sun Wukong
12
1 / 3 / 1
6,992
466
5,427
10,619
6,104
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ravana
14
2 / 1 / 0
7,819
521
5,177
7,695
3,307
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
10
Kills
4
4
Deaths
10
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Osiris
Big_jayz71
Osiris
2
2
2
1.5
W
Arachne
Flouly18
Arachne
3
1
1
3.5
L
1
2
0
0.5
W
Apollo
2
0
2
3
L
Atlas
0
3
1
0.17
L
Sun Wukong
Snoozyn_
Sun Wukong
1
3
1
0.5
W
0
1
5
2.5
W
The Morrigan
The_Shaggy24
The Morrigan
3
0
3
4.5
L
Ravana
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,646
Damage
20,037
35,490
Taken
41,814
21,935
Mitigated
19,482
9,335
Healing
9,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,179
105
233
1,142
3,673
949
0
1,219
2,454
15,996
0
W
Osiris
Big_jayz71
Osiris
8,618
4,234
0
1,875
10,059
9,163
0
236
9,823
0
54,689
W
Arachne
Flouly18
Arachne
3,971
1,868
0
2,371
8,571
3,026
1,013
1,027
7,544
0
44,498
L
4,831
1,899
0
80
5,764
1,554
0
896
4,868
0
42,268
W
Apollo
4,628
2,550
0
2,527
6,237
1,723
2,752
1,393
4,844
0
55,182
L
Atlas
3,423
474
1,674
2,650
14,063
7,568
0
2,964
11,099
24,880
0
L
Sun Wukong
Snoozyn_
Sun Wukong
5,427
1,480
0
2,777
10,619
6,104
0
1,253
9,366
0
37,122
W
3,886
374
0
1,282
6,697
6,620
0
1,038
5,659
28,433
0
W
The Morrigan
The_Shaggy24
The Morrigan
4,543
1,259
0
1,280
3,926
1,403
1,089
908
3,018
69,630
1,747
L
Ravana
5,177
1,209
0
1,129
7,695
3,307
28
1,266
6,429
0
55,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,959
Gold Earned
32,988
489
Minions Killed
366
0
Camps Cleared
0
1,425,286
Distance Traveled
1,287,489
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,211
347
36
2
0
117,357
3
W
Osiris
8,991
599
115
8
0
275,043
3
W
Arachne
7,861
524
78
5
0
314,549
5
L
Skadi
6,472
431
99
7
0
282,295
3
W
Apollo
8,508
567
137
9
0
271,744
2
L
Atlas
6,494
433
37
2
0
267,831
0
L
Sun Wukong
6,992
466
82
5
0
291,433
0
W
Ganesha
8,307
554
17
1
0
284,658
6
W
The Morrigan
9,292
619
142
9
0
279,292
4
L
Ravana
7,819
521
112
7
0
328,573
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role