Player Matchup

Zeus
Zeus
Rufsz
Zeus
Level 124
God Stats
1W - 3L
1,962 SR
Queue Stats
235W - 246L
1,589 Elo+
Solo
Mulan
Mulan
Veleren19
Mulan
Level 130
God Stats
6W - 9L
1,354 SR
Queue Stats
63W - 82L
1,404 Elo+
Party 2
Cupid
Cupid
byEJECUTOR
Cupid
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 41L
1,449 Elo+
Party 2
Team Averages
Level 125
1,605 SR
1,481 Elo+

VS

Team Averages
Level 59
1,615 SR
1,441 Elo+
Cthulhu
Cthulhu
Centurion42236
Cthulhu
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,342 Elo+
Party 1
Olorun
Olorun
Kirmis123
Olorun
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 7L
1,432 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
dionisio94
Ah Muzen Cab
Level 42
God Stats
2W - 2L
1,846 SR
Queue Stats
55W - 51L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Rufsz
Zeus
17
9 / 0 / 10
11,643
832
23,155
9,372
3,180
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
Veleren19
Mulan
14
3 / 2 / 12
10,120
723
5,684
11,849
9,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cupid
17
7 / 0 / 8
11,180
799
8,092
10,069
3,993
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 2
8,642
617
6,393
17,271
16,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Olorun
Kirmis123
Olorun
12
0 / 9 / 2
8,565
612
5,697
12,116
5,004
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ah Muzen Cab
dionisio94
Ah Muzen Cab
13
2 / 6 / 0
8,911
637
7,879
11,570
4,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
6
19
Kills
2
2
Deaths
19
30
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
L
Olorun
Kirmis123
Olorun
0
9
2
0.11
W
Zeus
Rufsz
Zeus
9
0
10
14
W
Mulan
Veleren19
Mulan
3
2
12
4.5
W
Cupid
7
0
8
11
L
Ah Muzen Cab
dionisio94
Ah Muzen Cab
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,931
Damage
19,969
31,290
Taken
40,957
16,831
Mitigated
26,020
11,823
Healing
5,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,393
198
0
1,858
17,271
16,573
0
7,693
8,861
17,690
0
L
Olorun
Kirmis123
Olorun
5,697
2,689
185
859
12,116
5,004
0
7,267
4,344
34,002
0
W
Zeus
Rufsz
Zeus
23,155
1,286
138
3,943
9,372
3,180
564
3,734
5,638
58,890
0
W
Mulan
Veleren19
Mulan
5,684
691
0
2,479
11,849
9,658
345
4,961
6,888
0
30,165
W
Cupid
8,092
4,559
423
4,840
10,069
3,993
2,062
3,964
6,105
0
50,570
L
Ah Muzen Cab
dionisio94
Ah Muzen Cab
7,879
1,603
0
2,315
11,570
4,443
0
7,136
3,896
0
34,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,943
Gold Earned
26,118
216
Minions Killed
141
12
Camps Cleared
2
848,887
Distance Traveled
703,899
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,642
617
28
2
0
243,698
1
L
Olorun
8,565
612
62
4
0
196,719
3
W
Zeus
11,643
832
71
5
4
296,487
2
W
Mulan
10,120
723
55
4
4
268,328
1
W
Cupid
11,180
799
90
6
4
284,072
3
L
Ah Muzen Cab
8,911
637
51
4
2
263,482
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role