Player Matchup

Chiron
Chiron
 
Chiron
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
 
Atlas
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Fnxy
Fenrir
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 11L
1,561 Elo+
Solo
Hades
Hades
MataTopitosBBS
Hades
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,658 Elo+
Solo
Ra
Ra
beidenvilx
Ra
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 27L
1,422 Elo+
Solo
Team Averages
Level 98
1,500 SR
1,528 Elo+

VS

Team Averages
Level 154
1,569 SR
1,601 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
GrayCrown
Loki
Level 159
God Stats
13W - 7L
1,816 SR
Queue Stats
76W - 38L
1,769 Elo+
Party 1
Agni
Agni
Killuα
Agni
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 52L
1,620 Elo+
Party 1
Xbalanque
Xbalanque
RomuloRex
Xbalanque
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 79L
1,586 Elo+
Party 1
Horus
Horus
leobissi
Horus
Level 160
God Stats
23W - 20L
1,529 SR
Queue Stats
181W - 166L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
14
2 / 6 / 1
8,087
809
7,376
12,643
4,570
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atlas
 
Atlas
14
1 / 4 / 4
7,643
764
6,338
12,202
9,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fenrir
Fnxy
Fenrir
13
2 / 2 / 0
7,089
709
2,299
7,298
3,625
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

12
0 / 6 / 2
6,470
647
3,432
9,729
4,788
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
3 / 4 / 2
8,120
812
6,597
8,797
2,412
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
1 / 2 / 10
8,199
820
7,437
6,312
2,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
17
12 / 1 / 3
9,850
985
11,674
7,971
3,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Agni
Killuα
Agni
17
8 / 2 / 6
9,082
908
12,020
6,556
2,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Xbalanque
RomuloRex
Xbalanque
15
0 / 0 / 8
7,959
796
5,262
7,548
2,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
leobissi
Horus
14
1 / 3 / 10
7,921
792
8,217
13,489
6,866
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
59
8
Kills
22
22
Deaths
8
9
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
2
6
1
0.42
L
Atlas
 
Atlas
1
4
4
0.75
W
Nu Wa
 
Nu Wa
1
2
10
3
L
Fenrir
Fnxy
Fenrir
2
2
0
1
W
Loki
12
1
3
13.5
W
Agni
Killuα
Agni
8
2
6
5.5
L
0
6
2
0.17
W
Xbalanque
RomuloRex
Xbalanque
0
0
8
4
L
3
4
2
1
W
Horus
leobissi
Horus
1
3
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,042
Damage
44,610
50,669
Taken
41,876
24,838
Mitigated
17,446
8,131
Healing
11,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
7,376
2,260
437
1,764
12,643
4,570
0
5,888
6,681
21
26,728
L
Atlas
 
Atlas
6,338
1,532
0
2,094
12,202
9,443
0
4,014
7,877
17,591
0
W
Nu Wa
 
Nu Wa
7,437
1,295
0
150
6,312
2,020
315
2,564
3,748
34,297
0
L
Fenrir
Fnxy
Fenrir
2,299
469
0
1,319
7,298
3,625
0
2,529
4,566
0
9,391
W
Loki
11,674
1,924
0
2,370
7,971
3,850
1,038
3,311
4,629
0
30,827
W
Agni
Killuα
Agni
12,020
576
0
500
6,556
2,299
41
2,048
4,472
29,727
0
L
3,432
587
48
563
9,729
4,788
0
4,962
4,526
7,852
0
W
Xbalanque
RomuloRex
Xbalanque
5,262
2,904
0
2,250
7,548
2,411
1,093
1,696
5,784
0
31,251
L
6,597
935
630
1,276
8,797
2,412
0
2,063
6,542
36,262
0
W
Horus
leobissi
Horus
8,217
3,487
1,465
4,583
13,489
6,866
505
6,563
6,855
0
21,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,409
Gold Earned
43,011
152
Minions Killed
222
0
Camps Cleared
0
972,476
Distance Traveled
1,056,688
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
8,087
809
42
4
0
175,675
1
L
Atlas
7,643
764
17
2
0
211,058
2
W
Nu Wa
8,199
820
48
5
0
201,093
0
L
Fenrir
7,089
709
20
2
0
195,165
3
W
Loki
9,850
985
53
5
0
247,196
3
W
Agni
9,082
908
41
4
0
216,063
1
L
Hades
6,470
647
8
1
0
192,062
0
W
Xbalanque
7,959
796
50
5
0
180,313
6
L
Ra
8,120
812
65
7
0
198,516
2
W
Horus
7,921
792
30
3
0
212,023
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role