Player Matchup

Atlas
Atlas
 
Atlas
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LieblingLicht
Morgan Le Fay
Level 43
God Stats
1W - 5L
1,449 SR
Queue Stats
5W - 13L
1,216 Elo+
Solo
Chang'e
Chang'e
Nesshii
Chang'e
Level 108
God Stats
137W - 149L
1,455 SR
Queue Stats
430W - 463L
1,408 Elo+
Solo
Neith
Neith
flyingskies
Neith
Level 4
God Stats
4W - 6L
1,507 SR
Queue Stats
5W - 8L
1,348 Elo+
Solo
Apollo
Apollo
jimtheslimone
Apollo
Level 88
God Stats
3W - 2L
1,500 SR
Queue Stats
128W - 131L
1,328 Elo+
Solo
Team Averages
Level 77
1,482 SR
1,360 Elo+

VS

Team Averages
Level 67
1,495 SR
1,369 Elo+
King Arthur
King Arthur
 
King Arthur
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
 
Chang'e
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
Gwayy93
Apollo
Level 89
God Stats
29W - 36L
1,475 SR
Queue Stats
204W - 206L
1,314 Elo+
Solo
Kali
Kali
LudoZC
Kali
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,054 Elo+
Solo
Medusa
Medusa
MorningWooderson
Medusa
Level 48
God Stats
7W - 8L
1,500 SR
Queue Stats
269W - 310L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
13
0 / 4 / 4
7,490
681
4,195
10,818
10,700
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
LieblingLicht
Morgan Le Fay
11
0 / 2 / 1
6,849
623
1,697
2,732
866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
Nesshii
Chang'e
16
6 / 4 / 2
9,093
827
9,093
9,682
3,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

13
0 / 6 / 5
7,547
686
3,341
7,840
2,719
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
5 / 3 / 4
9,015
820
8,935
10,821
5,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
15
3 / 2 / 7
9,093
827
9,213
10,618
8,679
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
 
Chang'e
16
6 / 1 / 4
9,007
819
6,319
6,318
3,418
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
Gwayy93
Apollo
17
4 / 0 / 5
9,601
873
6,326
7,995
2,787
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kali
LudoZC
Kali
13
1 / 5 / 7
7,818
711
1,843
7,630
2,608
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
5 / 3 / 6
9,090
826
10,436
10,563
3,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
48
11
Kills
19
19
Deaths
11
16
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
0
4
4
0.5
W
King Arthur
 
King Arthur
3
2
7
3.25
W
Chang'e
 
Chang'e
6
1
4
8
W
Apollo
Gwayy93
Apollo
4
0
5
6.5
L
Morgan Le Fay
LieblingLicht
Morgan Le Fay
0
2
1
0.25
W
Kali
LudoZC
Kali
1
5
7
0.9
W
5
3
6
2.67
L
Chang'e
Nesshii
Chang'e
6
4
2
1.75
L
0
6
5
0.42
L
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,261
Damage
34,137
41,893
Taken
43,124
22,982
Mitigated
21,481
9,760
Healing
12,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
4,195
1,665
614
379
10,818
10,700
0
914
9,904
16,420
0
W
King Arthur
 
King Arthur
9,213
1,467
0
0
10,618
8,679
28
4,604
5,928
3,703
32,220
W
Chang'e
 
Chang'e
6,319
911
2,002
3,229
6,318
3,418
1,843
2,928
3,354
25,175
0
W
Apollo
Gwayy93
Apollo
6,326
2,568
231
3,899
7,995
2,787
277
2,147
5,808
0
37,350
L
Morgan Le Fay
LieblingLicht
Morgan Le Fay
1,697
371
0
130
2,732
866
0
488
2,244
5,938
0
W
Kali
LudoZC
Kali
1,843
193
0
728
7,630
2,608
650
2,660
4,970
0
6,804
W
10,436
5,403
114
2,245
10,563
3,989
907
2,480
8,079
0
31,620
L
Chang'e
Nesshii
Chang'e
9,093
508
2,263
3,664
9,682
3,646
144
1,277
8,405
36,323
0
L
3,341
1,461
0
352
7,840
2,719
444
1,746
6,094
0
14,233
L
8,935
6,425
0
2,358
10,821
5,051
0
2,742
8,079
0
29,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,994
Gold Earned
44,609
167
Minions Killed
224
0
Camps Cleared
0
864,940
Distance Traveled
1,146,308
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,490
681
21
2
0
147,455
0
W
King Arthur
9,093
827
54
5
0
235,599
2
W
Chang'e
9,007
819
49
4
0
236,937
0
W
Apollo
9,601
873
63
6
0
241,071
0
L
Morgan Le Fay
6,849
623
11
1
0
76,486
3
W
Kali
7,818
711
6
1
0
190,209
0
W
Medusa
9,090
826
52
5
0
242,492
1
L
Chang'e
9,093
827
49
4
0
212,669
0
L
Neith
7,547
686
26
2
0
204,095
0
L
Apollo
9,015
820
60
5
0
224,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role